protected override void Init() { base.Init(); goodsMultList = transform.FindComponent <GUISingleMultList>("RankListScrollView/GoodsMultList"); //goodMyIconWgt = transform.FindComponent<UIWidget>("GoodMyIconWgt"); backBtn.onClick = OnBackBtnOnClick; ////查找三个英雄头像sp //for (int g = 0; g < myHeroIconss.Length;g++ ) //{ // myHeroIconss[g] = transform.Find("GoodMyIconWgt/Icon" + (g + 1)).GetComponent<UISprite>(); // lvLabss[g] = transform.Find("GoodMyIconWgt/Icon" + (g + 1) + "/LevelLab").GetComponent<UILabel>(); // iconframe[g] = transform.Find("GoodMyIconWgt/Icon" + (g + 1) + "/IconFrame").GetComponent<UISprite>(); //} /////查找三个英雄的星星 //for (int i = 0; i < stars1.Length; i++) //{ // stars1[i] = transform.Find("GoodMyIconWgt/Icon1/Stars/Star" + (i + 1)).GetComponent<UISprite>(); // stars2[i] = transform.Find("GoodMyIconWgt/Icon2/Stars/Star" + (i + 1)).GetComponent<UISprite>(); // stars3[i] = transform.Find("GoodMyIconWgt/Icon3/Stars/Star" + (i + 1)).GetComponent<UISprite>(); //} checkBoxs.onClick = OnCheckBoxClick; lastBtn.onClick = OnLastClick; nextBtn.onClick = OnNextClick; // checkBoxs.DefauleIndex = isRankss; }
protected override void Init() { memberScrollView = transform.Find("MemberScrollView"); memberMultList = transform.Find("MemberScrollView/MemberMultList").GetComponent <GUISingleMultList>(); societyLogScrollView = transform.Find("SocietyLogScrollView"); societyLogMultList = transform.Find("SocietyLogScrollView/SocietyLogMultList").GetComponent <GUISingleMultList>(); applyforScrollView = transform.Find("ApplyforScrollView"); applyforMultList = transform.Find("ApplyforScrollView/ApplyforMultList").GetComponent <GUISingleMultList>(); titleTransfrom = transform.Find("Title"); sendSocietyMailPanel = transform.Find("UISendSocietyMailPanel"); editSocietyInfoPanel = transform.Find("EditSocietyInfoPanel"); notApplyfor = transform.Find("NotApplyfor"); societyInfoTrans = transform.Find("SocietyInfo"); societyIcon = transform.Find("SocietyInfo/SocietyIcon").GetComponent <UISprite>(); societyName = transform.Find("SocietyInfo/SocietyName").GetComponent <UILabel>(); societyID = transform.Find("SocietyInfo/SocietyID").GetComponent <UILabel>(); presidentName = transform.Find("SocietyInfo/PresidentName").GetComponent <UILabel>(); societyLevel = transform.Find("SocietyInfo/SocietyLevel").GetComponent <UILabel>(); allContributionValue = transform.Find("SocietyInfo/AllContributionValue").GetComponent <UILabel>(); societyManifesto = transform.Find("SocietyInfo/SocietyManifesto").GetComponent <UILabel>(); editManifestoBtn = transform.Find("SocietyInfo/EditManifestoBtn").GetComponent <GUISingleButton>(); recruitBtn = transform.Find("SocietyInfo/RecruitBtn").GetComponent <GUISingleButton>(); exitSocietyBtn = transform.Find("SocietyInfo/ExitSocietyBtn").GetComponent <GUISingleButton>(); dissolveSocietyBtn = transform.Find("SocietyInfo/DissolveSocietyBtn").GetComponent <GUISingleButton>(); checkBoxs.onClick = OnCheckClick; backBtn.onClick = OnBackClick; chatBtn.onClick = OnChatClick; editManifestoBtn.onClick = OnEditManifestoClick; recruitBtn.onClick = OnRecruitClick; exitSocietyBtn.onClick = OnExitSocietyClick; dissolveSocietyBtn.onClick = OnDissolveSocietyClick; }
void Awake() { instance = this; mailType = transform.Find("MailType").GetComponent <UILabel>(); mailTitle = transform.Find("MailTitile").GetComponent <UILabel>(); mailSenderNick = transform.Find("MailSenderNick").GetComponent <UILabel>(); mailSendDate = transform.Find("MailSendDate").GetComponent <UILabel>(); mailCount = transform.Find("MailCount").GetComponent <UILabel>(); deleteMailBtn = transform.Find("DeleteMailBtn").GetComponent <GUISingleButton>(); cDeleteMailBtn = transform.Find("CDeleteMailBtn").GetComponent <GUISingleButton>(); getMailGoods = transform.Find("GetMailGoods").GetComponent <GUISingleButton>(); goodsScrollViewObj = transform.Find("GoodsScrollView").gameObject; goodsScrollView = goodsScrollViewObj.GetComponent <UIScrollView>(); goodsMultist = transform.Find("GoodsScrollView/goodsMultList").GetComponent <GUISingleMultList>(); characterScrollView = transform.Find("CharacterScrollView").GetComponent <UIScrollView>(); contentLabel = transform.Find("CharacterScrollView/MailContent").GetComponent <UILabel>(); deletePromptObj = transform.Find("DeletePrompt").gameObject; ensureBtn = transform.Find("DeletePrompt/EnsureBtn").GetComponent <GUISingleButton>(); cancelBtm = transform.Find("DeletePrompt/CancelBtn").GetComponent <GUISingleButton>(); promptLabel = transform.Find("DeletePrompt/Label").GetComponent <UILabel>(); deletePromptObj.SetActive(false); deleteMailBtn.onClick = OnDeleteMailClick; cDeleteMailBtn.onClick = OnDeleteMailClick; getMailGoods.onClick = OnGetMailGoodsClick; ensureBtn.onClick = OnEnSureDeleteMailClick; cancelBtm.onClick = OnCancelDeleteMailClick; }
