public override void Initialize() { _game = new Game.Game(); _game.Initialize(this); Window.AddFlags(WindowManagerFlags.KeepScreenOn); }
public override void Initialize() { base.Initialize(); Adapter.DefaultOrientation = DisplayOrientation.Portrait; Adapter.SupportedOrientations = DisplayOrientation.Portrait; _game = new Game.Game(); _game.Initialize(this); }
public override void Initialize() { _game = new Game.Game(); _game.Initialize(this); }