private void SendEvent(EventType eventType) { m_GUIState.eventType = EventType.Layout; m_GUIState.BeginEventPass(); m_GUISystem.OnGUI(); m_GUIState.eventType = eventType; m_GUIState.BeginEventPass(); m_GUISystem.OnGUI(); }
public void OnGUI() { m_GUISystem.OnGUI(); }