public PirateCyclops() { Name = NameList.RandomName("greek"); Title = "the cyclopean pirate"; Body = 75; BaseSoundID = 604; switch (Utility.RandomMinMax(1, 6)) { case 1: Hue = 0xA4B; break; // FIRE case 2: Hue = 0xA9A; break; // COLD case 3: Hue = 0x9E1; break; // POISON case 4: Hue = 0x9C4; break; // ENERGY } AI = AIType.AI_Melee; FightMode = FightMode.Closest; ship = new GalleonBarbarian(); ship.Hue = ShipColor(""); SetStr(536, 585); SetDex(126, 145); SetInt(281, 305); SetHits(322, 351); SetMana(0); SetDamage(16, 23); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Fire, 50); SetResistance(ResistanceType.Physical, 45, 50); SetResistance(ResistanceType.Fire, 50, 60); SetResistance(ResistanceType.Cold, 25, 35); SetResistance(ResistanceType.Poison, 30, 40); SetResistance(ResistanceType.Energy, 30, 40); SetSkill(SkillName.MagicResist, 60.3, 105.0); SetSkill(SkillName.Tactics, 80.1, 100.0); SetSkill(SkillName.Wrestling, 80.1, 90.0); Fame = 11000; Karma = -11000; VirtualArmor = 48; healme = "Heal me you brutes!"; }
public PirateSakleth() { Name = NameList.RandomName("lizardman"); Title = "the sakleth pirate"; Body = 541; BaseSoundID = 417; AI = AIType.AI_Melee; FightMode = FightMode.Closest; if (Utility.RandomBool()) { ship = new GalleonExotic(); } else { ship = new GalleonBarbarian(); } ship.Hue = ShipColor("reptile"); SetStr(536, 585); SetDex(126, 145); SetInt(281, 305); SetHits(322, 351); SetMana(0); SetDamage(16, 23); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Fire, 50); SetResistance(ResistanceType.Physical, 45, 50); SetResistance(ResistanceType.Fire, 50, 60); SetResistance(ResistanceType.Cold, 25, 35); SetResistance(ResistanceType.Poison, 30, 40); SetResistance(ResistanceType.Energy, 30, 40); SetSkill(SkillName.MagicResist, 60.3, 105.0); SetSkill(SkillName.Tactics, 80.1, 100.0); SetSkill(SkillName.Wrestling, 80.1, 90.0); Fame = 11000; Karma = -11000; VirtualArmor = 48; healme = "Slee heal me slak scurvs!"; }
public PirateEttinMage() { Name = NameList.RandomName("giant"); Title = "the ettin pirate"; Body = 316; BaseSoundID = 367; AI = AIType.AI_Mage; FightMode = FightMode.Closest; ship = new GalleonBarbarian(); ship.Hue = ShipColor(""); SetStr(786, 985); SetDex(177, 255); SetInt(151, 250); SetHits(592, 711); SetDamage(22, 29); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Fire, 25); SetDamageType(ResistanceType.Energy, 25); SetResistance(ResistanceType.Physical, 65, 80); SetResistance(ResistanceType.Fire, 60, 80); SetResistance(ResistanceType.Cold, 50, 60); SetResistance(ResistanceType.Poison, 100); SetResistance(ResistanceType.Energy, 40, 50); SetSkill(SkillName.Anatomy, 25.1, 50.0); SetSkill(SkillName.EvalInt, 90.1, 100.0); SetSkill(SkillName.Magery, 95.5, 100.0); SetSkill(SkillName.Meditation, 25.1, 50.0); SetSkill(SkillName.MagicResist, 100.5, 150.0); SetSkill(SkillName.Tactics, 90.1, 100.0); SetSkill(SkillName.Wrestling, 90.1, 100.0); Fame = 20000; Karma = -20000; VirtualArmor = 90; healme = "Ugh...heal me you swabs!"; }
