コード例 #1
0
        private void PlusMinusFloat(ref float f, float amount, bool multByTime)
        {
            string s = f.ToString("F3");

            s = GUIUnstrip.TextField(s, new GUILayoutOption[] { GUILayout.Width(60) });
            if (float.TryParse(s, out float f2))
            {
                f = f2;
            }
            if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
            {
                f -= multByTime ? amount * Time.deltaTime : amount;
            }
            if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
            {
                f += multByTime ? amount * Time.deltaTime : amount;
            }
        }
コード例 #2
0
        public static Rect ResizeWindow(Rect _rect, int ID)
        {
#if CPP
            if (!RESIZE_FAILED)
            {
                var origRect = _rect;

                try
                {
                    GUIUnstrip.BeginHorizontal(GUIContent.none, GUI.skin.box, null);

                    GUI.skin.label.alignment = TextAnchor.MiddleCenter;
#if ML
                    GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
#else
                    GUILayout.Button("<-- Drag to resize -->", new GUILayoutOption[] { GUILayout.Height(15) });
#endif

                    var r = GUIUnstrip.GetLastRect();

                    var mousePos = InputManager.MousePosition;

                    try
                    {
                        var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
                        if (r.Contains(mouse) && InputManager.GetMouseButtonDown(0))
                        {
                            isResizing      = true;
                            m_currentWindow = ID;
                            m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
                        }
                        else if (!InputManager.GetMouseButton(0))
                        {
                            isResizing = false;
                        }

                        if (isResizing && ID == m_currentWindow)
                        {
                            _rect.width  = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
                            _rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
                            _rect.xMax   = Mathf.Min(Screen.width, _rect.xMax);  // modifying xMax affects width, not x
                            _rect.yMax   = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
                        }
                    }
                    catch
                    {
                        // throw safe Managed exception
                        throw new Exception("");
                    }

                    GUILayout.EndHorizontal();
                }
                catch (Exception e) when(e.Message.StartsWith("System.ArgumentException"))
                {
                    // suppress
                    return(origRect);
                }
                catch (Exception e)
                {
                    RESIZE_FAILED = true;
                    ExplorerCore.Log("Exception on GuiResize: " + e.GetType() + ", " + e.Message);
                    //ExplorerCore.Log(e.StackTrace);
                    return(origRect);
                }

                GUI.skin.label.alignment = TextAnchor.UpperLeft;
            }
            else
            {
                GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);

                GUILayout.Label("Resize window:", new GUILayoutOption[] { GUILayout.Width(100) });

                GUI.skin.label.alignment = TextAnchor.MiddleRight;
                GUILayout.Label("<color=cyan>Width:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
                if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
                {
                    _rect.width -= 5f;
                }
                if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
                {
                    _rect.width += 5f;
                }
                GUILayout.Label("<color=cyan>Height:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
                if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
                {
                    _rect.height -= 5f;
                }
                if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
                {
                    _rect.height += 5f;
                }

                GUILayout.EndHorizontal();
                GUI.skin.label.alignment = TextAnchor.UpperLeft;
            }
#else      // mono
            GUIUnstrip.BeginHorizontal(GUIContent.none, GUI.skin.box, null);

            GUI.skin.label.alignment = TextAnchor.MiddleCenter;
            GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });

            //var r = GUILayoutUtility.GetLastRect();
            var r = GUILayoutUtility.GetLastRect();

            var mousePos = InputManager.MousePosition;

            var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
            if (r.Contains(mouse) && InputManager.GetMouseButtonDown(0))
            {
                isResizing      = true;
                m_currentWindow = ID;
                m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
            }
            else if (!InputManager.GetMouseButton(0))
            {
                isResizing = false;
            }

            if (isResizing && ID == m_currentWindow)
            {
                _rect.width  = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
                _rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
                _rect.xMax   = Mathf.Min(Screen.width, _rect.xMax);  // modifying xMax affects width, not x
                _rect.yMax   = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
            }

            GUILayout.EndHorizontal();
#endif
            GUI.skin.label.alignment = TextAnchor.MiddleLeft;

            return(_rect);
        }