コード例 #1
0
 void Awake()
 {
     if (_instanse)
     {
         DestroyImmediate(gameObject);
         return;
     }
     _instanse = this;
     DontDestroyOnLoad(gameObject);
     if (Application.loadedLevel == 0)
     {
         _gameState = G_MANAGER_STATE.START_MENU;
     }
     else if (Application.loadedLevel == 1)
     {
         _gameState = G_MANAGER_STATE.PLAY;
     }
 }
コード例 #2
0
 public void SetDifficulty(GAME_DIFFICULTY difficulty)
 {
     this._difficulty = difficulty;
     _gameState       = G_MANAGER_STATE.PLAY;
 }