private static IEnumerator DelayRebuildConfigMenus() { yield return(new WaitForEndOfFrame()); GadgetModConfigs.ResetAllConfigMenus(); yield break; }
public static bool Prefix(Menuu __instance, Ray ___ray, RaycastHit ___hit) { if (KeybindToggle.Binding) { return(false); } if (ModDescPanelController.RestartNeeded) { foreach (System.Diagnostics.Process process in ModDescPanelController.ConfigHandles) { if (process != null && !process.HasExited) { process.Kill(); } } Application.Quit(); return(false); } if (GadgetCore.IsUnpacked) { SceneInjector.ModMenuBeam.transform.localScale = new Vector3(30f, 0f, 1f); SceneInjector.ModMenuButtonHolder.transform.position = new Vector3(-40f, 0f, 0f); SceneInjector.ModMenu.SetActive(false); SceneInjector.ModMenuCanvas.GetComponent <CanvasGroup>().alpha = 0; SceneInjector.ModMenuCanvas.GetComponent <CanvasGroup>().interactable = false; SceneInjector.ModMenuCanvas.GetComponent <CanvasGroup>().blocksRaycasts = false; GadgetModConfigs.CloseAllConfigMenus(); __instance.StartCoroutine(AnimateModMenuButton(__instance)); } return(true); }
public static bool Prefix(Menuu __instance, Ray ___ray, RaycastHit ___hit, ref IEnumerator __result) { __result = GadgetCoreAPI.EmptyEnumerator(); if (GadgetCoreAPI.IsInputFrozen()) { return(false); } if (ModMenuController.RestartNeeded || ModBrowser.RestartNeeded) { foreach (System.Diagnostics.Process process in ModMenuController.ConfigHandles) { if (process != null && !process.HasExited) { process.Kill(); } } GadgetCoreAPI.Quit(); return(false); } ModBrowser.CloseModBrowser(); SceneInjector.ModMenuBeam.transform.localScale = new Vector3(30f, 0f, 1f); SceneInjector.ModMenuButtonHolder.transform.position = new Vector3(-40f, 0f, 0f); SceneInjector.ModMenu.SetActive(false); SceneInjector.ModMenuCanvas.GetComponent <CanvasGroup>().alpha = 0; SceneInjector.ModMenuCanvas.GetComponent <CanvasGroup>().interactable = false; SceneInjector.ModMenuCanvas.GetComponent <CanvasGroup>().blocksRaycasts = false; GadgetModConfigs.CloseAllConfigMenus(); __instance.StartCoroutine(AnimateModMenuButton(__instance)); return(true); }
internal void ConfigButton() { if (GadgetModConfigs.IsConfigMenuOpen((modIndex << 16) + (gadgetIndex & 0xFFFF))) { GadgetModConfigs.CloseConfigMenu((modIndex << 16) + (gadgetIndex & 0xFFFF)); } else { GadgetModConfigs.OpenConfigMenu((modIndex << 16) + (gadgetIndex & 0xFFFF)); } }
internal void UMFConfigButton() { if (GadgetModConfigs.IsConfigMenuOpen(-1)) { GadgetModConfigs.CloseConfigMenu(-1); } else { GadgetModConfigs.OpenConfigMenu(-1); } }
internal void Update() { if (canvasSize.x != SceneInjector.ModMenuCanvas.GetComponent <RectTransform>().sizeDelta.x || canvasSize.y != SceneInjector.ModMenuCanvas.GetComponent <RectTransform>().sizeDelta.y) { if (canvasSize != default) { GadgetModConfigs.RebuildAllConfigMenus(); } canvasSize = new Vector2(SceneInjector.ModMenuCanvas.GetComponent <RectTransform>().sizeDelta.x, SceneInjector.ModMenuCanvas.GetComponent <RectTransform>().sizeDelta.y); } }
internal void ConfigButton() { if (GadgetModConfigs.IsConfigMenuOpen(modIndex)) { GadgetModConfigs.CloseConfigMenu(modIndex); } else { GadgetModConfigs.OpenConfigMenu(modIndex); } /*string filePath; * if (modIndex < GadgetMods.CountMods()) * { * filePath = UMFData.ConfigsPath + "/" + GadgetMods.GetModInfo(modIndex).UMFName + ".ini"; * } * else if (modIndex - GadgetMods.CountMods() < GadgetCore.nonGadgetMods.Count) * { * filePath = UMFData.ConfigsPath + "/" + GadgetCore.nonGadgetMods[modIndex - GadgetMods.CountMods()] + ".ini"; * } * else if (modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count < GadgetCore.disabledMods.Count) * { * filePath = UMFData.ConfigsPath + "/" + GadgetCore.disabledMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count] + ".ini"; * } * else * { * filePath = UMFData.ConfigsPath + "/" + GadgetCore.disabledMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count - GadgetCore.disabledMods.Count] + ".ini"; * } * try * { * if (!originalConfig.ContainsKey(modIndex)) * { * originalConfig.Add(modIndex, File.ReadAllText(filePath)); * } * ConfigHandles.Add(Process.Start(filePath)); * } * catch (Exception e) { GadgetCore.Log(e.ToString()); }*/ }
public void UpdateInfo(Toggle toggle, int modIndex, int gadgetIndex = -1) { try { if (GadgetModConfigs.IsConfigMenuOpen((this.modIndex << 16) + (this.gadgetIndex & 0xFFFF))) { GadgetModConfigs.CloseConfigMenu((this.modIndex << 16) + (this.gadgetIndex & 0xFFFF)); } this.toggle = toggle; this.modIndex = modIndex; this.gadgetIndex = gadgetIndex; string[] disabledMods = GadgetCoreConfig.enabledMods.Where(x => !x.Value).Select(x => x.Key).ToArray(); StringBuilder descTextBuilder = new StringBuilder(); bool modEnabled = modEntries[modIndex].Type == ModMenuEntryType.GADGET || modEntries[modIndex].Type == ModMenuEntryType.UMF; if (gadgetIndex >= 0) { GadgetInfo mod = modEntries[modIndex].Gadgets[gadgetIndex]; enableButton.interactable = modEnabled; reloadButton.interactable = mod.Attribute.AllowRuntimeReloading; configButton.interactable = GadgetModConfigs.GetConfigMenuObject((modIndex << 16) + (gadgetIndex & 0xFFFF)) != null; enableButton.GetComponentInChildren <Text>().text = mod.Gadget.Enabled ? "Disable" : "Enable"; descTextBuilder.Append((mod.Gadget.Enabled ? "Gadget Enabled" : "Gadget Disabled") + (modEnabled ? "" : " (Disabled by mod) ") + '\n'); Dictionary <string, string> gadgetInfo = new Dictionary <string, string> { ["Name"] = mod.Attribute.Name, ["Version"] = mod.Mod.Version.ToString(), ["Required On Clients"] = mod.Attribute.RequiredOnClients ? "Yes" : "No", ["Dependencies"] = mod.Attribute.Dependencies.Length > 0 ? mod.Attribute.Dependencies.Aggregate(new StringBuilder(), (a, b) => { if (a.Length == 0) { a.Append(", "); } a.Append(b); return(a); }).ToString() : "None" }; foreach (KeyValuePair <string, string> info in gadgetInfo) { descTextBuilder.Append('\n'); descTextBuilder.Append(info.Key + ": " + info.Value); } string gadgetDesc = mod.Gadget.GetModDescription(); descTextBuilder.Append("\n\n" + (!string.IsNullOrEmpty(gadgetDesc) ? gadgetDesc : modEntries[modIndex].Description)); } else { enableButton.interactable = modEntries[modIndex].Name != "GadgetCore" && (modEnabled || modEntries[modIndex].Type == ModMenuEntryType.DISABLED_UMF); reloadButton.interactable = modEntries[modIndex].Name != "GadgetCore" && (modEntries[modIndex].Type == ModMenuEntryType.GADGET || modEntries[modIndex].Type == ModMenuEntryType.UMF); configButton.interactable = GadgetModConfigs.GetConfigMenuObject((modIndex << 16) + (gadgetIndex & 0xFFFF)) != null; enableButton.GetComponentInChildren <Text>().text = (modEnabled ^ modsToToggle.Contains(modEntries[modIndex].Name)) ? "Disable" : "Enable"; descTextBuilder.Append((modEnabled ? "Mod Enabled" : "Mod Disabled") + (modsToToggle.Contains(modEntries[modIndex].Name) ? (modEnabled ? " (Will disable after restart)" : " (Will enable after restart)") : "") + '\n'); foreach (KeyValuePair <string, string> info in modEntries[modIndex].Info) { descTextBuilder.Append('\n'); descTextBuilder.Append(info.Key + ": " + info.Value); } descTextBuilder.Append("\n\n" + modEntries[modIndex].Description); } descText.text = descTextBuilder.ToString(); } catch (Exception e) { descText.text = "An error occured while populating the info panel for this mod! Check GadgetCore.log for details."; if (gadgetIndex >= 0) { GadgetCore.CoreLogger.LogError("An error occured while populating the info panel for the gadget with the mod index " + modIndex + " and gadget index " + gadgetIndex + ": " + e.ToString(), false); } else { GadgetCore.CoreLogger.LogError("An error occured while populating the info panel for the mod with the index " + modIndex + ": " + e.ToString(), false); } } }
internal void Build() { string modInfo = null; foreach (GadgetMod mod in GadgetMods.ListAllMods().Where(x => x.LoadedGadgets.Count > 0)) { if (mod.Name == "GadgetCore") { modInfo = CoreMod.GadgetCoreMod.GetDesc(); } else if (mod.HasModFile("ModInfo.txt")) { using (GadgetModFile infoFile = mod.GetModFile("ModInfo.txt")) modInfo = infoFile.ReadAllText(); } if (string.IsNullOrEmpty(modInfo) || modInfo == "Insert the description for your mod here!") { modInfo = "This Gadget mod does not have a ModInfo file."; } Dictionary <string, string> info = new Dictionary <string, string> { ["Name"] = mod.Name, ["Version"] = mod.Version.ToString(), ["File Name"] = Path.GetFileName(mod.ModPath), ["Dependencies"] = mod.ModDependencies.Count > 0 ? mod.ModDependencies.Concat() : "None", ["Gadgets"] = mod.LoadedGadgets.Select(x => x.Attribute.Name).Concat() }; if (mod.UnloadedGadgets.Count > 0) { info.Add("Unloaded/Errored Gadgets", mod.UnloadedGadgets.Select(x => x.Attribute.Name).Concat()); } using (GadgetModFile infoFile = mod.GetModFile("ModInfo.txt")) modEntries.Add(new ModMenuEntry(mod.Name, ModMenuEntryType.GADGET, modInfo, info, mod.LoadedGadgets.ToArray())); } foreach (GadgetMod mod in GadgetLoader.EmptyMods) { if (mod.Name == "GadgetCore") { modInfo = CoreMod.GadgetCoreMod.GetDesc(); } else if (mod.HasModFile("ModInfo.txt")) { using (GadgetModFile infoFile = mod.GetModFile("ModInfo.txt")) modInfo = infoFile.ReadAllText(); } if (string.IsNullOrEmpty(modInfo) || modInfo == "Insert the description for your mod here!") { modInfo = "This Gadget mod does not have a ModInfo file."; } Dictionary <string, string> info = new Dictionary <string, string> { ["Name"] = mod.Name, ["Version"] = mod.Version.ToString(), ["File Name"] = Path.GetFileName(mod.ModPath), ["Dependencies"] = mod.ModDependencies.Count > 0 ? mod.ModDependencies.Concat() : "None", }; if (mod.UnloadedGadgets.Count > 0) { info.Add("Unloaded/Errored Gadgets", mod.UnloadedGadgets.Select(x => x.Attribute.Name).Concat()); } modEntries.Add(new ModMenuEntry(mod.Name, ModMenuEntryType.EMPTY_GADGET, modInfo, info)); } foreach (GadgetMod mod in GadgetLoader.IncompatibleMods) { if (mod.Name == "GadgetCore") { modInfo = CoreMod.GadgetCoreMod.GetDesc(); } else if (mod.HasModFile("ModInfo.txt")) { using (GadgetModFile infoFile = mod.GetModFile("ModInfo.txt")) modInfo = infoFile.ReadAllText(); } if (string.IsNullOrEmpty(modInfo) || modInfo == "Insert the description for your mod here!") { modInfo = "This Gadget mod does not have a ModInfo file."; } Dictionary <string, string> info = new Dictionary <string, string> { ["Name"] = mod.Name, ["Version"] = mod.Version.ToString(), ["File Name"] = Path.GetFileName(mod.ModPath), ["Dependencies"] = mod.ModDependencies.Count > 0 ? mod.ModDependencies.Concat() : "None" }; modEntries.Add(new ModMenuEntry(mod.Name, ModMenuEntryType.INCOMPATIBLE_GADGET, modInfo, info)); } foreach (GadgetMod mod in GadgetMods.ListAllMods().Where(x => x.LoadedGadgets.Count == 0)) { if (mod.Name == "GadgetCore") { modInfo = CoreMod.GadgetCoreMod.GetDesc(); } else if (mod.HasModFile("ModInfo.txt")) { using (GadgetModFile infoFile = mod.GetModFile("ModInfo.txt")) modInfo = infoFile.ReadAllText(); } if (string.IsNullOrEmpty(modInfo) || modInfo == "Insert the description for your mod here!") { modInfo = "This Gadget mod does not have a ModInfo file."; } Dictionary <string, string> info = new Dictionary <string, string> { ["Name"] = mod.Name, ["Version"] = mod.Version.ToString(), ["File Name"] = Path.GetFileName(mod.ModPath), ["Dependencies"] = mod.ModDependencies.Count > 0 ? mod.ModDependencies.Concat() : "None", }; if (mod.UnloadedGadgets.Count > 0) { info.Add("Unloaded/Errored Gadgets", mod.UnloadedGadgets.Select(x => x.Attribute.Name).Concat()); } modEntries.Add(new ModMenuEntry(mod.Name, ModMenuEntryType.ERRORED_GADGET, modInfo, info)); } foreach (Tuple <string, string> mod in GadgetLoader.ErroredMods) { if (mod.Item1 == "GadgetCore") { modInfo = CoreMod.GadgetCoreMod.GetDesc(); } modInfo = "As there was an error loading this mod, its description could not be loaded.\nThe error that prevented this mod from loading should be in the log.\nYou should report this to the mod author."; Dictionary <string, string> info = new Dictionary <string, string> { ["Name"] = mod.Item1, ["File Name"] = Path.GetFileName(mod.Item2) }; modEntries.Add(new ModMenuEntry(mod.Item1, ModMenuEntryType.ERRORED_GADGET, modInfo, info)); } if (GadgetCoreAPI.GetUMFAPI() != null) { foreach (string mod in GadgetCoreAPI.GetUMFAPI().GetModNames()) { try { modInfo = File.ReadAllText(GadgetCoreAPI.GetUMFAPI().GetModInfosPath() + "/" + mod + "_v" + GadgetCoreAPI.GetUMFAPI().GetModVersion(mod) + "_ModInfo.txt"); } catch (Exception) { } if (string.IsNullOrEmpty(modInfo) || modInfo == "A UMF Mod(umodframework.com) for Roguelands") { modInfo = "This UMF mod does not have a ModInfo file."; } Dictionary <string, string> info = new Dictionary <string, string>() { ["Name"] = mod, ["Version"] = GadgetCoreAPI.GetUMFAPI().GetModVersion(mod).ToString(), ["Description"] = GadgetCoreAPI.GetUMFAPI().GetModDescription(mod), }; if (GadgetCoreAPI.GetUMFAPI().GetModNamesEnabled().Contains(mod)) { modEntries.Add(new ModMenuEntry(mod, ModMenuEntryType.UMF, modInfo, info)); } else { modEntries.Add(new ModMenuEntry(mod, ModMenuEntryType.DISABLED_UMF, modInfo, info)); } umfModEntries.Add(modEntries[modEntries.Count - 1]); } foreach (string mod in GadgetCoreAPI.GetUMFAPI().GetModNamesMissingDependencies()) { try { modInfo = File.ReadAllText(GadgetCoreAPI.GetUMFAPI().GetModInfosPath() + "/" + mod + "_v" + GadgetCoreAPI.GetUMFAPI().GetModVersion(mod) + "_ModInfo.txt"); } catch (Exception) { } if (string.IsNullOrEmpty(modInfo) || modInfo == "A UMF Mod(umodframework.com) for Roguelands") { modInfo = "This UMF mod does not have a ModInfo file."; } Dictionary <string, string> info = new Dictionary <string, string>() { ["Name"] = mod, ["Version"] = GadgetCoreAPI.GetUMFAPI().GetModVersion(mod).ToString(), ["Description"] = GadgetCoreAPI.GetUMFAPI().GetModDescription(mod), }; modEntries.Add(new ModMenuEntry(mod, ModMenuEntryType.INCOMPATIBLE_UMF, modInfo, info)); } } int modCount = modEntries.Count + modEntries.Where(x => x.Type == ModMenuEntryType.GADGET).SelectMany(x => x.Gadgets).Count(); ScrollRect modListScrollView = new GameObject("Scroll View", typeof(RectTransform), typeof(ScrollRect), typeof(CanvasRenderer), typeof(Image)).GetComponent <ScrollRect>(); modListScrollView.GetComponent <RectTransform>().SetParent(transform); modListScrollView.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); modListScrollView.GetComponent <RectTransform>().anchorMax = new Vector2(0.3f, 1f); modListScrollView.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); modListScrollView.GetComponent <RectTransform>().offsetMax = new Vector2(0, -10); modListScrollView.GetComponent <Image>().sprite = SceneInjector.BoxSprite; modListScrollView.GetComponent <Image>().type = Image.Type.Sliced; modListScrollView.GetComponent <Image>().fillCenter = true; Mask modListScrollViewMask = new GameObject("Mask", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <Mask>(); modListScrollViewMask.GetComponent <RectTransform>().SetParent(modListScrollView.transform); modListScrollViewMask.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); modListScrollViewMask.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); modListScrollViewMask.GetComponent <RectTransform>().offsetMin = Vector2.zero; modListScrollViewMask.GetComponent <RectTransform>().offsetMax = Vector2.zero; modListScrollViewMask.GetComponent <Image>().sprite = SceneInjector.BoxMask; modListScrollViewMask.GetComponent <Image>().type = Image.Type.Sliced; modListScrollViewMask.GetComponent <Image>().fillCenter = true; modListScrollViewMask.showMaskGraphic = false; RectTransform modListViewport = new GameObject("Viewport", typeof(RectTransform)).GetComponent <RectTransform>(); modListViewport.SetParent(modListScrollViewMask.transform); modListViewport.anchorMin = new Vector2(0f, 0f); modListViewport.anchorMax = new Vector2(1f, 1f); modListViewport.offsetMin = new Vector2(10, 10); modListViewport.offsetMax = new Vector2(-10, -10); RectTransform modList = new GameObject("ModList", typeof(RectTransform), typeof(ToggleGroup)).GetComponent <RectTransform>(); modList.SetParent(modListViewport); modList.anchorMin = new Vector2(0f, modCount <= 6 ? 0f : (1f - (modCount / 6f))); modList.anchorMax = new Vector2(1f, 1f); modList.offsetMin = Vector2.zero; modList.offsetMax = Vector2.zero; Scrollbar modListScrollBar = new GameObject("Scrollbar", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Scrollbar)).GetComponent <Scrollbar>(); modListScrollBar.GetComponent <RectTransform>().SetParent(modListScrollView.transform); modListScrollBar.GetComponent <RectTransform>().anchorMin = new Vector2(1f, 0f); modListScrollBar.GetComponent <RectTransform>().anchorMax = new Vector2(1.25f, 1f); modListScrollBar.GetComponent <RectTransform>().offsetMin = Vector2.zero; modListScrollBar.GetComponent <RectTransform>().offsetMax = Vector2.zero; modListScrollBar.GetComponent <Image>().sprite = SceneInjector.BoxSprite; modListScrollBar.GetComponent <Image>().type = Image.Type.Sliced; modListScrollBar.GetComponent <Image>().fillCenter = true; RectTransform modListScrollBarHandle = new GameObject("Handle", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <RectTransform>(); modListScrollBarHandle.SetParent(modListScrollBar.transform); modListScrollBarHandle.anchorMin = new Vector2(0.05f, 0.05f); modListScrollBarHandle.anchorMax = new Vector2(0.95f, 0.95f); modListScrollBarHandle.offsetMin = Vector2.zero; modListScrollBarHandle.offsetMax = Vector2.zero; modListScrollBarHandle.GetComponent <Image>().sprite = SceneInjector.BoxSprite; modListScrollBarHandle.GetComponent <Image>().type = Image.Type.Sliced; modListScrollBarHandle.GetComponent <Image>().fillCenter = true; modListScrollBar.targetGraphic = modListScrollBarHandle.GetComponent <Image>(); modListScrollBar.handleRect = modListScrollBarHandle; modListScrollBar.direction = Scrollbar.Direction.BottomToTop; if (modCount <= 5) { modListScrollBar.interactable = false; } modListScrollView.content = modList; modListScrollView.horizontal = false; modListScrollView.scrollSensitivity = 5; modListScrollView.movementType = ScrollRect.MovementType.Clamped; modListScrollView.viewport = modListViewport; modListScrollView.verticalScrollbar = modListScrollBar; float entryHeight = modCount <= 6 ? (1f / 6f) : (1f / modCount); Toggle selectedToggle = null; int bonusOffset = 0; for (int i = 0; i < modEntries.Count; i++) { ModMenuEntry modEntry = modEntries[i]; if (modEntry.Gadgets.Length > 0) { int gadgetCount = modEntry.Gadgets.Count(); float gadgetHeight = 1f / (gadgetCount + 1); RectTransform modEntryRect = new GameObject("Gadget-Containing Mod Entry: " + modEntry.Name, typeof(RectTransform), typeof(Toggle), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <RectTransform>(); modEntryRect.SetParent(modList); modEntryRect.anchorMin = new Vector2(0f, 1 - ((i + bonusOffset + 1 + gadgetCount) * entryHeight)); modEntryRect.anchorMax = new Vector2(1f, 1 - ((i + bonusOffset) * entryHeight)); modEntryRect.offsetMin = Vector2.zero; modEntryRect.offsetMax = Vector2.zero; Toggle modToggle = modEntryRect.GetComponent <Toggle>(); Image modSelected = new GameObject("Selected", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); modSelected.rectTransform.SetParent(modEntryRect); modSelected.rectTransform.anchorMin = new Vector2(0f, 0f); modSelected.rectTransform.anchorMax = new Vector2(1f, 1f); modSelected.rectTransform.offsetMin = Vector2.zero; modSelected.rectTransform.offsetMax = Vector2.zero; modSelected.sprite = SceneInjector.BoxSprite; modSelected.type = Image.Type.Sliced; Text modLabel = new