public MapInfo() { vertwallshade = 16; horizwallshade = -16; fogdensity = 255; outsidefogdensity = 255; lightmode = GZDoomLightMode.UNDEFINED; }
public MapInfo() { vertwallshade = 16; horizwallshade = -16; fogdensity = 255; outsidefogdensity = 255; lightmode = GZDoomLightMode.UNDEFINED; pixelratio = DataManager.DOOM_PIXEL_RATIO; }