protected override void Init() { base.Init(); multList = transform.Find("MultList").GetComponent <GUISingleMultList>(); checkBoxs.onClick = OnCheckClick; checkBoxs.DefauleIndex = 0; }
protected override void Init() { base.Init(); resultShowObj = transform.Find("ResultShow").gameObject; multList = transform.Find("ResultShow/ScrollView/MultList").GetComponent <GUISingleMultList>(); view = transform.Find("ResultShow/ScrollView"); scrollBar = transform.Find("ResultShow/ScrollBar").GetComponent <UIScrollBar>(); useEffect = transform.Find("EffectPanel/UI_DianJinShou_01"); towBaojiEffect = transform.Find("EffectPanel/UI_DianJinShou_BJx2"); fiveBaojiEffect = transform.Find("EffectPanel/UI_DianJinShou_BJx5"); tenBaojiEffect = transform.Find("EffectPanel/UI_DianJinShou_BJx10"); useEffect.gameObject.SetActive(false); towBaojiEffect.gameObject.SetActive(false); fiveBaojiEffect.gameObject.SetActive(false); tenBaojiEffect.gameObject.SetActive(false); maskObj = transform.Find("Mask").gameObject; backBtn = transform.Find("BackBtn").GetComponent <GUISingleButton>(); oneUseBtn = transform.Find("OneUseBtn").GetComponent <GUISingleButton>(); moreUseBtn = transform.Find("MoreUseBtn").GetComponent <GUISingleButton>(); des = transform.Find("Des").GetComponent <GUISingleLabel>(); useCount = transform.Find("UseCount").GetComponent <GUISingleLabel>(); jewelCountTxt = transform.Find("JewelCountTxt").GetComponent <GUISingleLabel>(); goldCountTxt = transform.Find("GoldCountTxt").GetComponent <GUISingleLabel>(); backBtn.onClick = OnCancleClick; oneUseBtn.onClick = OnOneUseBtnClick; moreUseBtn.onClick = OnMoreUseBtnClick; UIEventListener.Get(maskObj).onClick += OnCloseClick; //multList.ScrollView = view; //goldHandTimes = playerData.GetInstance().goldHand.maxcount - playerData.GetInstance().goldHand.curcount;//连接服务器后 这个需要注销 }
protected override void Init() { _instance = this; base.Init(); closeBtn.onClick = OnCloseBtn; goodsMultList = transform.FindComponent <GUISingleMultList>("GoodsMultList"); view = transform.Find("GoodsListScrollView"); goodsMultList.ScrollView = view; //roleIcon.spriteName = UIRoleInfo.Instance.roleIcon.spriteName; //roleIconBorder.spriteName = UIRoleInfo.Instance.roleIconBorder.spriteName; if (FSDataNodeTable <RoleIconAttrNode> .GetSingleton().DataNodeList.ContainsKey(playerData.GetInstance().iconFrameData.iconFrame_id)) { foreach (int key in FSDataNodeTable <RoleIconAttrNode> .GetSingleton().DataNodeList.Keys) { if (key > 20000) { RoleIconAttrNode a = FSDataNodeTable <RoleIconAttrNode> .GetSingleton().DataNodeList[key]; keyList.Add(a); } } } }
protected override void Init() { base.Init(); instance = this; allofMultList = transform.Find("HeroListScrollView/AllofMultList").GetComponent <GUISingleMultList>(); powerMultList = transform.Find("HeroListScrollView/PowerMultList").GetComponent <GUISingleMultList>(); agileMultList = transform.Find("HeroListScrollView/AgileMultList").GetComponent <GUISingleMultList>(); intelligenceMultList = transform.Find("HeroListScrollView/IntelligenceMultList").GetComponent <GUISingleMultList>(); tabList.Add(allofMultList.gameObject); tabList.Add(powerMultList.gameObject); tabList.Add(agileMultList.gameObject); tabList.Add(intelligenceMultList.gameObject); heroListSV = transform.Find("HeroListScrollView").transform; scrollView = heroListSV.GetComponent <UIScrollView>(); scrollBar = transform.Find("ScrollBar").GetComponent <UIScrollBar>(); backBtn.onClick = OnBackBtnClick; upPageBtn.onClick = OnUpPageClick; nextPageBtn.onClick = OnNextPageClick; typeHeroTab.onClick = OnTypeHeroTabClick; scrollViewPos = scrollView.transform.localPosition; multListPos = allofMultList.transform.localPosition; //Globe.playHeroList[0] = Globe.mainVO; }
protected override void Init() { backObj = transform.Find("Back").gameObject; scrollView = transform.Find("ScrollView").GetComponent <UIScrollView>(); multList = transform.Find("ScrollView/MultList").GetComponent <GUISingleMultList>(); UIEventListener.Get(backObj).onClick += OnCloseClick; closeBtn.onClick = OnBackClick; }
private List <ItemData> dtList = new List <ItemData>();//剔除金币和钻石 protected override void InitItem() { canGetBtn = transform.Find("CanGetBtn").GetComponent <GUISingleButton>(); getCondition = transform.Find("GetCondition").GetComponent <UILabel>(); multList = transform.Find("MultList").GetComponent <GUISingleMultList>(); alreadyGet = transform.Find("AlreadyGet"); dontGet = transform.Find("DontGet"); canGetBtn.onClick = OnGetLevelGiftBagClick; }
