private void CreateObjects() { this.mWinBg = base.transform.Find("winBG"); this.mWinBgSp = this.mWinBg.GetComponent<UISprite>(); this.mGUITrialRewardItemTable = this.mWinBg.Find("contentsPanel/contents").gameObject.AddComponent<GUITrialRewardItemTable>(); this.mGUITrialRewardItemTable.maxPerLine = 20; this.mGUITrialRewardItemTable.arrangement = UICustomGrid.Arrangement.Horizontal; this.mGUITrialRewardItemTable.cellWidth = 84f; this.mGUITrialRewardItemTable.cellHeight = 84f; this.mGUITrialRewardItemTable.gapWidth = 2f; this.mGUITrialRewardItemTable.gapHeight = 0f; this.mWinBg.localScale = Vector3.zero; this.mWinBgSp.color = new Color(this.mWinBgSp.color.r, this.mWinBgSp.color.g, this.mWinBgSp.color.b, 0f); }
private void CreateObjects() { Transform transform = base.transform.Find("winBG"); this.mStateTip = transform.Find("txt0").GetComponent<UILabel>(); Transform transform2 = transform.Find("bg"); this.mExpNum = transform2.Find("expBg/num").GetComponent<UILabel>(); this.mMoneyNum = transform2.Find("moneyBg/num").GetComponent<UILabel>(); this.mGUITrialRewardItemTable = transform2.Find("contentsPanel/contents").gameObject.AddComponent<GUITrialRewardItemTable>(); this.mGUITrialRewardItemTable.maxPerLine = 20; this.mGUITrialRewardItemTable.arrangement = UICustomGrid.Arrangement.Horizontal; this.mGUITrialRewardItemTable.cellWidth = 84f; this.mGUITrialRewardItemTable.cellHeight = 84f; this.mGUITrialRewardItemTable.gapWidth = 2f; this.mGUITrialRewardItemTable.gapHeight = 0f; GameObject gameObject = transform.Find("sureBtn").gameObject; UIEventListener expr_EA = UIEventListener.Get(gameObject); expr_EA.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_EA.onClick, new UIEventListener.VoidDelegate(this.OnSureBtnClick)); }
private void CreateObjects() { Transform transform = base.transform.Find("UIMiddle"); this.mTitle = transform.Find("battleOver").gameObject; this.mTitle.transform.localScale = Vector3.zero; this.mMaxRecord = transform.Find("maxRecord").gameObject; this.mMaxRecord.transform.localScale = Vector3.zero; this.mMaxRecordEffect = this.mMaxRecord.transform.Find("ui21").gameObject; Tools.SetParticleRenderQueue2(this.mMaxRecordEffect, 5500); NGUITools.SetActive(this.mMaxRecordEffect, false); this.mMidBg = transform.Find("middleInfo").gameObject; this.mMidBg.transform.localScale = Vector3.zero; Transform transform2 = this.mMidBg.transform; this.mMaxRecordLb = transform2.Find("txt0/num").GetComponent<UILabel>(); this.mMaxRecordLb.text = "0"; this.mMaxRecordNum = 0; this.mTongGuanWaveLb = transform2.Find("txt1/num").GetComponent<UILabel>(); this.mTongGuanWaveLb.text = "0"; this.mWaveNum = 0; this.mMoJingLb = transform2.Find("txt2/num").GetComponent<UILabel>(); this.mMoJingLb.text = "0"; this.mMoJingNum = 0; this.mMoneyLb = transform2.Find("txt3/num").GetComponent<UILabel>(); this.mMoneyLb.text = "0"; this.mMoneyNum = 0; this.mGUITrialRewardItemTable = transform2.Find("contentsPanel/contents").gameObject.AddComponent<GUITrialRewardItemTable>(); this.mGUITrialRewardItemTable.maxPerLine = 20; this.mGUITrialRewardItemTable.arrangement = UICustomGrid.Arrangement.Horizontal; this.mGUITrialRewardItemTable.cellWidth = 84f; this.mGUITrialRewardItemTable.cellHeight = 84f; this.mGUITrialRewardItemTable.gapWidth = 2f; this.mGUITrialRewardItemTable.gapHeight = 0f; this.mGUITrialRewardItemTable.transform.localScale = Vector3.zero; this.mSureBtn = transform.Find("sureBtn").gameObject; UIEventListener expr_238 = UIEventListener.Get(this.mSureBtn); expr_238.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_238.onClick, new UIEventListener.VoidDelegate(this.OnSureBtnClick)); this.mSureBtn.transform.localScale = Vector3.zero; }