GameObject("Label", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); modLabel.rectTransform.SetParent(modEntryRect); modLabel.rectTransform.anchorMin = new Vector2(0f, 1f - gadgetHeight); modLabel.rectTransform.anchorMax = new Vector2(1f, 1f); modLabel.rectTransform.offsetMin = new Vector2(10, 10); modLabel.rectTransform.offsetMax = new Vector2(-10, -10); modLabel.font = SceneInjector.ModConfigMenuText.GetComponent <TextMesh>().font; modLabel.fontSize = 12; modLabel.horizontalOverflow = HorizontalWrapMode.Overflow; modLabel.verticalOverflow = VerticalWrapMode.Overflow; modLabel.alignment = TextAnchor.MiddleLeft; modToggle.GetComponent <Image>().sprite = SceneInjector.BoxSprite; modToggle.GetComponent <Image>().type = Image.Type.Sliced; modToggle.transition = Selectable.Transition.None; modToggle.isOn = i == modIndex && gadgetIndex == -1; modToggle.toggleTransition = Toggle.ToggleTransition.None; modToggle.graphic = modSelected; modToggle.group = modList.GetComponent <ToggleGroup>(); int toggleIndex = i; if (i == modIndex) { selectedToggle = modToggle; } modToggle.onValueChanged.AddListener((toggled) => { if (toggled) { UpdateInfo(modToggle, toggleIndex); GadgetCoreAPI.CloseDialog(); } }); switch (modEntry.Type) { case ModMenuEntryType.GADGET: modSelected.color = new Color(1f, 1f, 0.5f, 1f); modToggle.GetComponent <Image>().color = new Color(1f, 1f, 0.5f, 0.25f); modLabel.color = new Color(1f, 1f, 1f, 1f); modLabel.text = modEntry.Name + "\nGadget Mod"; break; case ModMenuEntryType.EMPTY_GADGET: modSelected.color = new Color(0.5f, 0.5f, 0.125f, 1f); modToggle.GetComponent <Image>().color = new Color(0.5f, 0.5f, 0.125f, 0.25f); modLabel.color = new Color(1f, 1f, 1f, 0.5f); modLabel.text = modEntry.Name + "\nEmpty Gadget Mod"; break; case ModMenuEntryType.INCOMPATIBLE_GADGET: modSelected.color = new Color(1f, 0.5f, 0f, 1f); modToggle.GetComponent <Image>().color = new Color(1f, 0.5f, 0f, 0.25f); modLabel.color = new Color(1f, 1f, 1f, 0.5f); modLabel.text = modEntry.Name + "\nIncompatible Gadget Mod"; break; case ModMenuEntryType.ERRORED_GADGET: modSelected.color = new Color(1f, 0f, 0f, 1f); modToggle.GetComponent <Image>().color = new Color(1f, 0f, 0f, 0.25f); modLabel.color = new Color(1f, 1f, 1f, 0.5f); modLabel.text = modEntry.Name + "\nErrored Gadget Mod"; break; case ModMenuEntryType.UMF: modSelected.color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 1f); modToggle.GetComponent <Image>().color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 0.25f); modLabel.color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 1f); modLabel.text = modEntry.Name + "\nUMF Mod"; break; case ModMenuEntryType.DISABLED_UMF: modSelected.color = new Color(69 / 255f, 34 / 255f, 9 / 255f, 1f); modToggle.GetComponent <Image>().color = new Color(69 / 255f, 34 / 255f, 9 / 255f, 0.25f); modLabel.color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 0.5f); modLabel.text = modEntry.Name + "\nDisabled UMF Mod"; break; case ModMenuEntryType.INCOMPATIBLE_UMF: modSelected.color = new Color(210 / 255f, 105 / 255f, 30 / 255f, 1f); modToggle.GetComponent <Image>().color = new Color(210 / 255f, 105 / 255f, 30 / 255f, 0.25f); modLabel.color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 0.5f); modLabel.text = modEntry.Name + "\nIncompatible UMF Mod"; break; } for (int g = 0; g < gadgetCount; g++) { GadgetInfo gadget = modEntry.Gadgets[g]; RectTransform gadgetRect = new GameObject("Gadget: " + gadget.Attribute.Name, typeof(RectTransform), typeof(Toggle), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <RectTransform>(); gadgetRect.SetParent(modEntryRect); gadgetRect.anchorMin = new Vector2(0f, 1 - ((g + 2) * gadgetHeight)); gadgetRect.anchorMax = new Vector2(1f, 1 - ((g + 1) * gadgetHeight)); gadgetRect.offsetMin = new Vector2(10f, 10f); gadgetRect.offsetMax = new Vector2(-10f, 10f); Toggle gadgetToggle = gadgetRect.GetComponent <Toggle>(); Image gadgetSelected = new GameObject("Selected", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); gadgetSelected.rectTransform.SetParent(gadgetRect); gadgetSelected.rectTransform.anchorMin = new Vector2(0f, 0f); gadgetSelected.rectTransform.anchorMax = new Vector2(1f, 1f); gadgetSelected.rectTransform.offsetMin = Vector2.zero; gadgetSelected.rectTransform.offsetMax = Vector2.zero; gadgetSelected.sprite = SceneInjector.BoxSprite; gadgetSelected.type = Image.Type.Sliced; gadgetSelected.color = new Color(1f, 1f, 0.5f, 1f); Text gadgetLabel = new GameObject("Label", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); gadgetLabel.rectTransform.SetParent(gadgetRect); gadgetLabel.rectTransform.anchorMin = new Vector2(0f, 0f); gadgetLabel.rectTransform.anchorMax = new Vector2(1f, 1f); gadgetLabel.rectTransform.offsetMin = new Vector2(10, 10); gadgetLabel.rectTransform.offsetMax = new Vector2(-10, -10); gadgetLabel.font = SceneInjector.ModConfigMenuText.GetComponent <TextMesh>().font; gadgetLabel.fontSize = 12; gadgetLabel.horizontalOverflow = HorizontalWrapMode.Overflow; gadgetLabel.verticalOverflow = VerticalWrapMode.Overflow; gadgetLabel.alignment = TextAnchor.MiddleLeft; gadgetLabel.text = gadget.Attribute.Name + "\n" + (gadget.Gadget.Enabled ? "Enabled" : "Disabled"); gadgetLabel.color = gadget.Gadget.Enabled ? new Color(1f, 1f, 1f, 1f) : new Color(1f, 1f, 1f, 0.5f); gadgetToggle.GetComponent <Image>().sprite = SceneInjector.BoxSprite; gadgetToggle.GetComponent <Image>().type = Image.Type.Sliced; gadgetToggle.transition = Selectable.Transition.None; gadgetToggle.isOn = i == modIndex && g == this.gadgetIndex; gadgetToggle.toggleTransition = Toggle.ToggleTransition.None; gadgetToggle.graphic = gadgetSelected; gadgetToggle.group = modList.GetComponent <ToggleGroup>(); gadgetToggle.GetComponent <Image>().color = new Color(1f, 1f, 0.5f, 0.25f); int gadgetIndex = g; gadgetToggle.onValueChanged.AddListener((toggled) => { if (toggled) { UpdateInfo(modToggle, toggleIndex, gadgetIndex); GadgetCoreAPI.CloseDialog(); } }); bonusOffset++; } } else { RectTransform modEntryRect = new GameObject("Mod Entry: " + modEntry.Name, typeof(RectTransform), typeof(Toggle), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <RectTransform>(); modEntryRect.SetParent(modList); modEntryRect.anchorMin = new Vector2(0f, 1 - ((i + bonusOffset + 1) * entryHeight)); modEntryRect.anchorMax = new Vector2(1f, 1 - ((i + bonusOffset) * entryHeight)); modEntryRect.offsetMin = Vector2.zero; modEntryRect.offsetMax = Vector2.zero; Toggle modToggle = modEntryRect.GetComponent <Toggle>(); Image modSelected = new GameObject("Selected", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); modSelected.rectTransform.SetParent(modEntryRect); modSelected.rectTransform.anchorMin = new Vector2(0f, 0f); modSelected.rectTransform.anchorMax = new Vector2(1f, 1f); modSelected.rectTransform.offsetMin = Vector2.zero; modSelected.rectTransform.offsetMax = Vector2.zero; modSelected.sprite = SceneInjector.BoxSprite; modSelected.type = Image.Type.Sliced; Text modLabel = new GameObject("Label", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); modLabel.rectTransform.SetParent(modEntryRect); modLabel.rectTransform.anchorMin = new Vector2(0f, 0f); modLabel.rectTransform.anchorMax = new Vector2(1f, 1f); modLabel.rectTransform.offsetMin = new Vector2(10, 10); modLabel.rectTransform.offsetMax = new Vector2(-10, -10); modLabel.font = SceneInjector.ModConfigMenuText.GetComponent <TextMesh>().font; modLabel.fontSize = 12; modLabel.horizontalOverflow = HorizontalWrapMode.Overflow; modLabel.verticalOverflow = VerticalWrapMode.Overflow; modLabel.alignment = TextAnchor.MiddleLeft; modToggle.GetComponent <Image>().sprite = SceneInjector.BoxSprite; modToggle.GetComponent <Image>().type = Image.Type.Sliced; modToggle.transition = Selectable.Transition.None; modToggle.isOn = i == modIndex; modToggle.toggleTransition = Toggle.ToggleTransition.None; modToggle.graphic = modSelected; modToggle.group = modList.GetComponent <ToggleGroup>(); int toggleIndex = i; if (i == modIndex) { selectedToggle = modToggle; } modToggle.onValueChanged.AddListener((toggled) => { if (toggled) { UpdateInfo(modToggle, toggleIndex); GadgetCoreAPI.CloseDialog(); } }); switch (modEntry.Type) { case ModMenuEntryType.EMPTY_GADGET: modSelected.color = new Color(0.5f, 0.5f, 0.125f, 1f); modToggle.GetComponent <Image>().color = new Color(0.5f, 0.5f, 0.125f, 0.25f); modLabel.color = new Color(1f, 1f, 1f, 0.5f); modLabel.text = modEntry.Name + "\nEmpty Gadget Mod"; break; case ModMenuEntryType.INCOMPATIBLE_GADGET: modSelected.color = new Color(1f, 0.5f, 0f, 1f); modToggle.GetComponent <Image>().color = new Color(1f, 0.5f, 0f, 0.25f); modLabel.color = new Color(1f, 1f, 1f, 0.5f); modLabel.text = modEntry.Name + "\nIncompatible Gadget Mod"; break; case ModMenuEntryType.ERRORED_GADGET: modSelected.color = new Color(1f, 0f, 0f, 1f); modToggle.GetComponent <Image>().color = new Color(1f, 0f, 0f, 0.25f); modLabel.color = new Color(1f, 1f, 1f, 0.5f); modLabel.text = modEntry.Name + "\nErrored Gadget Mod"; break; case ModMenuEntryType.UMF: modSelected.color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 1f); modToggle.GetComponent <Image>().color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 0.25f); modLabel.color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 1f); modLabel.text = modEntry.Name + "\nUMF Mod"; break; case ModMenuEntryType.DISABLED_UMF: modSelected.color = new Color(69 / 255f, 34 / 255f, 9 / 255f, 1f); modToggle.GetComponent <Image>().color = new Color(69 / 255f, 34 / 255f, 9 / 255f, 0.25f); modLabel.color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 0.5f); modLabel.text = modEntry.Name + "\nDisabled UMF Mod"; break; case ModMenuEntryType.INCOMPATIBLE_UMF: modSelected.color = new Color(210 / 255f, 105 / 255f, 30 / 255f, 1f); modToggle.GetComponent <Image>().color = new Color(210 / 255f, 105 / 255f, 30 / 255f, 0.25f); modLabel.color = new Color(139 / 255f, 69 / 255f, 19 / 255f, 0.5f); modLabel.text = modEntry.Name + "\nIncompatible UMF Mod"; break; } } } modListScrollView.GetComponent <RectTransform>().localScale = Vector3.one; if (scrollPositionCache >= 0) { modListScrollView.verticalNormalizedPosition = 1 - (scrollPositionCache / (modList.anchorMax.y - modList.anchorMin.y)); } scrollPositionCache = -1; if (GadgetModConfigs.GetConfigMenuObject(0) != null) { GadgetModConfigs.ResetAllConfigMenus(); } else { GadgetModConfigs.BuildConfigMenus(SceneInjector.ModConfigMenus); } if (modCount > 0) { UpdateInfo(selectedToggle, modIndex, gadgetIndex); } }