protected override void Init() { HeroPosEmb = GameObject.Find("HeroPosEmbattle"); backObj = transform.Find("Mask").gameObject; goodsScrollView = transform.Find("GoodsListScrollView").GetComponent <UIScrollView>(); goodsMultList = transform.Find("GoodsListScrollView/GoodsMultList").GetComponent <GUISingleMultList>(); UIEventListener.Get(backObj).onClick += BtnOnClick; nextSprite = transform.Find("NextSprite").GetComponent <UISprite>(); }
protected override void Init() { multList = transform.Find("GiftbagScrollView/MultList").GetComponent <GUISingleMultList>(); if (FSDataNodeTable <OnlineRewardNode> .GetSingleton().DataNodeList.Count > 0) { foreach (OnlineRewardNode node in FSDataNodeTable <OnlineRewardNode> .GetSingleton().DataNodeList.Values) { onlineRewardList.Add(node); } } }
protected override void Init() { base.Init(); instance = this; mailMultList = transform.Find("MailScrollView/MailMultList").GetComponent <GUISingleMultList>(); mailDetailObj = transform.Find("MailDetail").gameObject; promptLabel = transform.Find("PromptLabel").GetComponent <UILabel>(); notMail = transform.Find("NotMail").GetComponent <UILabel>(); tweenA = promptLabel.transform.GetComponent <TweenAlpha>(); tweenP = promptLabel.transform.GetComponent <TweenPosition>(); backBtn.onClick = OnBackBtnClick; }
} //召唤英雄ID #endregion protected override void Init() { base.Init(); instance = this; getHeroPanel = transform.Find("GetHeroPanel").GetComponent <GetHeroPanel>(); allofMultList = transform.Find("HeroListScrollView/AllofMultList").GetComponent <GUISingleMultList>(); powerMultList = transform.Find("HeroListScrollView/PowerMultList").GetComponent <GUISingleMultList>(); agileMultList = transform.Find("HeroListScrollView/AgileMultList").GetComponent <GUISingleMultList>(); intelligenceMultList = transform.Find("HeroListScrollView/IntelligenceMultList").GetComponent <GUISingleMultList>(); tabList = transform.Find("HeroListScrollView").GetComponentsInChildren <GUISingleMultList>(); //foreach (Transform item in transform.Find("HeroListScrollView")) //{ // tabList.Add(item.gameObject); //} backBtn.onClick = OnBackBtnClick; typeHeroTab.onClick = OnTypeHeroTabClick; //获取全部英雄 objDic = FSDataNodeTable <HeroNode> .GetSingleton().DataNodeList; int heroCount = 0; foreach (object hn in objDic.Values) { if (((HeroNode)hn).released == 1) { heroCount++; } } obj = new object[heroCount]; int index = 0; foreach (object hn in objDic.Values) { if (((HeroNode)hn).released == 1) { if (index < obj.Length) { obj[index] = hn; index++; } } } }
protected override void Init() { backObj = transform.Find("Back").gameObject; goods = transform.Find("Goods").GetComponent <UISprite>(); iconS = transform.Find("Icon").GetComponent <UISprite>(); icon = transform.Find("Icon").GetComponent <GUISingleSprite>(); count = transform.Find("Count").GetComponent <UILabel>(); goodsName = transform.Find("GoodsName").GetComponent <UILabel>(); des = transform.Find("Des").GetComponent <UILabel>(); debris = transform.Find("Debris"); scrollView = transform.Find("ScrollView").GetComponent <UIScrollView>(); multList = transform.Find("ScrollView/MultList").GetComponent <GUISingleMultList>(); UIEventListener.Get(backObj).onClick += OnCloseClick; closeBtn.onClick = OnBackClick; }
/// <summary> /// 初始化 /// </summary> protected override void Init() { foreach (var item in FSDataNodeTable <UISign_inNode> .GetSingleton().DataNodeList.Values) { if (item.day == 40) { accumulateSign_ThreeDay.spriteName = GameLibrary.Instance().ItemStateList[item.reward_prop[0]].icon_name.ToString(); Sprite.spriteName = GetspriteName(GameLibrary.Instance().ItemStateList[item.reward_prop[0]].grade); num[0].text = item.reward_prop[1].ToString(); } else if (item.day == 41) { accumulateSign_SevenDay.spriteName = GameLibrary.Instance().ItemStateList[item.reward_prop[0]].icon_name.ToString(); Sprite1.spriteName = GetspriteName(GameLibrary.Instance().ItemStateList[item.reward_prop[0]].grade); num[1].text = item.reward_prop[1].ToString(); } else if (item.day == 42) { if (item.reward_prop != null && item.reward_prop[0] != 0 && GameLibrary.Instance().ItemStateList.ContainsKey(item.reward_prop[0])) { accumulateSign_FifteenDay.spriteName = GameLibrary.Instance().ItemStateList[item.reward_prop[0]].icon_name.ToString(); Sprite2.spriteName = GetspriteName(GameLibrary.Instance().ItemStateList[item.reward_prop[0]].grade); num[2].text = item.reward_prop[1].ToString(); } else { Debug.Log(item.reward_prop); } } else if (item.day == 43) { accumulateSign_Twenty_EightDay.spriteName = GameLibrary.Instance().ItemStateList[item.reward_prop[0]].icon_name.ToString(); Sprite3.spriteName = GetspriteName(GameLibrary.Instance().ItemStateList[item.reward_prop[0]].grade); num[3].text = item.reward_prop[1].ToString(); } itemRankList.Add(item); } progressbar.pivot = UIWidget.Pivot.Left; progressbar.width = 0; goodsMultList = transform.FindComponent <GUISingleMultList>("Sign_inScrollView/Sign_inList"); sign_inReplenishBtn.onClick = OnSign_inReplenishBtnClick; accumulateSign_ThreeDay.onClick = ThreeDayBtnClick; accumulateSign_SevenDay.onClick = SevenDayBtnClick; accumulateSign_FifteenDay.onClick = FifteenDayBtnClick; accumulateSign_Twenty_EightDay.onClick = EightDayBtnClick; CcumulateSign_inInit(); }
