コード例 #1
0
ファイル: FightFrame.cs プロジェクト: Kuh4ku/Mercybot
 public static Task HandleGameActionFightSpellCastMessage(Account account, GameActionFightSpellCastMessage message)
 => Task.Run(() =>
 {
     account.Game.Fight.Update(message);
     account.Extensions.CharacterCreation.Update(message);
     //account.Logger.LogInfo(account.Game.Fight.GetFighter(message.SourceId).GetName(), $"a lancé {DataManager.Get<Spells>((int)message.SpellId).NameId}.");
 });
コード例 #2
0
ファイル: SpellCast.cs プロジェクト: snakeddp/cookiebot
 private void Spell_Casted(GameActionFightSpellCastMessage message)
 {
     if (message.SourceId == _account.Character.Id)
     {
         OnSpellCasted(true);
     }
 }
コード例 #3
0
ファイル: FightGame.cs プロジェクト: Kuh4ku/Mercybot
        public void Update(GameActionFightSpellCastMessage message)
        {
            if (PlayedFighter?.ContextualId == message.SourceId)
            {
                var spell      = DataManager.Get <Spells>((int)message.SpellId);
                var spellLevel = DataManager.Get <SpellLevels>(spell.SpellLevels[(int)message.SpellLevel - 1]);

                if (spellLevel.MinCastInterval > 0 && !_spellsIntervals.ContainsKey(spell.Id))
                {
                    _spellsIntervals.Add(spell.Id, spellLevel.MinCastInterval);
                }

                if (!_totalSpellLaunchs.ContainsKey(spell.Id))
                {
                    _totalSpellLaunchs.Add(spell.Id, 0);
                }
                _totalSpellLaunchs[spell.Id]++;

                if (_totalSpellLaunchsInCells.ContainsKey(spell.Id))
                {
                    if (!_totalSpellLaunchsInCells[spell.Id].ContainsKey(message.DestinationCellId))
                    {
                        _totalSpellLaunchsInCells[spell.Id].Add(message.DestinationCellId, 0);
                    }
                    _totalSpellLaunchsInCells[spell.Id][message.DestinationCellId]++;
                }
                else
                {
                    _totalSpellLaunchsInCells.Add(spell.Id, new Dictionary <int, int>()
                    {
                        { message.DestinationCellId, 1 }
                    });
                }
            }
        }
コード例 #4
0
        public override void Run()
        {
            m_inFight     = false;
            m_fighters    = new List <GameFightFighterInformations>();
            m_castedSpell = null;
            counter       = 0;

            base.Run();
        }
コード例 #5
0
        public static void GameActionFightSpellCastMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
        {
            GameActionFightSpellCastMessage msg = (GameActionFightSpellCastMessage)message;

            using (BigEndianReader reader = new BigEndianReader(packetDatas))
            {
                msg.Deserialize(reader);
            }
            account.FightData.SetSpellCasted(msg.sourceId, msg.spellId, msg.destinationCellId);
        }
コード例 #6
0
        public void Update(GameActionFightSpellCastMessage message)
        {
            if (!IsDoingTutorial || message.SourceId != _account.Game.Character.Id)
            {
                return;
            }

            if (_currentStepNumber == 8)
            {
                ValidateCurrentStep();
            }
        }
コード例 #7
0
        /// <summary>
        /// Notifies the spell that it has been cast on a given target
        /// </summary>
        public void CastAt(GameActionFightSpellCastMessage msg)
        {
            if (msg == null)
            {
                throw new ArgumentNullException("msg");
            }
            Spell spell = GetSpell(msg.spellId);

            if (spell == null)
            {
                throw new ArgumentException(String.Format("Spell Id {0} do not exists in the SpellsBook of {1}, with {2} entries", msg.spellId, Character.Name, m_spells.Count));
            }
            spell.CastAt(msg.targetId);
            //Character.SendMessage(string.Format("Spell {0} cast at actor Id {1}. Still available : {2}", spell, msg.targetId, spell.IsAvailable(msg.targetId)));
        }
コード例 #8
0
        public SpellCast(Fight fight, GameActionFightSpellCastMessage msg)
        {
            Caster = fight.GetFighter(msg.sourceId);

            if (Caster == null)
            {
                logger.Error("Fighter {0} not found as he casted spell {1}", msg.sourceId, msg.spellId);
            }

