コード例 #1
0
        public IActionResult Edit(ShelfModificationViewModel model)
        {
            var currentUserId = GetCurrentUserId().Result;

            if (!ModelState.IsValid)
            {
                return(Edit());
            }
            foreach (var gameId in model.IdsToAdd)
            {
                var gameAppUser = new GameAppUser {
                    UserId = currentUserId, GameId = gameId
                };
                _shelfRepository.AddToShelf(gameAppUser);
            }

            foreach (var gameId in model.IdsToDelete)
            {
                var gameAppUser = new GameAppUser {
                    UserId = currentUserId, GameId = gameId
                };
                _shelfRepository.RemoveFromShelf(gameAppUser);
            }

            TempData["SuccessMessage"] = Constants.GeneralSuccessMessage;
            return(RedirectToAction(nameof(List)));
        }
コード例 #2
0
        public IActionResult Edit(int id)
        {
            var currentUserId = GetCurrentUserId().Result;

            var gameAppUser = new GameAppUser {
                UserId = currentUserId, GameId = id
            };

            _shelfRepository.AddToShelf(gameAppUser);

            TempData["SuccessMessage"] = Constants.GeneralSuccessMessage;
            return(RedirectToAction(nameof(Edit)));
        }
コード例 #3
0
        public static void SeedAdminUser(UserManager <GameAppUser> _userManager)
        {
            var password  = "******";
            var adminUser = new GameAppUser
            {
                UserName = "******",
                Email    = "*****@*****.**",
            };

            var result = _userManager.CreateAsync(adminUser, password).GetAwaiter().GetResult();

            if (result.Succeeded)
            {
                _userManager.AddToRoleAsync(adminUser, "Admin");
            }
        }
コード例 #4
0
        public IActionResult Delete(int id)
        {
            var currentUserId = GetCurrentUserId().Result;

            var gameAppUser = new GameAppUser {
                UserId = currentUserId, GameId = id
            };
            var deletedGameAppUser = _shelfRepository.RemoveFromShelf(gameAppUser);

            if (deletedGameAppUser != null)
            {
                TempData["SuccessMessage"] = Constants.GeneralSuccessMessage;
            }

            return(RedirectToAction(nameof(List)));
        }
コード例 #5
0
        private async Task LoadSharedKeyAndQrCodeUriAsync(GameAppUser user)
        {
            // Load the authenticator key & QR code URI to display on the form
            var unformattedKey = await _userManager.GetAuthenticatorKeyAsync(user);

            if (string.IsNullOrEmpty(unformattedKey))
            {
                await _userManager.ResetAuthenticatorKeyAsync(user);

                unformattedKey = await _userManager.GetAuthenticatorKeyAsync(user);
            }

            SharedKey = FormatKey(unformattedKey);

            var email = await _userManager.GetEmailAsync(user);

            AuthenticatorUri = GenerateQrCodeUri(email, unformattedKey);
        }
コード例 #6
0
        public void Can_Add_To_Shelf()
        {
            //Arrange
            var user = new AppUser {
                Id = "id1", UserName = "******", Email = "*****@*****.**"
            };
            var game = new Game {
                GameId = 1, Title = "game1"
            };
            var shelfItem = new GameAppUser {
                UserId = "id1", GameId = 1
            };

            using (var factory = new SQLiteDbContextFactory())
            {
                using (var context = factory.CreateContext())
                {
                    context.Users.Add(user);
                    context.Games.Add(game);
                    context.SaveChanges();
                }

                //Act
                using (var context = factory.CreateContext())
                {
                    var shelfRepository = new EFShelfRepository(context);
                    shelfRepository.AddToShelf(shelfItem);
                }

                //Assert
                using (var context = factory.CreateContext())
                {
                    var shelf = context.GameAppUser
                                .Include(gu => gu.AppUser)
                                .Include(gu => gu.Game)
                                .ToList();
                    Assert.Single(shelf);
                    Assert.Equal(user.Id, shelf.Single().AppUser.Id);
                    Assert.Equal(user.Id, shelf.Single().UserId);
                    Assert.Equal(game.GameId, shelf.Single().Game.GameId);
                    Assert.Equal(game.GameId, shelf.Single().GameId);
                }
            }
        }
コード例 #7
0
        public async Task <IActionResult> OnPostConfirmationAsync(string returnUrl = null)
        {
            returnUrl = returnUrl ?? Url.Content("~/");
            // Get the information about the user from the external login provider
            var info = await _signInManager.GetExternalLoginInfoAsync();

            if (info == null)
            {
                ErrorMessage = "Error loading external login information during confirmation.";
                return(RedirectToPage("./Login", new { ReturnUrl = returnUrl }));
            }

            if (ModelState.IsValid)
            {
                var user = new GameAppUser {
                    UserName = Input.Email, Email = Input.Email
                };
                var result = await _userManager.CreateAsync(user);

                if (result.Succeeded)
                {
                    result = await _userManager.AddLoginAsync(user, info);

                    if (result.Succeeded)
                    {
                        await _signInManager.SignInAsync(user, isPersistent : false);

                        _logger.LogInformation("User created an account using {Name} provider.", info.LoginProvider);
                        return(LocalRedirect(returnUrl));
                    }
                }
                foreach (var error in result.Errors)
                {
                    ModelState.AddModelError(string.Empty, error.Description);
                }
            }

