コード例 #1
0
        protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
        {
            DrawInternalBackground(e, true);

            Image image = null;

            if (!string.IsNullOrEmpty(m_ImageName))
            {
                image = (Bitmap)GUIUtilities.RM.GetObject(m_ImageName);
            }
            else if (m_eVerb != Codes.None)
            {
                image = GUIUtilities.VariableSizeImage("Verb", "_" + m_eVerb, this.Width - EXCESSSIZE);
            }
            if (m_Image != null)
            {
                image = m_Image;
            }

            if (image != null)
            {
                DrawStandardImage(e.Graphics, image);
                if (image != m_Image)
                {
                    image.Dispose();
                }
            }

            DrawHighlightAndKey(e);
        }
コード例 #2
0
ファイル: SVG.cs プロジェクト: stuart2w/SAW
        public override void DrawImage(string resourceName, int preferredSize, RectangleF destination, RectangleF sourceRect, System.Drawing.Imaging.ImageAttributes attributes = null)
        {
            Image  image = GUIUtilities.VariableSizeImage(resourceName, "", preferredSize);
            string ID    = PrepareImage((Bitmap)image, resourceName.GetHashCode(), sourceRect);

            SimpleImage(ID, sourceRect.Size, destination);
        }
コード例 #3
0
ファイル: SharedImage.cs プロジェクト: stuart2w/SAW
 public Image GetNetImage(int sizeIfResource = 32)
 {
     // once the image is created it is not disposed at the moment.  If it is being drawn on-screen it will be needed repeatedly
     if (!string.IsNullOrEmpty(m_ResourceName))
     {
         return(GUIUtilities.VariableSizeImage(m_ResourceName, "", sizeIfResource));                // RM.GetObject(m_strResourceName)
     }
     return(m_Image.GetNetImage());
 }
コード例 #4
0
        public Bitmap CreateSampleImage(int size = 32)
        {
            string resourceID = GetSampleImageResourceID(size);

            if (!string.IsNullOrEmpty(resourceID))
            {
                return((Bitmap)GUIUtilities.VariableSizeImage(resourceID, "", size));                // RM.GetObject(strResourceID)
            }
            return(CreateSampleImage2(size));
        }
コード例 #5
0
ファイル: NetCanvas.cs プロジェクト: stuart2w/SAW
        public override void DrawImage(string resourceName, int preferredSize, PointF[] destinationPoints, RectangleF sourceRect, ImageAttributes attributes = null)
        {
            Image image = GUIUtilities.VariableSizeImage(resourceName, "", preferredSize);

            if (image == null)
            {
                image = GUIUtilities.VariableSizeImage("GreyQuestion", "", preferredSize);
                Globals.Root.Log.WriteLine("Cannot find resource image: " + resourceName);
            }
            gr.DrawImage(image, destinationPoints, sourceRect, GraphicsUnit.Pixel, attributes);
        }
コード例 #6
0
        private Bitmap m_bmpMore = null;         // the image to use for the more button; created as the colour changes; not displayed if nothing

        private void ColourPanel_Paint(object sender, PaintEventArgs e)
        {
            if (this.DesignMode && m_Colours.Count == 0)
            {
                SetStandard18Colours();
            }

            //ButtonPanel.BlendPanelBackground(Me, e.Graphics, m_eBlend)

            if (m_BackgroundHatching)
            {
                using (HatchBrush br = new HatchBrush(HatchStyle.LargeGrid, Color.LightGray, BackColor))
                {
                    int Y = m_Colours.Count / m_Columns * m_SizeAndSpacing + m_Spacing;
                    e.Graphics.FillRectangle(br, new Rectangle(0, 0, m_Columns * m_SizeAndSpacing + m_Spacing, Y));
                }
            }

            // draw the selection borders first...
            if (m_OldSelection >= 0 && m_SelectionBalance < 100)
            {
                PaintSelectionBorder(e.Graphics, m_OldSelection, 100 - m_SelectionBalance);
            }
            if (SelectionIndex >= 0 && m_SelectionBalance > 0)
            {
                PaintSelectionBorder(e.Graphics, SelectionIndex, m_SelectionBalance);
            }

            Pen       border = new Pen(Color.DarkGray);
            Rectangle colour;

            for (int index = 0; index <= m_Colours.Count - 1; index++)
            {
                colour = ColourRectangle(index);
                if (m_Colours[index].IsEmpty)
                {
                    // leave it at the background colour of the control, and we add a red x in the middle...
                    Image image = m_BlackWhite ? Resources.AM.BlackWhiteText : GUIUtilities.VariableSizeImage("Transparent", "", colour.Width);                     // My.Resources.AM.RedCross)
                    if (image != null && m_Applicable)
                    {
                        e.Graphics.DrawImage(image, colour);
                        image.Dispose();
                    }
                }
                else
                {
                    // if not applicable, colour is drawn but at low alpha
                    using (SolidBrush br = new SolidBrush(Color.FromArgb(m_Colours[index].A / (m_Applicable ? 1 : INAPPLICABLEALPHADIVISION), m_Colours[index])))
                    {
                        e.Graphics.FillRectangle(br, colour);
                    }
                    e.Graphics.DrawRectangle(border, colour);
                }
            }