            Spell           = ObjectDataManager.Instance.Get <Spell>(msg.spellId);
            SpellLevel      = ObjectDataManager.Instance.Get <SpellLevel>((int)Spell.spellLevels[msg.spellLevel - 1]);
            Target          = fight.Map.Cells[msg.destinationCellId];
            RoundCast       = fight.Round;
            Critical        = (FightSpellCastCriticalEnum)msg.critical;
            SilentCast      = msg.silentCast;
            TargetedFighter = fight.GetFighter(msg.targetId);
        }
コード例 #9
0
        public static void HandleGameActionFightSpellCastMessage(Bot bot, GameActionFightSpellCastMessage message)
        {
            if (bot == null || bot.Character == null || bot.Character.Fight == null)
            {
                logger.Error("Fight is not properly initialized.");
                return; // Can't handle the message
            }
            var fighter = bot.Character.Fight.GetFighter(message.sourceId);

            if (fighter == null)
            {
                logger.Error("Fighter {0} cast a spell but doesn't exist", message.sourceId);
            }
            else
            {
                fighter.NotifySpellCasted(new SpellCast(bot.Character.Fight, message));
                if (bot.Character.Fighter != null && bot.Character.Fighter.Id == message.sourceId)
                {
                    bot.Character.SpellsBook.CastAt(message);
                }
            }
        }
コード例 #10
0
        public override void Handle(Message message, string sender)
        {
            counter++;
            if (message is GameFightStartingMessage)
            {
                m_inFight = true;
                m_fighters.Clear();
            }
            if (message is GameFightShowFighterMessage && m_inFight)
            {
                var msg = message as GameFightShowFighterMessage;
                m_fighters.Add(msg.informations);
            }
            if (message is GameActionFightSpellCastMessage && m_inFight)
            {
                m_castedSpell = message as GameActionFightSpellCastMessage;
                counter       = 0;
            }
            if (message is GameActionFightLifePointsVariationMessage && m_inFight)
            {
                var msg = message as GameActionFightLifePointsVariationMessage;

                if (m_fighters != null && m_castedSpell != null && counter < 5)
                {
                    if (msg.sourceId == m_castedSpell.sourceId && msg.sourceId < 0)
                    {
                        var fighter = m_fighters.Where(entry => entry.contextualId == msg.sourceId).FirstOrDefault() as GameFightMonsterInformations;
                        if (fighter != null)
                        {
                            StoreResult(fighter.creatureGenericId, fighter.creatureGrade, m_castedSpell.spellId, m_castedSpell.spellLevel, Math.Abs(msg.delta));
                        }
                    }
                }
            }
            if (message is GameFightEndMessage)
            {
                m_inFight = false;
            }
        }
コード例 #11
0
ファイル: FightData.cs プロジェクト: snakeddp/cookiebot
        private void HandleGameActionFightSpellCastMessage(IAccount account, GameActionFightSpellCastMessage message)
        {
            var fighter = (Fighter)GetFighter(message.SourceId);

            if (fighter == null || Fighter == null || fighter.Id != Fighter.Id)
            {
                return;
            }
            var spellLevel = -1;
            var spell      = Account.Character.Spells.FirstOrDefault(s => s.SpellId == message.SpellId);

            if (spell != null)
            {
                spellLevel = spell.SpellLevel;
            }

            if (spellLevel == -1)
            {
                return;
            }
            var spellData = ObjectDataManager.Instance.Get <API.Datacenter.Spell>(message.SpellId);

            if (spellData == null)
            {
                return;
            }
            var spellLevelId   = spellData.SpellLevels[spellLevel - 1];
            var spellLevelData = ObjectDataManager.Instance.Get <SpellLevel>(spellLevelId);

            if (spellLevelData == null)
            {
                return;
            }
            if (spellLevelData.MinCastInterval > 0 &&
                !LastTurnLaunchBySpell.ContainsKey(message.SpellId))
            {
                LastTurnLaunchBySpell.Add(message.SpellId, (int)spellLevelData.MinCastInterval);
            }

