コード例 #1
0
 protected override void DeserializeInternal(NetIncomingMessage message)
 {
     State = new Game.FullObjectState(message.ReadBytes(message.ReadUInt16()));
 }
コード例 #2
0
 public GameObjectCreatedAction(GameObject obj)
 {
     State = new Game.FullObjectState(obj.FullState);
 }