            if (DisplayAdvanced)             // must use the public property, not the private variable to check the configuration
            {
                // The vertical dividing line
                e.Graphics.DrawLine(border, m_Columns * m_SizeAndSpacing + m_Spacing, 2, m_Columns * m_SizeAndSpacing + m_Spacing, Height - 2);
                // the special buttons...
                if (m_bmpMore != null)
                {
                    colour = ColourRectangle(MOREBUTTON);
                    e.Graphics.DrawImage(m_bmpMore, colour, m_Applicable ? null : GUIUtilities.DrawImage40Percent);
                }
                if (AllowTransparent)
                {
                    colour = ColourRectangle(TRANSPARENTBUTTON);
                    // this only starts from alpha=200, because even that looks pretty solid.  Starting at solid tends to make the whole button look too solid
                    // uses max alpha = 50 when not applicable
                    using (LinearGradientBrush transparent = new LinearGradientBrush(colour, Color.FromArgb(m_Applicable ? 200 : 50, m_Current), Color.FromArgb(0, m_Current), LinearGradientMode.ForwardDiagonal))
                    {
                        e.Graphics.FillRectangle(transparent, colour);
                    }

                    e.Graphics.DrawRectangle(border, colour);
                }
            }
            border.Dispose();
        }
コード例 #7
0
        int m_SelectionDisplayPercentage;         // unlike RoundButton this really is a percentage

        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);
            ButtonPanel.BlendPanelBackground(this, e.Graphics, m_Blend);
            Rectangle border = new Rectangle(INSET, INSET, Width - INSET * 2, Height - INSET * 2);

            if (Enabled)
            {
                if (m_SelectionDisplayPercentage == 0 && !m_Hover && !Focused)
                {
                    using (SolidBrush br = new SolidBrush(Color.FromKnownColor(KnownColor.Control)))
                    {
                        e.Graphics.FillRectangle(br, border);
                    }
                }
                else
                {
                    // both hover and selection use a gradient brush
                    Color light;
                    Color dark;
                    if (m_Hover || Focused)                     // choose the colour without any selection percentage, and then mix in the selection percentage
                    {
                        light = Color.White;
                        dark  = Color.FromArgb(210, 230, 255);
                    }
                    else
                    {
                        light = Color.White;
                        dark  = Color.FromKnownColor(KnownColor.Control);
                    }
                    if (m_SelectionDisplayPercentage > 0)
                    {
                        light = Color.FromArgb(255, 237, 217).MixWith(light, m_SelectionDisplayPercentage);
                        dark  = Color.FromArgb(246, 195, 92).MixWith(dark, m_SelectionDisplayPercentage);
                    }
                    // the gradient brush it doesn't reach right to the edges, so we need to fill the rectangle with the background colour first
                    using (SolidBrush br = new SolidBrush(dark))
                    {
                        e.Graphics.FillRectangle(br, border);
                    }

                    using (Brush br = CreateGradientBrush(Width - INSET * 2, light, dark))
                    {
                        e.Graphics.FillRectangle(br, border);
                    }
                }
            }
            using (Pen pnBorder = new Pen(Color.FromKnownColor(KnownColor.ControlDark)))
            {
                e.Graphics.DrawRectangle(pnBorder, border);
            }

            if (Focused)
            {
                border.Inflate(2, 2);
                e.Graphics.DrawRectangle(GUIUtilities.FocusPen, border);
                border.Inflate(-2, -2);
            }

            Image image;

            if (m_SelectionDisplayPercentage == 100)
            {
                if (m_LargeImage == null && !string.IsNullOrEmpty(m_VariableImage) && !this.DesignMode)
                {
                    m_LargeImage = GUIUtilities.VariableSizeImage(m_VariableImage, "", this.Width - 8);
                }
                image = m_LargeImage ?? m_Image;                 // no point creating m_Image using variablesize - if large failed then so would small.  Condition only useful for when no variablesize name is given
            }
            else
            {
                if (m_Image == null && !string.IsNullOrEmpty(m_VariableImage) && !this.DesignMode)
                {
                    m_Image = GUIUtilities.VariableSizeImage(m_VariableImage, "", this.Width - 24);
                }
                image = m_Image ?? m_LargeImage;
            }

            if (image != null)
            {
                border.Inflate(-2, -2);                 // this is now where the image goes when not selected
                if (m_SelectionDisplayPercentage == 100)
                {
                    border = new Rectangle(0, 0, Width - 1, Height - 1);
                }
                else if (m_SelectionDisplayPercentage > 0)
                {
                    // interpolate the size
                    float inversePercentage = (100 - m_SelectionDisplayPercentage) / 100f;                     // it is mostly this we need in the line below, and this makes it more readable
                    border = new RectangleF(border.X * inversePercentage, border.Y * inversePercentage, border.Width * inversePercentage + Width * m_SelectionDisplayPercentage / 100f, border.Height * inversePercentage + Height * m_SelectionDisplayPercentage / 100f).ToRectangle();
                }
                if (Enabled)
                {
                    e.Graphics.DrawImage(image, border, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel);
                }
                else
                {
                    e.Graphics.DrawImage(image, border, GUIUtilities.DrawImageDisableNearGrey);
                }
            }
            //if (!string.IsNullOrEmpty(ShortcutDisplay) && !Checked && Enabled && !this.DesignMode)
            //{
            //	if (!Utilities.Low_Graphics_Safe())
            //		e.Graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
            //	SizeF textSize = e.Graphics.MeasureString(ShortcutDisplay, GUIUtilities.ShortcutFont, 1000, GUIUtilities.ShortcutFormat);
            //	Rectangle shortcut = new Rectangle(0, 0, Width - 1, (int)textSize.Height);
            //	using (SolidBrush br2 = new SolidBrush(Color.FromArgb(180, Color.White)))
            //	{
            //		e.Graphics.FillRectangle(br2, shortcut);
            //	}
            //	e.Graphics.DrawString(ShortcutDisplay, GUIUtilities.ShortcutFont, Brushes.Green, shortcut, GUIUtilities.ShortcutFormat);
            //}
        }