            if (TotalLaunchBySpell.ContainsKey(message.SpellId))
            {
                TotalLaunchBySpell[message.SpellId] += 1;
            }
            else
            {
                TotalLaunchBySpell.Add(message.SpellId, 1);
            }

            if (TotalLaunchByCellBySpell.ContainsKey(message.SpellId))
            {
                if (TotalLaunchByCellBySpell[message.SpellId].ContainsKey(message.DestinationCellId))
                {
                    TotalLaunchByCellBySpell[message.SpellId][message.DestinationCellId] += 1;
                }
                else
                {
                    TotalLaunchByCellBySpell[message.SpellId].Add(message.DestinationCellId, 1);
                }
            }
            else
            {
                var tempdico = new Dictionary <int, int> {
                    { message.DestinationCellId, 1 }
                };
                TotalLaunchByCellBySpell.Add(message.SpellId, tempdico);
            }
        }
コード例 #12
0
 public static void HandleGameActionFightSpellCastMessage(Bot bot, GameActionFightSpellCastMessage message)
 {
 }
コード例 #13
0
 private void HandleGameActionFightSpellCastMessage(IAccount account, GameActionFightSpellCastMessage message)
 {
     SpellCasted?.Invoke(message);
 }
コード例 #14
0
        public static void GameActionFightSpellCastMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
        {
            GameActionFightSpellCastMessage msg = (GameActionFightSpellCastMessage)message;

            using (BigEndianReader reader = new BigEndianReader(packetDatas))
            {
                msg.Deserialize(reader);
            }
            if (account.Fight != null)
            {
                BFighter fighter = (BFighter)account.Fight.GetFighter(msg.targetId);
                if (fighter != null && account.Fight.Fighter != null && fighter.Id == account.Fight.Fighter.Id)
                {
                    int spellLevel = -1;
                    BlueSheep.Common.Types.Spell spell = account.Spells.FirstOrDefault(s => s.Id == msg.spellId);
                    if (spell != null)
                    {
                        spellLevel = spell.Level;
                    }
                    if (spellLevel != -1)
                    {
                        DataClass spellData = GameData.GetDataObject(D2oFileEnum.Spells, msg.spellId);
                        if (spellData != null)
                        {
                            uint      spellLevelId   = (uint)((ArrayList)spellData.Fields["spellLevels"])[spellLevel - 1];
                            DataClass spellLevelData = GameData.GetDataObject(D2oFileEnum.SpellLevels, (int)spellLevelId);
                            if (spellLevelData != null)
                            {
                                if ((int)spellLevelData.Fields["minCastInterval"] > 0 && !(account.Fight.LastTurnLaunchBySpell.ContainsKey(msg.spellId)))
                                {
                                    account.Fight.LastTurnLaunchBySpell.Add(msg.spellId, (int)spellLevelData.Fields["minCastInterval"]);
                                }
                                if (account.Fight.TotalLaunchBySpell.ContainsKey(msg.spellId)) //Si on a déjà utilisé ce sort ce tour
                                {
                                    account.Fight.TotalLaunchBySpell[msg.spellId] += 1;
                                }
                                else
                                {
                                    account.Fight.TotalLaunchBySpell.Add(msg.spellId, 1);
                                }
                                if (account.Fight.TotalLaunchByCellBySpell.ContainsKey(msg.spellId))                            //Si on a déjà utilisé ce sort ce tour
                                {
                                    if (account.Fight.TotalLaunchByCellBySpell[msg.spellId].ContainsKey(msg.destinationCellId)) //Si on a déjà utilisé ce sort sur cette case
                                    {
                                        account.Fight.TotalLaunchByCellBySpell[msg.spellId][msg.destinationCellId] += 1;
                                    }
                                    else
                                    {
                                        account.Fight.TotalLaunchByCellBySpell[msg.spellId].Add(msg.destinationCellId, 1);
                                    }
                                }
                                else
                                {
                                    Dictionary <int, int> tempdico = new Dictionary <int, int>();
                                    tempdico.Add(msg.destinationCellId, 1);
                                    account.Fight.TotalLaunchByCellBySpell.Add(msg.spellId, tempdico);
                                }
                            }
                        }
                    }
                }
            }
        }