コード例 #1
0
        /// <summary>
        /// Called during gadget initialization. All data registration should be done from this method.
        /// </summary>
        protected internal override void Initialize()
        {
            Texture2D crafterItemTex = GadgetCoreAPI.LoadTexture2D("Core Mod/Universal Crafter/item_tex");

            crafterItem = new ItemInfo(ItemType.GENERIC, "Crafter Block", "Used for crafting\nmodded items.", crafterItemTex).Register("Crafter Block");

            Texture2D  crafterTileTex = GadgetCoreAPI.LoadTexture2D("Core Mod/Universal Crafter/tile_tex");
            GameObject crafterProp    = UnityEngine.Object.Instantiate(GadgetCoreAPI.GetPlaceableNPCResource(2101));

            crafterProp.name = "Universal Crafter";
            crafterProp.transform.GetChild(0).GetComponent <MeshRenderer>().material = new Material(Shader.Find("Unlit/Transparent"))
            {
                mainTexture = crafterTileTex
            };

            GameObject animatedObject = crafterProp.transform.GetChild(1).gameObject;

            animatedObject.transform.localPosition = new Vector3(-0.3f, -0.5f, 0.001f);
            AnimationClip clip = new AnimationClip
            {
                name     = "itemCrafterTop",
                wrapMode = WrapMode.Loop,
                legacy   = true
            };

            clip.SetCurve("", typeof(Transform), "m_LocalPosition.x", new AnimationCurve(new Keyframe(0f, -0.3f, 0f, 0f)));
            clip.SetCurve("", typeof(Transform), "m_LocalPosition.y", new AnimationCurve(new Keyframe(0f, -0.625f, 0f, 0f), new Keyframe(1f, 0.5f, 0f, 0f), new Keyframe(1.25f, -0.625f, 0f, 0f), new Keyframe(1.75f, -0.625f, 0f, 0f)));
            clip.SetCurve("", typeof(Transform), "m_LocalPosition.z", new AnimationCurve(new Keyframe(0f, 0.001f, 0f, 0f)));
            animatedObject.GetComponent <Animation>().RemoveClip("itemForgeTop");
            animatedObject.GetComponent <Animation>().AddClip(clip, "itemCrafterTop");
            animatedObject.GetComponent <Animation>().clip = clip;

            crafterTile = new TileInfo(TileType.INTERACTIVE, crafterTileTex, crafterProp, crafterItem).Register("Crafter Block");

            MenuRegistry.Singleton["Crafter Menu"] = new CraftMenuInfo("Universal Crafter", "Combines required items for custom recipes.",
                                                                       GadgetCoreAPI.LoadTexture2D("Core Mod/Universal Crafter/menu_tex"), GadgetCoreAPI.LoadTexture2D("Core Mod/Universal Crafter/bar_tex"),
                                                                       GadgetCoreAPI.LoadTexture2D("Core Mod/Universal Crafter/button0_tex"), GadgetCoreAPI.LoadTexture2D("Core Mod/Universal Crafter/button1_tex"), GadgetCoreAPI.LoadTexture2D("Core Mod/Universal Crafter/button2_tex"),
                                                                       GadgetCoreAPI.LoadAudioClip("Core Mod/Universal Crafter/craft_au"), null, crafterTile);

            GadgetNetwork.OnMatrixReady += onMatrixReadyHandler = (b) =>
            {
                if (MenuRegistry.Singleton["Gadget Core:Crafter Menu"] is CraftMenuInfo craftMenu && craftMenu.CraftPerformers.Count > 0 &&
                    b && SceneManager.GetActiveScene().buildIndex == 1 && Network.isServer)
                {
                    GadgetCoreAPI.CreateMarketStand(crafterItem, new Vector2(-138f, -7.49f), 10);
                }
            };
        }
コード例 #2
0
        internal static void InjectIngame()
        {
            foreach (MenuInfo menu in MenuRegistry.Singleton)
            {
                if (menu.MenuPrefab != null)
                {
                    menu.MenuObj = menu.MenuPrefab;
                    menu.MenuObj.transform.SetParent(InstanceTracker.MainCamera.transform);
                    menu.MenuObj.SetActive(false);
                }
            }

            BuildStand = GameObject.Find("Ship").transform.Find("SHIPPLACES").Find("buildStand").gameObject;

            if (MenuRegistry.Singleton["Gadget Core:Crafter Menu"] is CraftMenuInfo craftMenu && craftMenu.CraftPerformers.Count > 0)
            {
                GadgetCoreAPI.CreateMarketStand(ItemRegistry.Singleton["Gadget Core:Crafter Block"], new Vector2(-138f, -7.49f), 10);
            }

            PlanetRegistry.PlanetSelectorPage = 1;
            int totalPages = PlanetRegistry.PlanetSelectorPages;

            if (totalPages > 1)
            {
                LeftArrow.mainTexture   = GadgetCoreAPI.LoadTexture2D("left_arrow.png");
                RightArrow.mainTexture  = GadgetCoreAPI.LoadTexture2D("right_arrow.png");
                LeftArrow2.mainTexture  = GadgetCoreAPI.LoadTexture2D("left_arrow2.png");
                RightArrow2.mainTexture = GadgetCoreAPI.LoadTexture2D("right_arrow2.png");