public PirateOgreLord() { Name = NameList.RandomName("giant"); Title = "the ogre pirate"; Body = 303; BaseSoundID = 427; AI = AIType.AI_Archer; FightMode = FightMode.Closest; ship = new GalleonBarbarian(); ship.Hue = ShipColor(""); SetStr(536, 585); SetDex(126, 145); SetInt(281, 305); SetHits(322, 351); SetMana(0); SetDamage(16, 23); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Fire, 50); SetResistance(ResistanceType.Physical, 45, 50); SetResistance(ResistanceType.Fire, 50, 60); SetResistance(ResistanceType.Cold, 25, 35); SetResistance(ResistanceType.Poison, 30, 40); SetResistance(ResistanceType.Energy, 30, 40); SetSkill(SkillName.MagicResist, 60.3, 105.0); SetSkill(SkillName.Tactics, 80.1, 100.0); SetSkill(SkillName.Wrestling, 80.1, 90.0); SetSkill(SkillName.Archery, 80.1, 90.0); Fame = 11000; Karma = -11000; VirtualArmor = 48; MonsterGloves gloves = new MonsterGloves(); gloves.ThrowType = "Boulder"; AddItem(gloves); healme = "Ugh...heal me you swabs!"; }
public PirateDragonogre() { Name = NameList.RandomName("urk"); Title = "the dragonogre pirate"; Body = 766; BaseSoundID = 427; AI = AIType.AI_Melee; FightMode = FightMode.Closest; ship = new GalleonBarbarian(); ship.Hue = ShipColor(""); SetStr(786, 985); SetDex(177, 255); SetInt(151, 250); SetHits(592, 711); SetDamage(22, 29); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Fire, 25); SetDamageType(ResistanceType.Energy, 25); SetResistance(ResistanceType.Physical, 65, 80); SetResistance(ResistanceType.Fire, 60, 80); SetResistance(ResistanceType.Cold, 50, 60); SetResistance(ResistanceType.Poison, 100); SetResistance(ResistanceType.Energy, 40, 50); SetSkill(SkillName.Anatomy, 25.1, 50.0); SetSkill(SkillName.MagicResist, 100.5, 150.0); SetSkill(SkillName.Tactics, 90.1, 100.0); SetSkill(SkillName.Wrestling, 90.1, 100.0); Fame = 20000; Karma = -20000; VirtualArmor = 90; healme = "Grr...heal me my slaves!"; }
public PirateTroll() { Name = NameList.RandomName("goblin"); Title = "the troll pirate"; Body = Utility.RandomList(53, 54, 439, 184); BaseSoundID = 461; AI = AIType.AI_Melee; FightMode = FightMode.Closest; ship = new GalleonBarbarian(); ship.Hue = ShipColor(""); SetStr(536, 585); SetDex(126, 145); SetInt(281, 305); SetHits(322, 351); SetMana(0); SetDamage(16, 23); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Fire, 50); SetResistance(ResistanceType.Physical, 45, 50); SetResistance(ResistanceType.Fire, 50, 60); SetResistance(ResistanceType.Cold, 25, 35); SetResistance(ResistanceType.Poison, 30, 40); SetResistance(ResistanceType.Energy, 30, 40); SetSkill(SkillName.MagicResist, 60.3, 105.0); SetSkill(SkillName.Tactics, 80.1, 100.0); SetSkill(SkillName.Wrestling, 80.1, 90.0); Fame = 11000; Karma = -11000; VirtualArmor = 48; healme = "Ugh...heal me you swabs!"; }
public PirateMinotaur() { Name = NameList.RandomName("centaur"); Title = "the minotaur pirate"; Body = 281; BaseSoundID = 0x54E; AI = AIType.AI_Melee; FightMode = FightMode.Closest; ship = new GalleonBarbarian(); ship.Hue = ShipColor(""); SetStr(536, 585); SetDex(126, 145); SetInt(281, 305); SetHits(322, 351); SetMana(0); SetDamage(16, 23); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Fire, 50); SetResistance(ResistanceType.Physical, 45, 50); SetResistance(ResistanceType.Fire, 50, 60); SetResistance(ResistanceType.Cold, 25, 35); SetResistance(ResistanceType.Poison, 30, 40); SetResistance(ResistanceType.Energy, 30, 40); SetSkill(SkillName.MagicResist, 60.3, 105.0); SetSkill(SkillName.Tactics, 80.1, 100.0); SetSkill(SkillName.Wrestling, 80.1, 90.0); Fame = 11000; Karma = -11000; VirtualArmor = 48; healme = "Grr...heal me you fools!"; }