protected override void Init() { HeroPosEmb = GameObject.Find("HeroPosEmbattle"); mountAndPetList = transform.Find("MountAndPet/MountAndPetList").GetComponent <GUISingleMultList>(); heroList = transform.Find("HeroView/HeroList").GetComponent <GUISingleMultList>(); morPName = transform.Find("MorPName").GetComponent <UILabel>(); des = transform.Find("Des").GetComponent <UILabel>(); levellimit = transform.Find("Levellimit").GetComponent <UILabel>(); canRide = transform.Find("CanRide").GetComponent <UILabel>(); getWayLabel = transform.Find("GetWayLabel").GetComponent <UILabel>(); //InitData(); backBtn.onClick = OnBackBtnClick; useBtn.onClick = OnUseBtnClick; buyBtn.onClick = OnBuyBtnClick; checkBoxs.onClick = OnCheckClick; }
protected override void Init() { instance = this; HeroPosEmb = GameObject.Find("HeroPosEmbattle"); dingweigrid = transform.Find("DingweiContainer/Grid").GetComponent <UIGrid>(); tediangrid = transform.Find("TedianContainer/Grid").GetComponent <UIGrid>(); login = VOManager.Instance().GetCSV <LoginCSV>("Login").GetVoList(); sureBtn.onClick = OnSureBtn; //randomBtn.onClick = OnRandomClick; pai1 = transform.Find("pai1").GetComponent <UIToggle>(); pai2 = transform.Find("pai2").GetComponent <UIToggle>(); pai3 = transform.Find("pai3").GetComponent <UIToggle>(); skillMultList = transform.Find("ScrollView/MultList").GetComponent <GUISingleMultList>(); skillPanel = transform.Find("SkillDescribePanel"); heroName = transform.Find("Name").GetComponent <UILabel>(); des = transform.Find("ScrollViewLabel/Des").GetComponent <UILabel>(); checkBoxs.onClick = OnCreateRoleClick; boxs = checkBoxs.GetBoxList(); //for (int i = 0; i < boxs.Length; i++) //{ // boxs[i].GetComponent<UISprite>().spriteName = ((LoginVO)login[i + 1]).card_name.Trim(); //} //checkBoxs.onHover = OnCreateRoleHover; //selectRoleSceneObj = GameObject.Find("Xuanren").transform; EventDelegate ed2 = new EventDelegate(this, "OnSelectCard"); pai1.onChange.Add(ed2); pai2.onChange.Add(ed2); pai3.onChange.Add(ed2); backBtn.onClick = OnBackClick; //if (FSDataNodeTable<PlayerNameNode>.GetSingleton().DataNodeList.Count > 0) //{ // nodeDic = FSDataNodeTable<PlayerNameNode>.GetSingleton().DataNodeList; // foreach (var nameLists in nodeDic) // { // playerData.GetInstance().selfData.nameList.Add(nameLists.Value); // } //} InitNameList(); //EventDelegate.Add(nicknameInput.GetComponent<UIInput>().onChange, OnChange); spinWithMouse = transform.Find("HeroTexture").GetComponent <SpinWithMouse>(); collder = transform.transform.Find("HeroTexture").GetComponent <BoxCollider>(); }
protected override void Init() { Instance = this; backBtn = transform.FindComponent <GUISingleButton>("BackBtn"); view = transform.Find("GoodsListScrollView"); scrollBar = transform.Find("ScrollBar").GetComponent <UIScrollBar>(); goodsDetials = transform.Find("GoodsDetials").gameObject; goodsMultList = transform.FindComponent <GUISingleMultList>("GoodsMultList"); backBtn.onClick = OnBackBtnClick; checkBoxs.onClick = OnGoodTypeTabClick; InitDate(); goodsMultList.ScrollView = view; c = new Color(172 / 255f, 213 / 255f, 255 / 255f); checkBoxs.DefauleIndex = 0; OnGoodTypeTabClick(0, true); Globe.isRefresh = true; }
protected override void Init() { _instance = this; base.Init(); closeBtn.onClick = OnCloseBtn; goodsMultList = transform.FindComponent <GUISingleMultList>("GoodsMultList"); view = transform.Find("GoodsListScrollView"); goodsMultList.ScrollView = view; foreach (int key in FSDataNodeTable <RoleIconAttrNode> .GetSingleton().DataNodeList.Keys) { if (key < 10014 || key == 10030) { RoleIconAttrNode a = FSDataNodeTable <RoleIconAttrNode> .GetSingleton().DataNodeList[key]; keyList.Add(a); } } }
protected override void Init() { societyScrollview = transform.Find("SocietyScrollView"); societyMultList = transform.Find("SocietyScrollView/SocietyMultList").GetComponent <GUISingleMultList>(); searchSociettScrollView = transform.Find("SearchSocietyScrollView"); searchSocietyMultList = transform.Find("SearchSocietyScrollView/SearchSocietyMultList").GetComponent <GUISingleMultList>(); otherSocietyInviteScrollView = transform.Find("OtherSocietyInviteScrollView"); otherSocietyInviteMultList = transform.Find("OtherSocietyInviteScrollView/OtherSocietyInviteMultList").GetComponent <GUISingleMultList>(); titleTransfrom = transform.Find("Title"); searchSocietyPanel = transform.Find("SearchSocietyPanel"); searchBtn = transform.Find("SearchSocietyPanel/SearchBtn").GetComponent <GUISingleButton>(); searchInput = transform.Find("SearchSocietyPanel/SearchInput").GetComponent <GUISingleInput>(); notSearchSociety = transform.Find("NotSearchSociety"); createSocietyPanel = transform.Find("UICreateSocietyPanel"); checkBoxs.onClick = OnCheckClick; backBtn.onClick = OnBackClick; searchBtn.onClick = OnSearchClick; refreshBtn.onClick = OnRefreshClick; }
