public string[] NewGame(string[] gameInfo) { int choice = int.Parse(gameInfo[2]); if (choice == 1) { int players = int.Parse(gameInfo[0]); string gameName = gameInfo[1]; return(GamSesssion.NewGame(players, gameName)); } return(GamSesssion.GetGame().ToArray()); }
public string LoadGame() { GamSesssion.SaveGame(GamSesssion.game); return($"Game {GamSesssion.game.GameName} is saved"); }
public string[] MovePiece(int pieceNr) { return(GamSesssion.MovePiece(pieceNr)); }
public List <string> Get() { return(GamSesssion.GameInfo()); }
public string[] LoadGame(string gameName) { return(GamSesssion.LoadSavedGame(gameName)); }
public List <string> Get(string getgames) { return(GamSesssion.GetGame()); }