public void UpdateInfo(Toggle toggle, int modIndex) { try { if (GadgetModConfigs.IsConfigMenuOpen(this.modIndex)) { GadgetModConfigs.CloseConfigMenu(this.modIndex); } if (!File.Exists(UMFData.DisabledModsFile)) { File.Create(UMFData.DisabledModsFile).Dispose(); } this.toggle = toggle; this.modIndex = modIndex; string[] disabledMods = File.ReadAllLines(UMFData.DisabledModsFile).Where(x => !string.IsNullOrEmpty(x)).ToArray(); if (modIndex < GadgetMods.CountMods()) { GadgetModInfo mod = GadgetMods.GetModInfo(modIndex); unpackButton.gameObject.SetActive(Directory.GetFiles(UMFData.ModsPath, mod.UMFName + "*.zip").Length > 0); enableUMFButton.interactable = !GadgetCore.dependencies.Any(x => !disabledMods.Contains(x.Key) && x.Value.Any(d => { string[] split = d.Split(' '); return(split[split.Length - 2].Equals(mod.UMFName)); })); if (mod.Attribute.Dependencies.All(x => GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).Select(y => y.Attribute.Name).Contains(x) || GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).Select(y => y.Mod.GetPreviousModNames()).Any(y => y.Contains(x)))) { enableButton.interactable = true; string[][] splitDependencies = mod.Attribute.Dependencies.Select(x => x.Split(' ')).Where(x => x.Length == 2).ToArray(); GadgetModInfo[] dependencies = splitDependencies.Select(x => GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).FirstOrDefault(y => y.Attribute.Name.Equals(x[0])) ?? GadgetMods.ListAllModInfos().Where(y => y.Mod.Enabled).First(y => y.Mod.GetPreviousModNames().Contains(x[0]))).ToArray(); for (int i = 0; i < dependencies.Length; i++) { int[] currentVersionNums = dependencies[i].Mod.GetModVersionString().Split('.').Select(x => int.Parse(x)).ToArray(); int[] targetVersionNums = splitDependencies[i][1].TrimStart('v').Split('.').Select(x => int.Parse(x)).ToArray(); VersionSpecificity versionSpecificity = (VersionSpecificity)targetVersionNums.Length; if (!((versionSpecificity == VersionSpecificity.MAJOR && currentVersionNums[0] == targetVersionNums[0] && (currentVersionNums[1] > targetVersionNums[1] || (currentVersionNums[1] == targetVersionNums[1] && (currentVersionNums[2] > targetVersionNums[2] || (currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]))))) || (versionSpecificity == VersionSpecificity.MINOR && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && (currentVersionNums[2] > targetVersionNums[2] || (currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]))) || (versionSpecificity == VersionSpecificity.NONBREAKING && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] >= targetVersionNums[3]) || (versionSpecificity == VersionSpecificity.BUGFIX && currentVersionNums[0] == targetVersionNums[0] && currentVersionNums[1] == targetVersionNums[1] && currentVersionNums[2] == targetVersionNums[2] && currentVersionNums[3] == targetVersionNums[3]))) { enableButton.interactable = false; break; } } } else { enableButton.interactable = false; } configButton.interactable = GadgetModConfigs.GetConfigMenuObject(modIndex) != null; enableButton.GetComponentInChildren <Text>().text = mod.Mod.Enabled ? "Disable Gadget" : "Enable Gadget"; enableUMFButton.GetComponentInChildren <Text>().text = File.ReadAllLines(UMFData.DisabledModsFile).Any(x => x.Equals(mod.UMFName)) ? "Enable Mod" : "Disable Mod"; string desc = mod.Mod.GetModDescription(); bool isDescNull = desc == null; bool isModInfo = false; if (string.IsNullOrEmpty(desc)) { try { desc = File.ReadAllText(UMFData.ModInfosPath + "/" + mod.UMFName + "_v" + UMFMod.GetModVersion(mod.UMFName) + "_ModInfo.txt"); } catch (Exception) { } finally { if (string.IsNullOrEmpty(desc) || desc == "A UMF Mod(umodframework.com) for Roguelands") { desc = "This mod does not have a description, or a ModInfo file." + Environment.NewLine + (isDescNull ? "You should suggest to the mod author that they add a description." : ""); } else { isModInfo = true; } } } descText.text = mod.Attribute.Name + " v" + UMFMod.GetModVersion(mod.UMFName).ToString() + (mod.Mod.Enabled ? " (Enabled)" : " (Disabled)") + Environment.NewLine + "UMF Mod: " + mod.UMFName + Environment.NewLine + (GadgetCore.dependencies.ContainsKey(mod.UMFName) ? ("Dependencies: " + GadgetCore.dependencies[mod.UMFName].Aggregate((x, y) => x + ", " + y) + Environment.NewLine) : "") + "Required on clients: " + (mod.Attribute.RequiredOnClients ? "Yes" : "No") + Environment.NewLine + (isModInfo ? "UMF Mod Info: " : "Description: ") + UMFMod.GetModDescription(mod.UMFName) + Environment.NewLine + Environment.NewLine + desc; } else if (modIndex < GadgetMods.CountMods() + GadgetCore.nonGadgetMods.Count + GadgetCore.disabledMods.Count + GadgetCore.incompatibleMods.Count) { bool enabled = !File.ReadAllLines(UMFData.DisabledModsFile).Any(x => x.Equals(modIndex - GadgetMods.CountMods() < GadgetCore.nonGadgetMods.Count ? GadgetCore.nonGadgetMods[modIndex - GadgetMods.CountMods()] : modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count < GadgetCore.disabledMods.Count ? GadgetCore.disabledMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count] : GadgetCore.incompatibleMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count - GadgetCore.disabledMods.Count])); enableButton.GetComponentInChildren <Text>().text = modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count >= 0 && modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count < GadgetCore.disabledMods.Count ? "Disabled" : "Not Gadget"; enableUMFButton.GetComponentInChildren <Text>().text = enabled ? "Disable Mod" : "Enable Mod"; string mod = modIndex - GadgetMods.CountMods() < GadgetCore.nonGadgetMods.Count ? GadgetCore.nonGadgetMods[modIndex - GadgetMods.CountMods()] : modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count < GadgetCore.disabledMods.Count ? GadgetCore.disabledMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count] : GadgetCore.incompatibleMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count - GadgetCore.disabledMods.Count]; unpackButton.gameObject.SetActive(Directory.GetFiles(UMFData.ModsPath, mod + "*.zip").Length > 0); if (modIndex - GadgetMods.CountMods() < GadgetCore.nonGadgetMods.Count && GadgetCore.nonGadgetMods[modIndex - GadgetMods.CountMods()].Equals("GadgetCore")) { enableUMFButton.interactable = false; } else { enableUMFButton.interactable = !GadgetCore.dependencies.Any(x => !disabledMods.Contains(x.Key) && x.Value.Any(d => { string[] split = d.Split(' '); return(split[split.Length - 2].Equals(mod)); })); } enableButton.interactable = false; configButton.interactable = GadgetModConfigs.GetConfigMenuObject(modIndex) != null; string desc = null; try { desc = File.ReadAllText(UMFData.ModInfosPath + "/" + mod + "_v" + UMFMod.GetModVersion(mod) + "_ModInfo.txt"); } catch (Exception) { } finally { if (string.IsNullOrEmpty(desc) || desc == "A UMF Mod(umodframework.com) for Roguelands") { desc = "This mod does not have a ModInfo file."; } descText.text = mod + " v" + UMFMod.GetModVersion(mod).ToString() + (enabled ? " (Enabled)" : " (Disabled)") + Environment.NewLine + (GadgetCore.dependencies.ContainsKey(mod) ? ("Dependencies: " + GadgetCore.dependencies[mod].Aggregate((x, y) => x + ", " + y) + Environment.NewLine) : "") + "UMF Mod Info: " + UMFMod.GetModDescription(mod) + Environment.NewLine + Environment.NewLine + desc; } } else { string mod = GadgetCore.packedMods[modIndex - GadgetMods.CountMods() - GadgetCore.nonGadgetMods.Count - GadgetCore.disabledMods.Count - GadgetCore.incompatibleMods.Count]; enableButton.interactable = false; enableUMFButton.interactable = false; configButton.interactable = false; unpackButton.interactable = !unpackedMods.Contains(mod); unpackButton.gameObject.SetActive(true); descText.text = Path.GetFileName(mod) + Environment.NewLine + Environment.NewLine + "This mod is still packed in its .zip, and needs to be unpacked to run!"; } } catch (Exception e) { descText.text = "An error occured while populating the info panel for this mod! Check GadgetCore.log for details."; GadgetCore.Log("An error occured while populating the info panel for the mod with the index " + modIndex + ": " + e.ToString()); } }