protected override void Init() { base.Init(); instance = this; HeroPosEmb = GameObject.Find("HeroPosEmbattle"); checkBoxs = transform.Find("CheckBoxs").GetComponent <GUISingleCheckBoxGroup>(); titleMultList = transform.Find("ScrollView/MultList").GetComponent <GUISingleMultList>(); backBtn = transform.Find("BackBtn").GetComponent <GUISingleButton>(); titleScrollView = transform.Find("ScrollView").GetComponent <UIScrollView>(); promptLabel = transform.Find("PromptLabel").GetComponent <UILabel>(); playerTitleName = transform.Find("PlayerTitleName").GetComponent <UILabel>(); tweenA = promptLabel.transform.GetComponent <TweenAlpha>(); tweenP = promptLabel.transform.GetComponent <TweenPosition>(); titleAttributeT = transform.Find("TitileAttribute"); grid = transform.Find("TitileAttribute/Grid").GetComponent <UIGrid>(); powerLabel = transform.Find("TitileAttribute/Grid/powerLabel").GetComponent <UILabel>(); intelligenceLabel = transform.Find("TitileAttribute/Grid/intelligenceLabel").GetComponent <UILabel>(); agilityLabel = transform.Find("TitileAttribute/Grid/agilityLabel").GetComponent <UILabel>(); hpLabel = transform.Find("TitileAttribute/Grid/hpLabel").GetComponent <UILabel>(); attackLabel = transform.Find("TitileAttribute/Grid/attackLabel").GetComponent <UILabel>(); armorLabel = transform.Find("TitileAttribute/Grid/armorLabel").GetComponent <UILabel>(); magic_resistLabel = transform.Find("TitileAttribute/Grid/magic_resistLabel").GetComponent <UILabel>(); criticalLabel = transform.Find("TitileAttribute/Grid/criticalLabel").GetComponent <UILabel>(); dodgeLabel = transform.Find("TitileAttribute/Grid/dodgeLabel").GetComponent <UILabel>(); hitratioLabel = transform.Find("TitileAttribute/Grid/hitratioLabel").GetComponent <UILabel>(); armorpenetrationLabel = transform.Find("TitileAttribute/Grid/armorpenetrationLabel").GetComponent <UILabel>(); magicpenetrationLabel = transform.Find("TitileAttribute/Grid/magicpenetrationLabel").GetComponent <UILabel>(); suckbloodLabel = transform.Find("TitileAttribute/Grid/suckbloodLabel").GetComponent <UILabel>(); tenacityLabel = transform.Find("TitileAttribute/Grid/tenacityLabel").GetComponent <UILabel>(); mspeed = transform.Find("TitileAttribute/Grid/mspeed").GetComponent <UILabel>(); aspeed = transform.Find("TitileAttribute/Grid/aspeed").GetComponent <UILabel>(); fanwei = transform.Find("TitileAttribute/Grid/fanwei").GetComponent <UILabel>(); nottitleDes = transform.Find("NotTitleDes"); backBtn.onClick = OnBackClick; checkBoxs.onClick = OnTitleClick; //InitTitleData(); //checkBoxs.DefauleIndex = 0; //OnTitleClick(0, true); }
protected override void Init() { base.Init(); instance = this; eMatMultList.gameObject.SetActive(false); upgradeObj = transform.Find("Upgrade").gameObject; evolutionObj = transform.Find("Evolution").gameObject; allUpgradeL = UnityUtil.FindCtrl <UILabel>(upgradeObj, "AllUpgradeL"); allUpGoldL = UnityUtil.FindCtrl <UILabel>(upgradeObj, "AllUpGoldL"); UpgradeL = UnityUtil.FindCtrl <UILabel>(upgradeObj, "UpgradeL"); UpGoldL = UnityUtil.FindCtrl <UILabel>(upgradeObj, "UpGoldL"); allUpgradeBtn = UnityUtil.FindCtrl <GUISingleButton>(upgradeObj, "AllUpgradeBtn"); upgradeBtn = UnityUtil.FindCtrl <GUISingleButton>(upgradeObj, "UpgradeBtn"); go = evolutionObj.transform.Find("GameObject").gameObject; matMultList = evolutionObj.transform.Find("GameObject/MatMultList").GetComponent <GUISingleMultList>(); evolutionBtn = evolutionObj.transform.Find("GameObject/EvolutionBtn").GetComponent <GUISingleButton>(); maxLabel = evolutionObj.transform.Find("Label").GetComponent <UILabel>(); for (int i = 1; i < 6; i++) { starList.Add(UnityUtil.FindCtrl <UISprite>(icon.gameObject, "Star" + i)); } allUpgradeBtn.onClick = OnAllUpgradeBtnClick; upgradeBtn.onClick = OnUpgradeBtnClick; maskBtn.onClick = OnMaskBtnClick; evolutionBtn.onClick = OnEvolutionBtnClick; //detailsTab.onClick = OnDetailsTabClick; UIEventListener.Get(icon.gameObject).onClick = OnIconClick; }