                Transform         bPlanetPageBack = UnityEngine.Object.Instantiate(InstanceTracker.GameScript.menuPlanets.transform.Find("bChallenge")).GetComponent <Transform>();
                List <GameObject> children        = new List <GameObject>();
                foreach (Transform child in bPlanetPageBack)
                {
                    children.Add(child.gameObject);
                }
                foreach (GameObject child in children)
                {
                    UnityEngine.Object.DestroyImmediate(child);
                }
                bPlanetPageBack.GetComponent <BoxCollider>().center = new Vector3(0f, 0f, 0f);
                bPlanetPageBack.GetComponent <BoxCollider>().size   = new Vector3(0.1625f, 0.1625f, 0f);
                bPlanetPageBack.gameObject.tag = "Untagged";
                bPlanetPageBack.name           = "bPlanetPageBack";
                bPlanetPageBack.SetParent(InstanceTracker.GameScript.menuPlanets.transform, false);
                bPlanetPageBack.localPosition = new Vector3(0.015f, -0.07f, 0.25f);
                bPlanetPageBack.GetComponent <MeshRenderer>().material   = LeftArrow;
                bPlanetPageBack.GetComponent <ButtonMenu>().button       = LeftArrow;
                bPlanetPageBack.GetComponent <ButtonMenu>().buttonSelect = LeftArrow2;
                Transform bPlanetPageForward = UnityEngine.Object.Instantiate(bPlanetPageBack.gameObject).GetComponent <Transform>();
                bPlanetPageForward.name = "bPlanetPageForward";
                bPlanetPageForward.SetParent(InstanceTracker.GameScript.menuPlanets.transform, false);
                bPlanetPageForward.localPosition = new Vector3(0.34375f, -0.07f, 0.25f);
                bPlanetPageForward.GetComponent <MeshRenderer>().material   = RightArrow;
                bPlanetPageForward.GetComponent <ButtonMenu>().button       = RightArrow;
                bPlanetPageForward.GetComponent <ButtonMenu>().buttonSelect = RightArrow2;

                PlanetRegistry.planetPageText = UnityEngine.Object.Instantiate(InstanceTracker.GameScript.menuPlanets.transform.Find("txtPortals")).GetComponent <TextMesh>();
                PlanetRegistry.planetPageText.transform.SetParent(InstanceTracker.GameScript.menuPlanets.transform, false);
                PlanetRegistry.planetPageText.transform.localPosition = new Vector3(0.179375f, 0.039075f, 0.5f);
                foreach (TextMesh text in PlanetRegistry.planetPageText.GetComponentsInChildren <TextMesh>())
                {
                    text.text = "Page 1/" + totalPages;
                }

                Texture2D emptyTex = new Texture2D(12, 12, TextureFormat.RGBA32, false)
                {
                    filterMode = FilterMode.Point
                };
                emptyTex.SetPixels32(Enumerable.Repeat(new Color32(30, 30, 30, 255), emptyTex.width * emptyTex.height).ToArray());
                emptyTex.Apply();
                Material emptyIcon = new Material(Shader.Find("Unlit/Transparent"))
                {
                    mainTexture = emptyTex
                };

                PlanetRegistry.selectorPlanets   = PlanetRegistry.Singleton.ToArray();
                PlanetRegistry.planetButtonIcons = new GameObject[totalPages - 1][];
                for (int i = 0; i < 14; i++)
                {
                    MeshFilter planetButton = InstanceTracker.GameScript.menuPlanets.transform.Find(i.ToString()).GetComponent <MeshFilter>();
                    for (int p = 2; p <= totalPages; p++)
                    {
                        if (i == 0)
                        {
                            PlanetRegistry.planetButtonIcons[p - 2] = new GameObject[14];
                        }
                        int planetIndex = (p - 2) * 14 + i;
                        PlanetRegistry.planetButtonIcons[p - 2][i] = new GameObject("Page " + p + " Icon", typeof(MeshFilter), typeof(MeshRenderer));
                        PlanetRegistry.planetButtonIcons[p - 2][i].SetActive(false);
                        PlanetRegistry.planetButtonIcons[p - 2][i].transform.SetParent(planetButton.transform, false);
                        PlanetRegistry.planetButtonIcons[p - 2][i].GetComponent <MeshFilter>().mesh = planetButton.mesh;
                        Material planetMat;
                        if (planetIndex < PlanetRegistry.selectorPlanets.Length && (planetMat = (Material)Resources.Load("mat/planetIcon" + PlanetRegistry.selectorPlanets[planetIndex].ID)) != null)
                        {
                            PlanetRegistry.planetButtonIcons[p - 2][i].GetComponent <MeshRenderer>().material = planetMat;
                            PlanetRegistry.planetButtonIcons[p - 2][i].transform.localScale *= 0.625f;
                        }
                        else
                        {
                            PlanetRegistry.planetButtonIcons[p - 2][i].GetComponent <MeshRenderer>().material = emptyIcon;
                        }
                    }
                }

                Transform buggedPlanetButton = InstanceTracker.GameScript.menuPlanets.transform.Find("14"); // Fixes problem with The Cathedral button.
                buggedPlanetButton.position = new Vector3(InstanceTracker.GameScript.menuPlanets.transform.Find("0").position.x, buggedPlanetButton.position.y, buggedPlanetButton.position.z);
            }
        }