private static void BuildModMenu() { GadgetCore.CoreLogger.Log("Injecting Mod Menu into Main Menu"); ModMenu = new GameObject("MODMENU"); ModMenu.SetActive(false); ModMenuBackButtonBeam = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("beamm").gameObject, ModMenu.transform); ModMenuBackButtonBeam.name = "beamm"; ModMenuBackButtonBeam.transform.localScale = new Vector3(30, 0, 1); ModMenuBackButtonBeam.transform.position = new Vector3(0, -13.5f, 1); ModMenuBackButtonHolder = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("BUTTONHOLDER").gameObject, ModMenu.transform); ModMenuBackButtonHolder.name = "BUTTONHOLDER"; ModMenuBackButtonHolder.transform.position = new Vector3(0, -13.5f, 0); ModMenuBackButtonHolder.GetComponent <Animation>().RemoveClip("bbbac2"); ModMenuBackButtonHolder.GetComponent <Animation>().AddClip(BuildModMenuButtonAnimClip(true), "bbbac2"); ModMenuBackButtonHolder.GetComponent <Animation>().clip = ModMenuBackButtonHolder.GetComponent <Animation>().GetClip("bbbac2"); ModMenuCanvas = new GameObject("Mod Menu Canvas", typeof(RectTransform), typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster), typeof(CanvasGroup)).GetComponent <Canvas>(); ModMenuCanvas.GetComponent <CanvasGroup>().alpha = 0; ModMenuCanvas.GetComponent <CanvasGroup>().interactable = false; ModMenuCanvas.GetComponent <CanvasGroup>().blocksRaycasts = false; ModMenuCanvas.GetComponent <RectTransform>().pivot = new Vector2(0.5f, 0.5f); ModMenuCanvas.renderMode = RenderMode.ScreenSpaceOverlay; ModMenuCanvas.pixelPerfect = true; CanvasScaler scaler = ModMenuCanvas.GetComponent <CanvasScaler>(); scaler.scaleFactor = 2; scaler.referencePixelsPerUnit = 100; ModConfigMenuText = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("txt0").gameObject, ModMenu.transform); ModConfigMenuText.name = "txt0"; ModConfigMenuText.transform.localPosition = new Vector3(0, 14, -1); Array.ForEach(ModConfigMenuText.GetComponentsInChildren <TextMesh>(), x => { x.text = "MOD CONFIG MENU"; x.anchor = TextAnchor.UpperCenter; }); GameObject restartRequiredText = UnityEngine.Object.Instantiate(ModConfigMenuText, ModMenu.transform); restartRequiredText.SetActive(false); restartRequiredText.name = "Restart Required Text"; restartRequiredText.transform.localPosition = new Vector3(0, -10.5f, -1); restartRequiredText.transform.localScale *= 0.75f; Array.ForEach(restartRequiredText.GetComponentsInChildren <TextMesh>(), x => { x.text = "Restart Required!"; x.anchor = TextAnchor.UpperCenter; }); ModMenuPanel = new GameObject("Panel", typeof(RectTransform), typeof(ModMenuController)).GetComponent <ModMenuController>(); ModMenuPanel.GetComponent <RectTransform>().SetParent(ModMenuCanvas.transform); ModMenuPanel.GetComponent <RectTransform>().anchorMin = new Vector2(0.15f, 0.15f); ModMenuPanel.GetComponent <RectTransform>().anchorMax = new Vector2(0.85f, 0.85f); ModMenuPanel.GetComponent <RectTransform>().offsetMin = Vector2.zero; ModMenuPanel.GetComponent <RectTransform>().offsetMax = Vector2.zero; ModConfigMenus = new GameObject("Mod Config Menus", typeof(RectTransform)).GetComponent <RectTransform>(); ModConfigMenus.SetParent(ModMenuCanvas.transform); ModConfigMenus.anchorMin = new Vector2(0.15f, 0.15f); ModConfigMenus.anchorMax = new Vector2(0.85f, 0.85f); ModConfigMenus.offsetMin = Vector2.zero; ModConfigMenus.offsetMax = Vector2.zero; Image background = new GameObject("Background", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); background.transform.SetParent(ModMenuPanel.transform); background.rectTransform.anchorMin = new Vector2(0f, 0f); background.rectTransform.anchorMax = new Vector2(01f, 1f); background.rectTransform.offsetMin = Vector2.zero; background.rectTransform.offsetMax = Vector2.zero; background.type = Image.Type.Sliced; background.fillCenter = true; background.sprite = BoxSprite; ModMenuDescPanel = new GameObject("Mod Desc Panel", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(ScrollRect)).GetComponent <ScrollRect>(); ModMenuDescPanel.GetComponent <RectTransform>().SetParent(ModMenuPanel.transform); ModMenuDescPanel.GetComponent <RectTransform>().anchorMin = new Vector2(0.4f, 0.25f); ModMenuDescPanel.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); ModMenuDescPanel.GetComponent <RectTransform>().offsetMin = new Vector2(0, 5); ModMenuDescPanel.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuDescPanel.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.GetComponent <Image>().fillCenter = true; Mask modMenuDescPanelMask = new GameObject("Mask", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <Mask>(); modMenuDescPanelMask.GetComponent <RectTransform>().SetParent(ModMenuDescPanel.transform); modMenuDescPanelMask.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); modMenuDescPanelMask.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); modMenuDescPanelMask.GetComponent <RectTransform>().offsetMin = Vector2.zero; modMenuDescPanelMask.GetComponent <RectTransform>().offsetMax = Vector2.zero; modMenuDescPanelMask.GetComponent <Image>().sprite = BoxMask; modMenuDescPanelMask.GetComponent <Image>().type = Image.Type.Sliced; modMenuDescPanelMask.GetComponent <Image>().fillCenter = true; modMenuDescPanelMask.showMaskGraphic = false; RectTransform modMenuDescViewport = new GameObject("Viewport", typeof(RectTransform)).GetComponent <RectTransform>(); modMenuDescViewport.SetParent(modMenuDescPanelMask.transform); modMenuDescViewport.anchorMin = new Vector2(0f, 0f); modMenuDescViewport.anchorMax = new Vector2(1f, 1f); modMenuDescViewport.offsetMin = new Vector2(10, 10); modMenuDescViewport.offsetMax = new Vector2(-10, -10); Text modMenuDescText = new GameObject("Description", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text), typeof(ContentSizeFitter)).GetComponent <Text>(); modMenuDescText.rectTransform.SetParent(modMenuDescViewport); modMenuDescText.rectTransform.anchorMin = new Vector2(0f, 0f); modMenuDescText.rectTransform.anchorMax = new Vector2(1f, 1f); modMenuDescText.rectTransform.offsetMin = Vector2.zero; modMenuDescText.rectTransform.offsetMax = Vector2.zero; modMenuDescText.rectTransform.pivot = new Vector2(0.5f, 1f); modMenuDescText.font = ModConfigMenuText.GetComponent <TextMesh>().font; modMenuDescText.fontSize = 12; modMenuDescText.horizontalOverflow = HorizontalWrapMode.Wrap; modMenuDescText.GetComponent <ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize; ModMenuDescPanel.GetComponent <ScrollRect>().content = modMenuDescText.rectTransform; ModMenuDescPanel.GetComponent <ScrollRect>().horizontal = false; ModMenuDescPanel.GetComponent <ScrollRect>().scrollSensitivity = 5; ModMenuDescPanel.GetComponent <ScrollRect>().viewport = modMenuDescViewport; ModMenuPanel.descText = modMenuDescText; ModMenuPanel.restartRequiredText = restartRequiredText; Image modMenuButtonPanel = new GameObject("Button Panel", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); modMenuButtonPanel.GetComponent <RectTransform>().SetParent(ModMenuPanel.transform); modMenuButtonPanel.GetComponent <RectTransform>().anchorMin = new Vector2(0.4f, 0f); modMenuButtonPanel.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 0.25f); modMenuButtonPanel.GetComponent <RectTransform>().offsetMin = new Vector2(0, 10); modMenuButtonPanel.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -5); modMenuButtonPanel.GetComponent <Image>().sprite = BoxSprite; modMenuButtonPanel.GetComponent <Image>().type = Image.Type.Sliced; modMenuButtonPanel.GetComponent <Image>().fillCenter = true; ModMenuPanel.enableButton = new GameObject("Enable Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuPanel.enableButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuPanel.enableButton.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); ModMenuPanel.enableButton.GetComponent <RectTransform>().anchorMax = new Vector2(1f / 3f, 1f); ModMenuPanel.enableButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); ModMenuPanel.enableButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuPanel.enableButton.GetComponent <Image>().sprite = BoxSprite; ModMenuPanel.enableButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuPanel.enableButton.GetComponent <Image>().fillCenter = true; ModMenuPanel.enableButton.targetGraphic = ModMenuPanel.enableButton.GetComponent <Image>(); ModMenuPanel.enableButton.onClick.AddListener(ModMenuPanel.EnableButton); Text enableButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); enableButtonText.rectTransform.SetParent(ModMenuPanel.enableButton.transform); enableButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); enableButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); enableButtonText.rectTransform.offsetMin = Vector2.zero; enableButtonText.rectTransform.offsetMax = Vector2.zero; enableButtonText.alignment = TextAnchor.MiddleCenter; enableButtonText.font = modMenuDescText.font; enableButtonText.fontSize = 12; enableButtonText.text = "Enable"; ModMenuPanel.reloadButton = new GameObject("Reload Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuPanel.reloadButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuPanel.reloadButton.GetComponent <RectTransform>().anchorMin = new Vector2(1f / 3f, 0f); ModMenuPanel.reloadButton.GetComponent <RectTransform>().anchorMax = new Vector2(2f / 3f, 1f); ModMenuPanel.reloadButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); ModMenuPanel.reloadButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuPanel.reloadButton.GetComponent <Image>().sprite = BoxSprite; ModMenuPanel.reloadButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuPanel.reloadButton.GetComponent <Image>().fillCenter = true; ModMenuPanel.reloadButton.targetGraphic = ModMenuPanel.reloadButton.GetComponent <Image>(); ModMenuPanel.reloadButton.onClick.AddListener(ModMenuPanel.ReloadButton); Text reloadButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); reloadButtonText.rectTransform.SetParent(ModMenuPanel.reloadButton.transform); reloadButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); reloadButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); reloadButtonText.rectTransform.offsetMin = Vector2.zero; reloadButtonText.rectTransform.offsetMax = Vector2.zero; reloadButtonText.alignment = TextAnchor.MiddleCenter; reloadButtonText.font = modMenuDescText.font; reloadButtonText.fontSize = 12; reloadButtonText.text = "Reload"; ModMenuPanel.configButton = new GameObject("Config Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuPanel.configButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuPanel.configButton.GetComponent <RectTransform>().anchorMin = new Vector2(2f / 3f, 0f); ModMenuPanel.configButton.