コード例 #1
0
ファイル: GameService.cs プロジェクト: won5572/BoardGames
        public virtual async Task Move(Game.MoveCommand command, CancellationToken cancellationToken = default)
        {
            var(session, id, move) = command;
            var context = CommandContext.GetCurrent();

            var user = await AuthService.GetUser(session, cancellationToken);

            user = user.MustBeAuthenticated();
            var userId = long.Parse(user.Id);

            await using var dbContext = await CreateCommandDbContext(cancellationToken);

            var dbGame = await GetDbGame(dbContext, id, cancellationToken);

            var game   = dbGame.ToModel();
            var engine = GameEngines[game.EngineId];

            if (game.Stage != GameStage.Playing)
            {
                throw new InvalidOperationException("Game has already ended or hasn't started yet.");
            }
            var player = game.Players.SingleOrDefault(p => p.UserId == userId);

            if (player == null)
            {
                throw new InvalidOperationException("You aren't a participant of this game.");
            }
            var playerIndex = game.Players.IndexOf(player);
            var now         = Clock.Now;

            move = move with {
                PlayerIndex = playerIndex,
                Time        = now,
            };

            context.Operation().Items.Set(Box.New(game.Stage)); // Saving prev. stage
            game = engine.Move(game, move) with {
                LastMoveAt = now
            };
            if (game.Stage == GameStage.Ended)
            {
                game = game with {
                    EndedAt = now
                }
            }
            ;
            dbGame.UpdateFrom(game);
            await dbContext.SaveChangesAsync(cancellationToken);

            context.Operation().Items.Set(game);
        }
コード例 #2
0
ファイル: GameController.cs プロジェクト: won5572/BoardGames
 public Task Move([FromBody] Game.MoveCommand command, CancellationToken cancellationToken = default)
 {
     command.UseDefaultSession(SessionResolver);
     return(Games.Move(command, cancellationToken));
 }