// get black box text internal static string GetBlackBoxText(Game.BlackBoxEventToken EventToken) { switch (EventToken) { default: return(""); } }
/// <summary>Gets the formatted output text for a black box event token</summary> /// <param name="EventToken">The event token for which to get the text</param> internal static string GetBlackBoxText(Game.BlackBoxEventToken EventToken) { //TODO: Only returns a blank string, what was intended here??? switch (EventToken) { default: return(""); } }