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); ModMenuPanel.configButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); ModMenuPanel.configButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuPanel.configButton.GetComponent <Image>().sprite = BoxSprite; ModMenuPanel.configButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuPanel.configButton.GetComponent <Image>().fillCenter = true; ModMenuPanel.configButton.targetGraphic = ModMenuPanel.configButton.GetComponent <Image>(); ModMenuPanel.configButton.onClick.AddListener(ModMenuPanel.ConfigButton); Text configButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); configButtonText.rectTransform.SetParent(ModMenuPanel.configButton.transform); configButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); configButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); configButtonText.rectTransform.offsetMin = Vector2.zero; configButtonText.rectTransform.offsetMax = Vector2.zero; configButtonText.alignment = TextAnchor.MiddleCenter; configButtonText.font = modMenuDescText.font; configButtonText.fontSize = 12; configButtonText.text = "Configure"; if (GadgetCoreAPI.GetUMFAPI() != null) { ModMenuPanel.umfConfigButton = new GameObject("UMF Config Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuPanel.umfConfigButton.GetComponent <RectTransform>().SetParent(ModMenuCanvas.transform); ModMenuPanel.umfConfigButton.GetComponent <RectTransform>().anchorMin = new Vector2(0.025f, 0.4f); ModMenuPanel.umfConfigButton.GetComponent <RectTransform>().anchorMax = new Vector2(0.125f, 0.6f); ModMenuPanel.umfConfigButton.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); ModMenuPanel.umfConfigButton.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); ModMenuPanel.umfConfigButton.GetComponent <Image>().sprite = BoxSprite; ModMenuPanel.umfConfigButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuPanel.umfConfigButton.GetComponent <Image>().fillCenter = true; ModMenuPanel.umfConfigButton.targetGraphic = ModMenuPanel.umfConfigButton.GetComponent <Image>(); ModMenuPanel.umfConfigButton.onClick.AddListener(ModMenuPanel.UMFConfigButton); Text umfConfigButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); umfConfigButtonText.rectTransform.SetParent(ModMenuPanel.umfConfigButton.transform); umfConfigButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); umfConfigButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); umfConfigButtonText.rectTransform.offsetMin = Vector2.zero; umfConfigButtonText.rectTransform.offsetMax = Vector2.zero; umfConfigButtonText.alignment = TextAnchor.MiddleCenter; umfConfigButtonText.font = modMenuDescText.font; umfConfigButtonText.fontSize = 12; umfConfigButtonText.text = "Configure UMF"; } Button configReloadButton = new GameObject("Config Reload Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); configReloadButton.GetComponent <RectTransform>().SetParent(ModMenuCanvas.transform); configReloadButton.GetComponent <RectTransform>().anchorMin = new Vector2(0.875f, 0.4f); configReloadButton.GetComponent <RectTransform>().anchorMax = new Vector2(0.975f, 0.6f); configReloadButton.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); configReloadButton.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); configReloadButton.GetComponent <Image>().sprite = BoxSprite; configReloadButton.GetComponent <Image>().type = Image.Type.Sliced; configReloadButton.GetComponent <Image>().fillCenter = true; configReloadButton.targetGraphic = configReloadButton.GetComponent <Image>(); configReloadButton.onClick.AddListener(() => { foreach (GadgetInfo gadget in Gadgets.ListAllEnabledGadgetInfos()) { if (gadget.Attribute.AllowConfigReloading) { gadget.Gadget.ReloadConfig(); } } if (GadgetCore.UMFAPI != null) { foreach (string mod in GadgetCore.UMFAPI.GetModNames()) { GadgetCore.UMFAPI.SendCommand("cfgReload " + mod); } } GadgetModConfigs.ResetAllConfigMenus(); }); Text configReloadButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); configReloadButtonText.rectTransform.SetParent(configReloadButton.transform); configReloadButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); configReloadButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); configReloadButtonText.rectTransform.offsetMin = Vector2.zero; configReloadButtonText.rectTransform.offsetMax = Vector2.zero; configReloadButtonText.alignment = TextAnchor.MiddleCenter; configReloadButtonText.font = modMenuDescText.font; configReloadButtonText.fontSize = 12; configReloadButtonText.text = "Reload Configs"; GadgetModConfigs.ConfigMenus.Clear(); }
private static void BuildModMenu() { ModMenu = new GameObject("MODMENU"); ModMenu.SetActive(false); ModMenuBackButtonBeam = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("beamm").gameObject, ModMenu.transform); ModMenuBackButtonBeam.name = "beamm"; ModMenuBackButtonBeam.transform.localScale = new Vector3(30, 0, 1); ModMenuBackButtonBeam.transform.position = new Vector3(0, -13.5f, 1); ModMenuBackButtonHolder = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("BUTTONHOLDER").gameObject, ModMenu.transform); ModMenuBackButtonHolder.name = "BUTTONHOLDER"; ModMenuBackButtonHolder.transform.position = new Vector3(0, -13.5f, 0); ModMenuBackButtonHolder.GetComponent <Animation>().RemoveClip("bbbac2"); ModMenuBackButtonHolder.GetComponent <Animation>().AddClip(BuildModMenuButtonAnimClip(true), "bbbac2"); ModMenuBackButtonHolder.GetComponent <Animation>().clip = ModMenuBackButtonHolder.GetComponent <Animation>().GetClip("bbbac2"); ModMenuCanvas = new GameObject("Mod Menu Canvas", typeof(RectTransform), typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster), typeof(CanvasGroup)).GetComponent <Canvas>(); ModMenuCanvas.GetComponent <CanvasGroup>().alpha = 0; ModMenuCanvas.GetComponent <CanvasGroup>().interactable = false; ModMenuCanvas.GetComponent <CanvasGroup>().blocksRaycasts = false; ModMenuCanvas.GetComponent <RectTransform>().pivot = new Vector2(0.5f, 0.5f); ModMenuCanvas.renderMode = RenderMode.ScreenSpaceOverlay; ModMenuCanvas.pixelPerfect = true; CanvasScaler scaler = ModMenuCanvas.GetComponent <CanvasScaler>(); scaler.scaleFactor = 2; scaler.referencePixelsPerUnit = 100; ModConfigMenuText = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("txt0").gameObject, ModMenu.transform); ModConfigMenuText.name = "txt0"; ModConfigMenuText.transform.localPosition = new Vector3(0, 14, -1); Array.ForEach(ModConfigMenuText.GetComponentsInChildren <TextMesh>(), x => { x.text = "MOD CONFIG MENU"; x.anchor = TextAnchor.UpperCenter; }); GameObject restartRequiredText = UnityEngine.Object.Instantiate(ModConfigMenuText, ModMenu.transform); restartRequiredText.SetActive(false); restartRequiredText.name = "Restart Required Text"; restartRequiredText.transform.localPosition = new Vector3(0, -10.5f, -1); restartRequiredText.transform.localScale *= 0.75f; Array.ForEach(restartRequiredText.GetComponentsInChildren <TextMesh>(), x => { x.text = "Restart Required!"; x.anchor = TextAnchor.UpperCenter; }); ModMenuPanel = new GameObject("Panel", typeof(RectTransform)).GetComponent <RectTransform>(); ModMenuPanel.SetParent(ModMenuCanvas.transform); ModMenuPanel.anchorMin = new Vector2(0.15f, 0.15f); ModMenuPanel.anchorMax = new Vector2(0.85f, 0.85f); ModMenuPanel.offsetMin = Vector2.zero; ModMenuPanel.offsetMax = Vector2.zero; ModConfigMenus = new GameObject("Mod Config Menus", typeof(RectTransform)).GetComponent <RectTransform>(); ModConfigMenus.SetParent(ModMenuCanvas.transform); ModConfigMenus.anchorMin = new Vector2(0.15f, 0.15f); ModConfigMenus.anchorMax = new Vector2(0.85f, 0.85f); ModConfigMenus.offsetMin = Vector2.zero; ModConfigMenus.offsetMax = Vector2.zero; Image background = new GameObject("Background", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); background.transform.SetParent(ModMenuPanel); background.rectTransform.anchorMin = new Vector2(0f, 0f); background.rectTransform.anchorMax = new Vector2(01f, 1f); background.rectTransform.offsetMin = Vector2.zero; background.rectTransform.offsetMax = Vector2.zero; background.type = Image.Type.Sliced; background.fillCenter = true; Texture2D boxTex = GadgetCoreAPI.LoadTexture2D("boxsprite.png"); boxTex.filterMode = FilterMode.Point; Texture2D boxMaskTex = GadgetCoreAPI.LoadTexture2D("boxmask.png"); boxMaskTex.filterMode = FilterMode.Point; Texture2D barTex = GadgetCoreAPI.LoadTexture2D("barsprite.png"); barTex.filterMode = FilterMode.Point; BoxSprite = Sprite.Create(boxTex, new Rect(0, 0, boxTex.width, boxTex.height), new Vector2(0.5f, 0.5f), 100, 1, SpriteMeshType.Tight, new Vector4(15, 15, 15, 15)); BoxMask = Sprite.Create(boxMaskTex, new Rect(0, 0, boxMaskTex.width, boxMaskTex.height), new Vector2(0.5f, 0.5f), 100, 1, SpriteMeshType.Tight, new Vector4(15, 15, 15, 15)); BarSprite = Sprite.Create(barTex, new Rect(0, 0, barTex.width, barTex.height), new Vector2(0.5f, 0.5f), 100, 1, SpriteMeshType.Tight, new Vector4(1, 1, 1, 1)); background.sprite = BoxSprite; EventSystem eventSystem = new GameObject("EventSystem", typeof(EventSystem), typeof(StandaloneInputModule)).GetComponent <EventSystem>(); StandaloneInputModule inputModule = eventSystem.GetComponent <StandaloneInputModule>(); inputModule.horizontalAxis = "Horizontal1"; inputModule.verticalAxis = "Vertical1"; inputModule.submitButton = "Jump"; inputModule.cancelButton = "Cancel"; GadgetModConfigs.BuildConfigMenus(ModConfigMenus); ModMenuDescPanel = new GameObject("Mod Desc Panel", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(ModDescPanelController), typeof(ScrollRect)).GetComponent <ModDescPanelController>(); ModMenuDescPanel.GetComponent <RectTransform>().SetParent(ModMenuPanel); ModMenuDescPanel.GetComponent <RectTransform>().anchorMin = new Vector2(0.4f, 0.25f); ModMenuDescPanel.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); ModMenuDescPanel.GetComponent <RectTransform>().offsetMin = new Vector2(0, 5); ModMenuDescPanel.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuDescPanel.