コード例 #1
0
        public static Game RetrieveGame(int gameId)
        {
            Game game = null;

            try
            {
                game = GameAccessor.RetrieveGame(gameId);
            }
            catch (Exception)
            {
                throw;
            }

            return(game);
        }
コード例 #2
0
        public static bool DeleteGame(int gameId)
        {
            bool result = false;

            try
            {
                var game = GameAccessor.RetrieveGame(gameId);
                GameAccessor.DeleteGame(gameId);
                ConsoleManager.VerifyConsole(game.Console);
                DeveloperManager.VerifyDeveloper(game.Developer);
                PublisherManager.VerifyPublisher(game.Publisher);
            }
            catch
            {
                throw;
            }
            return(result);
        }
コード例 #3
0
        public static bool UpdateGame(Game oldGame, Game newGame)
        {
            bool result = false;

            try
            {
                if (GameAccessor.RetrieveGame(oldGame.Id) != oldGame)
                {
                    throw new ApplicationException("Game has been updated since last retrieval!");
                }
                else
                {
                    if (!DeveloperManager.UpdateDeveloper(newGame.Developer))
                    {
                        throw new ApplicationException("Developer failed to update!");
                    }
                    if (!ConsoleManager.UpdateConsole(newGame.Console))
                    {
                        throw new ApplicationException("Console failed to update!");
                    }
                    if (!PublisherManager.UpdatePublisher(newGame.Publisher))
                    {
                        throw new ApplicationException("Publisher failed to update!");
                    }
                    result = 1 == GameAccessor.UpdateGame(oldGame, newGame);
                    ConsoleManager.VerifyConsole(oldGame.Console);
                    DeveloperManager.VerifyDeveloper(oldGame.Developer);
                    PublisherManager.VerifyPublisher(oldGame.Publisher);
                }
            }
            catch
            {
                throw;
            }
            return(result);
        }