public SailorOrkGuards() { Hue = Utility.RandomList(0x1C4, 0x1C5, 0x1C6, 0x1C7, 0x1C9, 0x1CA, 0x1CB, 0x1CC, 0x1CE, 0x1CF, 0x1D0, 0x1D1); if (this.Female = Utility.RandomBool()) { Body = 0x191; Name = NameList.RandomName("ork_female"); } else { Body = 0x190; Name = NameList.RandomName("ork_male"); } switch (Utility.RandomMinMax(1, 6)) { case 1: AddItem(new Halberd()); break; case 2: AddItem(new Spear()); break; case 3: AddItem(new Pike()); break; case 4: AddItem(new Longsword()); AddItem(new OrderShield()); break; case 5: AddItem(new Longsword()); AddItem(new MetalShield()); break; case 6: AddItem(new Longsword()); AddItem(new BronzeShield()); break; } AI = AIType.AI_Melee; FightMode = FightMode.Evil; ship = new GalleonBarbarian(); ship.Hue = ShipColor(""); SetStr(786, 985); SetDex(177, 255); SetInt(151, 250); SetHits(592, 711); SetDamage(22, 29); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Fire, 25); SetDamageType(ResistanceType.Energy, 25); SetResistance(ResistanceType.Physical, 65, 80); SetResistance(ResistanceType.Fire, 60, 80); SetResistance(ResistanceType.Cold, 50, 60); SetResistance(ResistanceType.Poison, 100); SetResistance(ResistanceType.Energy, 40, 50); SetSkill(SkillName.Anatomy, 25.1, 50.0); SetSkill(SkillName.MagicResist, 100.5, 150.0); SetSkill(SkillName.Tactics, 90.1, 100.0); SetSkill(SkillName.Wrestling, 90.1, 100.0); SetSkill(SkillName.Fencing, 90.1, 100.0); SetSkill(SkillName.Swords, 90.1, 100.0); Fame = 20000; Karma = 20000; VirtualArmor = 90; healme = "Heal me my comrades!"; }
public PirateNatives() { Name = NameList.RandomName("lizardman"); Title = "the savage pirate"; Hue = 743; int leader = Utility.RandomColor(0); if (this.Female = Utility.RandomBool()) { Body = 0x191; Item cloth9 = new FemaleLeatherChest(); cloth9.Hue = leader; cloth9.Name = "Native Tunic"; AddItem(cloth9); } else { Body = 0x190; } HairHue = 0x96C; AddItem(new Spear()); Item cloth1 = new SavageArms(); cloth1.Hue = leader; cloth1.Name = "Native Guantlets"; AddItem(cloth1); Item cloth2 = new SavageLegs(); cloth2.Hue = leader; cloth2.Name = "Native Leggings"; AddItem(cloth2); Item cloth3 = new StagMask(); cloth3.Hue = 932; cloth3.Name = "Native Tribal Mask"; AddItem(cloth3); Item cloth4 = new LeatherSkirt(); cloth4.Hue = leader; cloth4.Name = "Native Skirt"; cloth4.Layer = Layer.Waist; AddItem(cloth4); AI = AIType.AI_Melee; FightMode = FightMode.Closest; ship = new GalleonBarbarian(); ship.Hue = ShipColor(""); SetStr(536, 585); SetDex(126, 145); SetInt(281, 305); SetHits(322, 351); SetMana(0); SetDamage(16, 23); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Fire, 50); SetResistance(ResistanceType.Physical, 45, 50); SetResistance(ResistanceType.Fire, 50, 60); SetResistance(ResistanceType.Cold, 25, 35); SetResistance(ResistanceType.Poison, 30, 40); SetResistance(ResistanceType.Energy, 30, 40); SetSkill(SkillName.MagicResist, 60.3, 105.0); SetSkill(SkillName.Tactics, 80.1, 100.0); SetSkill(SkillName.Wrestling, 80.1, 90.0); SetSkill(SkillName.Fencing, 80.1, 90.0); Fame = 11000; Karma = -11000; VirtualArmor = 48; healme = "Heal me my tribesman!"; }