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.GetComponent <Image>().fillCenter = true; Mask modMenuDescPanelMask = new GameObject("Mask", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <Mask>(); modMenuDescPanelMask.GetComponent <RectTransform>().SetParent(ModMenuDescPanel.transform); modMenuDescPanelMask.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); modMenuDescPanelMask.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); modMenuDescPanelMask.GetComponent <RectTransform>().offsetMin = Vector2.zero; modMenuDescPanelMask.GetComponent <RectTransform>().offsetMax = Vector2.zero; modMenuDescPanelMask.GetComponent <Image>().sprite = BoxMask; modMenuDescPanelMask.GetComponent <Image>().type = Image.Type.Sliced; modMenuDescPanelMask.GetComponent <Image>().fillCenter = true; modMenuDescPanelMask.showMaskGraphic = false; RectTransform modMenuDescViewport = new GameObject("Viewport", typeof(RectTransform)).GetComponent <RectTransform>(); modMenuDescViewport.SetParent(modMenuDescPanelMask.transform); modMenuDescViewport.anchorMin = new Vector2(0f, 0f); modMenuDescViewport.anchorMax = new Vector2(1f, 1f); modMenuDescViewport.offsetMin = new Vector2(10, 10); modMenuDescViewport.offsetMax = new Vector2(-10, -10); Text modMenuDescText = new GameObject("Description", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text), typeof(ContentSizeFitter)).GetComponent <Text>(); modMenuDescText.rectTransform.SetParent(modMenuDescViewport); modMenuDescText.rectTransform.anchorMin = new Vector2(0f, 0f); modMenuDescText.rectTransform.anchorMax = new Vector2(1f, 1f); modMenuDescText.rectTransform.offsetMin = Vector2.zero; modMenuDescText.rectTransform.offsetMax = Vector2.zero; modMenuDescText.rectTransform.pivot = new Vector2(0.5f, 1f); modMenuDescText.font = ModConfigMenuText.GetComponent <TextMesh>().font; modMenuDescText.fontSize = 12; modMenuDescText.horizontalOverflow = HorizontalWrapMode.Wrap; modMenuDescText.GetComponent <ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize; ModMenuDescPanel.GetComponent <ScrollRect>().content = modMenuDescText.rectTransform; ModMenuDescPanel.GetComponent <ScrollRect>().horizontal = false; ModMenuDescPanel.GetComponent <ScrollRect>().scrollSensitivity = 5; ModMenuDescPanel.GetComponent <ScrollRect>().viewport = modMenuDescViewport; ModMenuDescPanel.descText = modMenuDescText; ModMenuDescPanel.restartRequiredText = restartRequiredText; Image modMenuButtonPanel = new GameObject("Button Panel", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); modMenuButtonPanel.GetComponent <RectTransform>().SetParent(ModMenuPanel); modMenuButtonPanel.GetComponent <RectTransform>().anchorMin = new Vector2(0.4f, 0f); modMenuButtonPanel.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 0.25f); modMenuButtonPanel.GetComponent <RectTransform>().offsetMin = new Vector2(0, 10); modMenuButtonPanel.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -5); modMenuButtonPanel.GetComponent <Image>().sprite = BoxSprite; modMenuButtonPanel.GetComponent <Image>().type = Image.Type.Sliced; modMenuButtonPanel.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.configButton = new GameObject("Config Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.configButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuDescPanel.configButton.GetComponent <RectTransform>().anchorMin = new Vector2(2f / 3f, 0f); ModMenuDescPanel.configButton.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); ModMenuDescPanel.configButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); ModMenuDescPanel.configButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuDescPanel.configButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.configButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.configButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.configButton.targetGraphic = ModMenuDescPanel.configButton.GetComponent <Image>(); ModMenuDescPanel.configButton.onClick.AddListener(ModMenuDescPanel.ConfigButton); Text configButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); configButtonText.rectTransform.SetParent(ModMenuDescPanel.configButton.transform); configButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); configButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); configButtonText.rectTransform.offsetMin = Vector2.zero; configButtonText.rectTransform.offsetMax = Vector2.zero; configButtonText.alignment = TextAnchor.MiddleCenter; configButtonText.font = modMenuDescText.font; configButtonText.fontSize = 12; configButtonText.text = "Configure"; ModMenuDescPanel.umfConfigButton = new GameObject("UMF Config Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().SetParent(ModMenuCanvas.transform); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().anchorMin = new Vector2(0.025f, 0.4f); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().anchorMax = new Vector2(0.125f, 0.6f); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); ModMenuDescPanel.umfConfigButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.umfConfigButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.umfConfigButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.umfConfigButton.targetGraphic = ModMenuDescPanel.umfConfigButton.GetComponent <Image>(); ModMenuDescPanel.umfConfigButton.onClick.AddListener(ModMenuDescPanel.UMFConfigButton); Text umfConfigButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); umfConfigButtonText.rectTransform.SetParent(ModMenuDescPanel.umfConfigButton.transform); umfConfigButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); umfConfigButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); umfConfigButtonText.rectTransform.offsetMin = Vector2.zero; umfConfigButtonText.rectTransform.offsetMax = Vector2.zero; umfConfigButtonText.alignment = TextAnchor.MiddleCenter; umfConfigButtonText.font = modMenuDescText.font; umfConfigButtonText.fontSize = 12; umfConfigButtonText.text = "Configure UMF"; Button configReloadButton = new GameObject("Config Reload Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); configReloadButton.GetComponent <RectTransform>().SetParent(ModMenuCanvas.transform); configReloadButton.GetComponent <RectTransform>().anchorMin = new Vector2(0.875f, 0.4f); configReloadButton.GetComponent <RectTransform>().anchorMax = new Vector2(0.975f, 0.6f); configReloadButton.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); configReloadButton.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); configReloadButton.GetComponent <Image>().sprite = BoxSprite; configReloadButton.GetComponent <Image>().type = Image.Type.Sliced; configReloadButton.GetComponent <Image>().fillCenter = true; configReloadButton.targetGraphic = configReloadButton.GetComponent <Image>(); configReloadButton.onClick.AddListener(() => { foreach (string mod in UMFData.ModNames) { UMFGUI.SendCommand("cfgReload " + mod); } GadgetModConfigs.ResetAllConfigMenus(); }); Text configReloadButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); configReloadButtonText.rectTransform.SetParent(configReloadButton.transform); configReloadButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); configReloadButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); configReloadButtonText.rectTransform.offsetMin = Vector2.zero; configReloadButtonText.rectTransform.offsetMax = Vector2.zero; configReloadButtonText.alignment = TextAnchor.MiddleCenter; configReloadButtonText.font = modMenuDescText.font; configReloadButtonText.fontSize = 12; configReloadButtonText.text = "Reload Configs"; ModMenuDescPanel.enableUMFButton = new GameObject("Enable UMF Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().anchorMin = new Vector2(1f / 3f, 0f); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().anchorMax = new Vector2(2f / 3f, 1f); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuDescPanel.enableUMFButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.enableUMFButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.enableUMFButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.enableUMFButton.targetGraphic = ModMenuDescPanel.enableUMFButton.GetComponent <Image>(); ModMenuDescPanel.enableUMFButton.onClick.AddListener(ModMenuDescPanel.EnableUMFButton); Text enableUMFButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); enableUMFButtonText.rectTransform.SetParent(ModMenuDescPanel.enableUMFButton.transform); enableUMFButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); enableUMFButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); enableUMFButtonText.rectTransform.offsetMin = Vector2.zero; enableUMFButtonText.rectTransform.offsetMax = Vector2.zero; enableUMFButtonText.alignment = TextAnchor.MiddleCenter; enableUMFButtonText.font = modMenuDescText.font; enableUMFButtonText.material = configButtonText.font.material; enableUMFButtonText.fontSize = 12; enableUMFButtonText.text = "Enable Mod"; ModMenuDescPanel.enableButton = new GameObject("Enable UMF Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().anchorMax = new Vector2(1f / 3f, 1f); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuDescPanel.enableButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.enableButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.enableButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.enableButton.targetGraphic = ModMenuDescPanel.enableButton.GetComponent <Image>(); ModMenuDescPanel.enableButton.onClick.AddListener(ModMenuDescPanel.EnableButton); Text enableButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); enableButtonText.rectTransform.SetParent(ModMenuDescPanel.enableButton.transform); enableButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); enableButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); enableButtonText.rectTransform.offsetMin = Vector2.zero; enableButtonText.rectTransform.offsetMax = Vector2.zero; enableButtonText.alignment = TextAnchor.MiddleCenter; enableButtonText.font = modMenuDescText.font; enableButtonText.fontSize = 12; enableButtonText.text = "Enable Gadget"; ModMenuDescPanel.unpackButton = new GameObject("Unpack Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().anchorMin = new Vector2(2f / 3f, 1f); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().anchorMax = new Vector2(1, 2f); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 20); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, 0); ModMenuDescPanel.unpackButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.unpackButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.unpackButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.unpackButton.targetGraphic = ModMenuDescPanel.unpackButton.GetComponent <Image>(); ModMenuDescPanel.unpackButton.onClick.AddListener(ModMenuDescPanel.UnpackButton); Text unpackButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); unpackButtonText.rectTransform.SetParent(ModMenuDescPanel.unpackButton.transform); unpackButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); unpackButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); unpackButtonText.rectTransform.offsetMin = Vector2.zero; unpackButtonText.rectTransform.offsetMax = Vector2.zero; unpackButtonText.alignment = TextAnchor.MiddleCenter; unpackButtonText.font = modMenuDescText.font; unpackButtonText.fontSize = 12; unpackButtonText.text = "Unpack Mod"; GadgetModInfo[] gadgetMods = GadgetMods.ListAllModInfos(); string[] allMods = gadgetMods.Select(x => x.Attribute.Name).Concat(GadgetCore.nonGadgetMods).Concat(GadgetCore.disabledMods).Concat(GadgetCore.incompatibleMods).Concat(GadgetCore.packedMods).ToArray(); int gadgetModCount = GadgetMods.CountMods(); int normalModCount = GadgetCore.nonGadgetMods.Count; int disabledModCount = GadgetCore.disabledMods.Count; int incompatibleModCount = GadgetCore.incompatibleMods.Count; ScrollRect modListScrollView = new GameObject("Scroll View", typeof(RectTransform), typeof(ScrollRect), typeof(CanvasRenderer), typeof(Image)).GetComponent <ScrollRect>(); modListScrollView.GetComponent <RectTransform>().SetParent(ModMenuPanel); modListScrollView.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); modListScrollView.GetComponent <RectTransform>().anchorMax = new Vector2(0.3f, 1f); modListScrollView.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); modListScrollView.GetComponent <RectTransform>().offsetMax = new Vector2(0, -10); modListScrollView.GetComponent <Image>().sprite = BoxSprite; modListScrollView.GetComponent <Image>().type = Image.Type.Sliced; modListScrollView.GetComponent <Image>().fillCenter = true; Mask modListScrollViewMask = new GameObject("Mask", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <Mask>(); modListScrollViewMask.GetComponent <RectTransform>().SetParent(modListScrollView.transform); modListScrollViewMask.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); modListScrollViewMask.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); modListScrollViewMask.GetComponent <RectTransform>().offsetMin = Vector2.zero; modListScrollViewMask.GetComponent <RectTransform>().offsetMax = Vector2.zero; modListScrollViewMask.GetComponent <Image>().sprite = BoxMask; modListScrollViewMask.GetComponent <Image>().type = Image.Type.Sliced; modListScrollViewMask.GetComponent <Image>().fillCenter = true; modListScrollViewMask.showMaskGraphic = false; RectTransform modListViewport = new GameObject("Viewport", typeof(RectTransform)).GetComponent <RectTransform>(); modListViewport.SetParent(modListScrollViewMask.transform); modListViewport.anchorMin = new Vector2(0f, 0f); modListViewport.anchorMax = new Vector2(1f, 1f); modListViewport.offsetMin = new Vector2(10, 10); modListViewport.offsetMax = new Vector2(-10, -10); RectTransform modList = new GameObject("ModList", typeof(RectTransform), typeof(ToggleGroup)).GetComponent <RectTransform>(); modList.SetParent(modListViewport); modList.anchorMin = new Vector2(0f, allMods.Length <= 6 ? 0f : (1f - (allMods.Length / 6f))); modList.anchorMax = new Vector2(1f, 1f); modList.offsetMin = Vector2.zero; modList.offsetMax = Vector2.zero; Scrollbar modListScrollBar = new GameObject("Scrollbar", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Scrollbar)).GetComponent <Scrollbar>(); modListScrollBar.GetComponent <RectTransform>().SetParent(modListScrollView.transform); modListScrollBar.GetComponent <RectTransform>().anchorMin = new Vector2(1f, 0f); modListScrollBar.GetComponent <RectTransform>().anchorMax = new Vector2(1.25f, 1f); modListScrollBar.GetComponent <RectTransform>().offsetMin = Vector2.zero; modListScrollBar.GetComponent <RectTransform>().offsetMax = Vector2.zero; modListScrollBar.GetComponent <Image>().sprite = BoxSprite; modListScrollBar.GetComponent <Image>().type = Image.Type.Sliced; modListScrollBar.GetComponent <Image>().fillCenter = true; RectTransform modListScrollBarHandle = new GameObject("Handle", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <RectTransform>(); modListScrollBarHandle.SetParent(modListScrollBar.transform); modListScrollBarHandle.anchorMin = new Vector2(0.05f, 0.05f); modListScrollBarHandle.anchorMax = new Vector2(0.95f, 0.95f); modListScrollBarHandle.offsetMin = Vector2.zero; modListScrollBarHandle.offsetMax = Vector2.zero; modListScrollBarHandle.GetComponent <Image>().sprite = BoxSprite; modListScrollBarHandle.GetComponent <Image>().type = Image.Type.Sliced; modListScrollBarHandle.GetComponent <Image>().fillCenter = true; modListScrollBar.targetGraphic = modListScrollBarHandle.GetComponent <Image>(); modListScrollBar.handleRect = modListScrollBarHandle; modListScrollBar.direction = Scrollbar.Direction.BottomToTop; if (allMods.Length <= 5) { modListScrollBar.interactable = false; } modListScrollView.content = modList; modListScrollView.horizontal = false; modListScrollView.scrollSensitivity = 5; modListScrollView.movementType = ScrollRect.MovementType.Clamped; modListScrollView.viewport = modListViewport; modListScrollView.verticalScrollbar = modListScrollBar; float entryHeight = allMods.Length <= 6 ? (1f / 6f) : (1f / allMods.Length); Toggle firstToggle = null; for (int i = 0; i < allMods.Length; i++) { RectTransform modEntry = new GameObject("Mod Entry: " + allMods[i], typeof(RectTransform), typeof(Toggle), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <RectTransform>(); modEntry.SetParent(modList); modEntry.anchorMin = new Vector2(0f, 1 - ((i + 1) * entryHeight)); modEntry.anchorMax = new Vector2(1f, 1 - (i * entryHeight)); modEntry.offsetMin = Vector2.zero; modEntry.offsetMax = Vector2.zero; Toggle modToggle = modEntry.GetComponent <Toggle>(); Image modSelected = new GameObject("Selected", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); modSelected.rectTransform.SetParent(modEntry); modSelected.rectTransform.anchorMin = new Vector2(0f, 0f); modSelected.rectTransform.anchorMax = new Vector2(1f, 1f); modSelected.rectTransform.offsetMin = Vector2.zero; modSelected.rectTransform.offsetMax = Vector2.zero; modSelected.sprite = BoxSprite; modSelected.type = Image.Type.Sliced; modSelected.color = i < gadgetModCount ? new Color(1f, 1f, 0.25f, 1f) : i >= gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? new Color(0.5f, 0.5f, 0.5f, 1f) : i >= gadgetModCount + normalModCount + disabledModCount ? new Color(1f, 0f, 0f, 1f) : i >= gadgetModCount + normalModCount ? new Color(0.25f, 0.25f, 0.25f, 1f) : new Color(1f, 1f, 1f, 1f); Text modLabel = new GameObject("Label", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); modLabel.rectTransform.SetParent(modEntry); modLabel.rectTransform.anchorMin = new Vector2(0f, 0f); modLabel.rectTransform.anchorMax = new Vector2(1f, 1f); modLabel.rectTransform.offsetMin = new Vector2(10, 10); modLabel.rectTransform.offsetMax = new Vector2(-10, -10); modLabel.font = ModConfigMenuText.GetComponent <TextMesh>().font; modLabel.fontSize = 12; modLabel.horizontalOverflow = HorizontalWrapMode.Overflow; modLabel.verticalOverflow = VerticalWrapMode.Overflow; modLabel.alignment = TextAnchor.MiddleLeft; modLabel.text = (i < gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? allMods[i] : Path.GetFileNameWithoutExtension(allMods[i])) + Environment.NewLine + (i < gadgetModCount ? ("Gadget Mod (" + GadgetMods.GetModInfo(allMods[i]).UMFName + ")") : (i < gadgetModCount + normalModCount ? "Non-Gadget Mod" : i < gadgetModCount + normalModCount + disabledModCount ? "Disabled" : i < gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? "Incompatible" : "Packed Mod")); if ((i < gadgetModCount && !gadgetMods[i].Mod.Enabled) || i >= gadgetModCount + GadgetCore.nonGadgetMods.Count) { modLabel.color = new Color(1f, 1f, 1f, 0.5f); } modToggle.GetComponent <Image>().sprite = BoxSprite; modToggle.GetComponent <Image>().type = Image.Type.Sliced; modToggle.GetComponent <Image>().color = i < gadgetModCount ? new Color(1f, 1f, 0.25f, 0.25f) : i >= gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? new Color(0.5f, 0.5f, 0.5f, 0.25f) : i >= gadgetModCount + normalModCount + disabledModCount ? new Color(1f, 0f, 0f, 0.25f) : i >= gadgetModCount + normalModCount ? new Color(0.25f, 0.25f, 0.25f, 0.25f) : new Color(1f, 1f, 1f, 0.25f); modToggle.transition = Selectable.Transition.None; modToggle.isOn = i == 0; modToggle.toggleTransition = Toggle.ToggleTransition.None; modToggle.graphic = modSelected; modToggle.group = modList.GetComponent <ToggleGroup>(); int toggleIndex = i; if (i == 0) { firstToggle = modToggle; } modToggle.onValueChanged.AddListener((toggled) => { if (toggled) { ModMenuDescPanel.UpdateInfo(modToggle, toggleIndex); } }); } if (allMods.Length > 0) { ModMenuDescPanel.UpdateInfo(firstToggle, 0); } }