            LoginProvider = info.LoginProvider;
            ReturnUrl     = returnUrl;
            return(Page());
        }
コード例 #8
0
        public void Can_Remove_From_Shelf()
        {
            //Arrange
            var user = new AppUser {
                Id = "id1", UserName = "******", Email = "*****@*****.**"
            };
            var game = new Game {
                GameId = 1, Title = "game1"
            };
            var shelfItem = new GameAppUser {
                UserId = "id1", GameId = 1
            };

            using (var factory = new SQLiteDbContextFactory())
            {
                using (var context = factory.CreateContext())
                {
                    context.Users.Add(user);
                    context.Games.Add(game);
                    context.GameAppUser.Add(shelfItem);
                    context.SaveChanges();
                }

                //Act
                using (var context = factory.CreateContext())
                {
                    var shelfRepository = new EFShelfRepository(context);
                    shelfRepository.RemoveFromShelf(shelfItem);
                }

                //Assert
                using (var context = factory.CreateContext())
                {
                    Assert.Empty(context.GameAppUser);
                    Assert.Single(context.Users);
                    Assert.Single(context.Games);
                }
            }
        }
コード例 #9
0
        public async Task <IActionResult> OnPostAsync(string returnUrl = null)
        {
            returnUrl = returnUrl ?? Url.Content("~/");
            if (ModelState.IsValid)
            {
                var user = new GameAppUser {
                    UserName = Input.Email, Email = Input.Email
                };
                var result = await _userManager.CreateAsync(user, Input.Password);

                if (result.Succeeded)
                {
                    _logger.LogInformation("User created a new account with password.");

                    var code = await _userManager.GenerateEmailConfirmationTokenAsync(user);

                    var callbackUrl = Url.Page(
                        "/Account/ConfirmEmail",
                        pageHandler: null,
                        values: new { userId = user.Id, code = code },
                        protocol: Request.Scheme);

                    await _emailSender.SendEmailAsync(Input.Email, "Confirm your email",
                                                      $"Please confirm your account by <a href='{HtmlEncoder.Default.Encode(callbackUrl)}'>clicking here</a>.");

                    await _signInManager.SignInAsync(user, isPersistent : false);

                    return(LocalRedirect(returnUrl));
                }
                foreach (var error in result.Errors)
                {
                    ModelState.AddModelError(string.Empty, error.Description);
                }
            }

            // If we got this far, something failed, redisplay form
            return(Page());
        }
コード例 #10
0
        public void Can_Get_Shelf_For_User()
        {
            //Arrange
            var user1 = new AppUser {
                Id = "id1", UserName = "******", Email = "*****@*****.**"
            };
            var user2 = new AppUser {
                Id = "id2", UserName = "******", Email = "*****@*****.**"
            };
            var user3 = new AppUser {
                Id = "id3", UserName = "******", Email = "*****@*****.**"
            };
            var game1 = new Game {
                GameId = 1, Title = "game1"
            };
            var game2 = new Game {
                GameId = 2, Title = "game2"
            };
            var game3 = new Game {
                GameId = 3, Title = "game3"
            };
            var game4 = new Game {
                GameId = 4, Title = "game4"
            };
            var shelfItem1 = new GameAppUser {
                UserId = "id1", GameId = 1
            };
            var shelfItem2 = new GameAppUser {
                UserId = "id1", GameId = 2
            };
            var shelfItem3 = new GameAppUser {
                UserId = "id1", GameId = 3
            };
            var shelfItem4 = new GameAppUser {
                UserId = "id1", GameId = 4
            };
            var shelfItem5 = new GameAppUser {
                UserId = "id2", GameId = 1
            };
            var shelfItem6 = new GameAppUser {
                UserId = "id2", GameId = 4
            };

            var result1 = new List <Game>();
            var result2 = new List <Game>();
            var result3 = new List <Game>();

            using (var factory = new SQLiteDbContextFactory())
            {
                using (var context = factory.CreateContext())
                {
                    context.Users.Add(user1);
                    context.Users.Add(user2);
                    context.Users.Add(user3);
                    context.Games.Add(game1);
                    context.Games.Add(game2);
                    context.Games.Add(game3);
                    context.Games.Add(game4);
                    context.GameAppUser.Add(shelfItem1);
                    context.GameAppUser.Add(shelfItem2);
                    context.GameAppUser.Add(shelfItem3);
                    context.GameAppUser.Add(shelfItem4);
                    context.GameAppUser.Add(shelfItem5);
                    context.GameAppUser.Add(shelfItem6);
                    context.SaveChanges();
                }

                //Act
                using (var context = factory.CreateContext())
                {
                    var shelfRepository = new EFShelfRepository(context);
                    result1 = shelfRepository.GetShelfForUser("id1").OrderBy(g => g.Title).ToList();
                    result2 = shelfRepository.GetShelfForUser("id2").OrderBy(g => g.Title).ToList();
                    result3 = shelfRepository.GetShelfForUser("id3").OrderBy(g => g.Title).ToList();
                }

                //Assert
                using (var context = factory.CreateContext())
                {
                    var shelf = context.GameAppUser.ToList();
                    Assert.Equal(3, context.Users.Count());
                    Assert.Equal(4, context.Games.Count());
                    Assert.Equal(6, shelf.Count);
                    Assert.Equal(4, result1.Count);
                    Assert.Equal(1, result1[0].GameId);
                    Assert.Equal(2, result1[1].GameId);
                    Assert.Equal(3, result1[2].GameId);
                    Assert.Equal(4, result1[3].GameId);
                    Assert.Equal(2, result2.Count);
                    Assert.Equal(1, result2[0].GameId);
                    Assert.Equal(4, result2[1].GameId);
                    Assert.Empty(result3);
                }
            }
        }