protected override void Init() { base.Init(); backBtn = transform.Find("BackBtn").GetComponent <GUISingleButton>(); sendBtn = transform.Find("Button").GetComponent <GUISingleButton>(); checkBoxs = transform.Find("CheckBoxs").GetComponent <GUISingleCheckBoxGroup>(); chatMultList = transform.Find("ChatScrollView/ChatMultList").GetComponent <GUISingleMultList>(); chatScrollView = transform.Find("ChatScrollView").GetComponent <UIScrollView>(); scrollBar = transform.Find("ScrollBar").GetComponent <UIScrollBar>(); inputContent = transform.Find("Input").GetComponent <UIInput>(); cannotSpeakObj = transform.Find("CannotSpeakPrompt").gameObject; cannotSpeakLabel = transform.Find("CannotSpeakPrompt/Label").GetComponent <UILabel>(); worldHitObj = transform.Find("Hit/worldHit").gameObject; societyHitObj = transform.Find("Hit/societyHit").gameObject; privateHitObj = transform.Find("Hit/privateHit").gameObject; nearbyHitObj = transform.Find("Hit/nearbyHit").gameObject; troopsHitObj = transform.Find("Hit/troopsHit").gameObject; systemHitObj = transform.Find("Hit/systemHit").gameObject; maskObj = transform.Find("Mask").gameObject; horbCoutLabel = transform.Find("HorbCount").GetComponent <UILabel>(); horbSprite = transform.Find("HorbSprite").GetComponent <UISprite>(); backBtn.onClick = OnBackBtnClick; checkBoxs.onClick = OnChatChannelClick; sendBtn.onClick = OnSendChatClick; UIEventListener.Get(maskObj).onClick += OnCloseClick; InitChatInfoList(); JudgePlayerIsCanSpeak(); //checkBoxs.DefauleIndex = 0; //OnChatChannelClick(0, true); UIEventListener.Get(inputContent.gameObject).onClick = OnInputClick; #if UNITY_EDITOR #elif UNITY_ANDROID EventDelegate.Add(inputContent.onSubmit, OnSunmit); #endif //EventDelegate.Add(inputContent.onChange, OnChange); }
protected override void Init() { base.Init(); instance = this; allofMultList = transform.Find("HeroListScrollView/AllofMultList").GetComponent <GUISingleMultList>(); powerMultList = transform.Find("HeroListScrollView/PowerMultList").GetComponent <GUISingleMultList>(); agileMultList = transform.Find("HeroListScrollView/AgileMultList").GetComponent <GUISingleMultList>(); intelligenceMultList = transform.Find("HeroListScrollView/IntelligenceMultList").GetComponent <GUISingleMultList>(); mainMask = mainHero.transform.Find("mark").GetComponent <UISprite>(); fuHero1Mask = fuHero1.transform.Find("mark").GetComponent <UISprite>(); fuHero2Mask = fuHero2.transform.Find("mark").GetComponent <UISprite>(); fuHero3Mask = fuHero3.transform.Find("mark").GetComponent <UISprite>(); prompt = transform.Find("PromptLabel").GetComponent <UILabel>(); mainMask.enabled = false; fuHero1Mask.enabled = false; fuHero2Mask.enabled = false; fuHero3Mask.enabled = false; backBtn.onClick = OnBackBtnClick; typeHeroTab.onClick = OnTypeHeroTabClick; mainHero.onClick = OnMainHero; fuHero1.onClick = OnFuHero1Click; fuHero2.onClick = OnFuHero2Click; fuHero3.onClick = OnFuHero3Click; fightingBtn.onClick = OnFightingBtnClick; //全部英雄 objAll = VOManager.Instance().GetCSV <HeroTableCSV>("HeroTable").GetVoList(); //if (Globe.heroPlay.Count == 1) //{ // mainMask.enabled = true; // mainMask.spriteName = Globe.mainVO.icon_name; // fuHero1Mask.enabled = false; // fuHero2Mask.enabled = false; // fuHero3Mask.enabled = false; //} //else if (Globe.heroPlay.Count == 2) //{ // mainMask.enabled = true; // mainMask.spriteName = Globe.mainVO.icon_name; // fuHero1Mask.enabled = true; // fuHero1Mask.spriteName = Globe.fu1VO.icon_name; // fuHero2Mask.enabled = false; // fuHero3Mask.enabled = false; //} //else if (Globe.heroPlay.Count == 3) //{ // mainMask.enabled = true; // mainMask.spriteName = Globe.mainVO.icon_name; // fuHero1Mask.enabled = true; // fuHero1Mask.spriteName = Globe.fu1VO.icon_name; // fuHero2Mask.enabled = true; // fuHero2Mask.spriteName = Globe.fu2VO.icon_name; // fuHero3Mask.enabled = false; //} //else if (Globe.heroPlay.Count == 4) //{ // mainMask.enabled = true; // mainMask.spriteName = Globe.mainVO.icon_name; // fuHero1Mask.enabled = true; // fuHero1Mask.spriteName = Globe.fu1VO.icon_name; // fuHero2Mask.enabled = true; // fuHero2Mask.spriteName = Globe.fu2VO.icon_name; // fuHero3Mask.enabled = true; // fuHero3Mask.spriteName = Globe.fu3VO.icon_name; //} }
protected override void Init() { base.Init(); instance = this; allofMultList = transform.Find("HeroListScrollView/AllofMultList").GetComponent <GUISingleMultList>(); powerMultList = transform.Find("HeroListScrollView/PowerMultList").GetComponent <GUISingleMultList>(); agileMultList = transform.Find("HeroListScrollView/AgileMultList").GetComponent <GUISingleMultList>(); intelligenceMultList = transform.Find("HeroListScrollView/IntelligenceMultList").GetComponent <GUISingleMultList>(); foreach (Transform item in transform.Find("HeroListScrollView")) { tabList.Add(item.gameObject); } heroListSV = transform.Find("HeroListScrollView").transform; label = sureBtn.transform.FindComponent <UILabel>("Label"); mainSprite = mainHero.GetComponent <UISprite>(); fuSprite1 = fuHero1.GetComponent <UISprite>(); fuSprite2 = fuHero2.GetComponent <UISprite>(); fuSprite3 = fuHero3.GetComponent <UISprite>(); mainSprite.enabled = false; fuSprite1.enabled = false; fuSprite2.enabled = false; fuSprite3.enabled = false; mainHero.onClick = OnMainHeroClick; fuHero1.onClick = OnFuHero1Click; fuHero2.onClick = OnFuHero2Click; fuHero3.onClick = OnFuHero3Click; sureBtn.onClick = OnSureBtnClick; backBtn.onClick = OnBackBtnClick; typeHeroTab.onClick = OnTypeHeroTabClick; //获取全部英雄 objDic = FSDataNodeTable <HeroNode> .GetSingleton().DataNodeList; //获取全部英雄 int index = 0; foreach (object hn in objDic.Values) { if (index < obj.Length) { obj[index] = hn; index++; } } //Globe.mainVO = FSDataNodeTable<HeroNode>.GetSingleton().DataNodeList[201000200];//Manager.Instance().GetCSV<HeroCSV>("Hero").GetVO(201000200); //Globe.gMainNode = FSDataNodeTable<HeroNode>.GetSingleton().FindDataByType(FightTouch.GetHeroById(GameLibrary.player)); //Globe.playHeroList[0] = Globe.mainVO; //mainSprite.spriteName = Globe.mainVO.icon_name; //BtnIsClick(false); GetSaveHeroList(); }
protected override void Init() { backObj = transform.Find("Mask").gameObject; societyIconMultList = transform.Find("SocietyIconScrollView/SocietyIconMultList").GetComponent <GUISingleMultList>(); UIEventListener.Get(backObj).onClick += OnCloseClick; }
protected override void Init() { if (FSDataNodeTable <ResetLaterNode> .GetSingleton().DataNodeList.Count > 0) { for (int i = 0; i < FSDataNodeTable <ResetLaterNode> .GetSingleton().DataNodeList[1].generalShop.Length; i++) { int ct = FSDataNodeTable <ResetLaterNode> .GetSingleton().DataNodeList[1].generalShop[i]; playerData.GetInstance().lotteryInfo.refreshCost.Add(ct); } for (int j = 0; j < FSDataNodeTable <ResetLaterNode> .GetSingleton().DataNodeList[1].generalJdc.Length; j++) { int jdc = FSDataNodeTable <ResetLaterNode> .GetSingleton().DataNodeList[1].generalJdc[j]; jdcRefreshCostList.Add(jdc); } for (int k = 0; k < FSDataNodeTable <ResetLaterNode> .GetSingleton().DataNodeList[1].generalJjc.Length; k++) { int jjc = FSDataNodeTable <ResetLaterNode> .GetSingleton().DataNodeList[1].generalJjc[k]; jjcRefreshCostList.Add(jjc); } for (int l = 0; l < FSDataNodeTable <ResetLaterNode> .GetSingleton().DataNodeList[1].generalXs.Length; l++) { int xs = FSDataNodeTable <ResetLaterNode> .GetSingleton().DataNodeList[1].generalXs[l]; xsRefreshCostList.Add(xs); } } multList = transform.FindComponent <GUISingleMultList>("Scroll View/MultList"); npcTips = transform.Find("NpcTips").GetComponent <UIPanel>(); UserDiamondSp = transform.Find("UserDiamondSp").GetComponent <UISprite>(); npcBtn = transform.Find("NpcBtn").GetComponent <UIButton>(); npcBtn_2 = transform.Find("NpcBtn2").GetComponent <UIButton>(); npcBtn_3 = transform.Find("NpcBtn3").GetComponent <UIButton>(); npcBtn_4 = transform.Find("NpcBtn4").GetComponent <UIButton>(); checkBoxs.onClick = OnCheckClick; refreshBtn.onClick = OnRefreshClick; arrowRight.onClick = OnArrowRTClick; arrowLeft.onClick = OnArrowLTClick; playerData.GetInstance().ChangeMoneyEvent += UpdataMonery; // backBtn.onClick = OnBackClick; EventDelegate ed = new EventDelegate(this, "OnNPCClick"); npcBtn.onClick.Add(ed); EventDelegate ed2 = new EventDelegate(this, "OnNPC_2Click"); npcBtn_2.onClick.Add(ed2); EventDelegate ed3 = new EventDelegate(this, "OnNPC_3Click"); npcBtn_3.onClick.Add(ed3); EventDelegate ed4 = new EventDelegate(this, "OnNPC_4Click"); npcBtn_4.onClick.Add(ed4); _view = transform.Find("Scroll View").GetComponentInChildren <UIScrollView>();//transform.Find("Scroll View"); _view.GetComponent <UIScrollView>().onDragStarted += StartDrag; _view.GetComponent <UIScrollView>().onDragFinished += EndDrag; // lostTime = maxTimer; // checkBoxs.DefauleIndex = isShopss; }
/// <summary> /// 初始化 /// </summary> protected override void Init() { mSingleton = this; //MI = new MaterialItsm[6]; //GBItem = new GUISingleButton[6]; //MI2 = new MaterialItsm[10]; //GBItem2 = new GUISingleButton[10]; if (IntensifyBtn == null) { IntensifyBtn = transform.Find("IntensifyBtn").GetComponent <GUISingleButton>(); IntensifyImg = transform.Find("IntensifyBtn/IntensifyImg").GetComponent <UISprite>(); EvolveBtn = transform.Find("EvolveBtn").GetComponent <GUISingleButton>(); EvolveImg = transform.Find("EvolveBtn/EvolveImg").GetComponent <UISprite>(); EquipEvolveBtn = transform.Find("EquipEvolve/EquipEvolves/EvolveBtn").GetComponent <GUISingleButton>(); OneEvolvesBtn = transform.Find("EquipEvolve/EquipEvolves/OneEvolvesBtn").GetComponent <GUISingleButton>(); CompoundBtn = transform.Find("EquipEvolve/MaterialCompound/CompoundBtn").GetComponent <GUISingleButton>(); CancelBtn = transform.Find("EquipEvolve/MaterialCompound/CancelBtn").GetComponent <GUISingleButton>(); //强化属性 IntensifyLV = transform.Find("EquipIntensify/IntensifyLV").GetComponent <UILabel>(); EquipIntensifyImg = transform.Find("EquipIntensify/EquipIntensifyImg").GetComponent <UISprite>(); Intensifyicon = transform.Find("EquipIntensify/Intensifyicon").GetComponent <UISprite>(); IntensifyName = transform.Find("EquipIntensify/IntensifyName").GetComponent <UILabel>(); lvFront = transform.Find("EquipIntensify/lvFront").GetComponent <UILabel>(); LvQueen = transform.Find("EquipIntensify/LvQueen").GetComponent <UILabel>(); ONE = transform.Find("EquipIntensify/ONE/Label").GetComponent <UILabel>(); TEN = transform.Find("EquipIntensify/TEN/Label").GetComponent <UILabel>(); ALLIntensify = transform.Find("EquipIntensify/ALLIntensify").GetComponent <GUISingleButton>(); OneBtnIntensify = transform.Find("EquipIntensify/OneBtnIntensify").GetComponent <GUISingleButton>(); equlistMultList = transform.Find("EquipIntensify/EquipIntensifys/EquipIntensifyList").GetComponent <GUISingleMultList>(); //进化属性 EquipEvolveMultList = transform.Find("EquipEvolve/EquipEvolveView/EquipEvolveMultList").GetComponent <GUISingleMultList>(); EquipFrontImg = transform.Find("EquipEvolve/EquipFrontImg").GetComponent <UISprite>(); EquipFrontIcon = transform.Find("EquipEvolve/EquipFrontIcon").GetComponent <UISprite>(); EquipFrontName = transform.Find("EquipEvolve/EquipFrontName").GetComponent <UILabel>(); EquipQueenImg = transform.Find("EquipEvolve/EquipQueenImg").GetComponent <UISprite>(); EquipQueenIcon = transform.Find("EquipEvolve/EquipQueenIcon").GetComponent <UISprite>(); EquipQueenName = transform.Find("EquipEvolve/EquipQueenName").GetComponent <UILabel>(); Evolve0 = transform.Find("EquipEvolve/EquipEvolves/Evolve0").GetComponent <UISprite>(); Evolve1 = transform.Find("EquipEvolve/EquipEvolves/Evolve1").GetComponent <UISprite>(); Evolve2 = transform.Find("EquipEvolve/EquipEvolves/Evolve2").GetComponent <UISprite>(); material0 = transform.Find("EquipEvolve/MaterialCompound/material0").GetComponent <UISprite>(); material1 = transform.Find("EquipEvolve/MaterialCompound/material1").GetComponent <UISprite>(); material2 = transform.Find("EquipEvolve/MaterialCompound/material2").GetComponent <UISprite>(); material3 = transform.Find("EquipEvolve/MaterialCompound/material3").GetComponent <UISprite>(); CompoundBox = transform.Find("EquipEvolve/MaterialCompound/Compound").GetComponent <GUISingleButton>(); CompoundName = transform.Find("EquipEvolve/MaterialCompound/Compound/CompoundName").GetComponent <UISprite>(); CompoundIcon = transform.Find("EquipEvolve/MaterialCompound/CompoundIcon").GetComponent <UISprite>(); EquipEvolves = transform.Find("EquipEvolve/EquipEvolves").GetComponent <UISprite>(); MaterialCompounds = transform.Find("EquipEvolve/MaterialCompound").GetComponent <UISprite>(); EquipEvolve = transform.Find("EquipEvolve").GetComponent <UISprite>(); EquipIntensify = transform.Find("EquipIntensify").GetComponent <UISprite>(); //材料ITem属性 for (int i = 0; i < MI.Length; i++) { if (i == 0) { MI[i] = transform.Find("EquipEvolve/EquipEvolves/Evolve" + 0 + "/Material").GetComponent <MaterialItsm>(); } else if (i >= 1 && i < 3) { MI[i] = transform.Find("EquipEvolve/EquipEvolves/Evolve" + 1 + "/Material").GetComponent <MaterialItsm>(); } else if (i >= 3 && i < 6) { MI[i] = transform.Find("EquipEvolve/EquipEvolves/Evolve" + 2 + "/Material").GetComponent <MaterialItsm>(); } } //材料按钮动态添加时间 for (int i = 0; i < GBItem.Length; i++) { if (i == 0) { GBItem[i] = transform.Find("EquipEvolve/EquipEvolves/Evolve" + 0 + "/Material/MaterialName").GetComponent <GUISingleButton>(); GBItem[i].index = i; } else if (i >= 1 && i < 3) { GBItem[i] = transform.Find("EquipEvolve/EquipEvolves/Evolve" + 1 + "/Material/MaterialName").GetComponent <GUISingleButton>(); GBItem[i].index = i; } else if (i >= 3 && i < 6) { GBItem[i] = transform.Find("EquipEvolve/EquipEvolves/Evolve" + 2 + "/Material/MaterialName").GetComponent <GUISingleButton>(); GBItem[i].index = i; } } //合成 for (int i = 0; i < MI2.Length; i++) { if (i == 0) { MI2[i] = transform.Find("EquipEvolve/MaterialCompound/material" + 0 + "/Material").GetComponent <MaterialItsm>(); } else if (i >= 1 && i < 3) { MI2[i] = transform.Find("EquipEvolve/MaterialCompound/material" + 1 + "/Material").GetComponent <MaterialItsm>(); } else if (i >= 3 && i < 6) { MI2[i] = transform.Find("EquipEvolve/MaterialCompound/material" + 2 + "/Material").GetComponent <MaterialItsm>(); } else if (i >= 6) { MI2[i] = transform.Find("EquipEvolve/MaterialCompound/material" + 3 + "/Material").GetComponent <MaterialItsm>(); } } //材料按钮动态添加时间 for (int i = 0; i < GBItem2.Length; i++) { if (i == 0) { GBItem2[i] = transform.Find("EquipEvolve/MaterialCompound/material" + 0 + "/Material/MaterialName").GetComponent <GUISingleButton>(); GBItem2[i].index = i; } else if (i >= 1 && i < 3) { GBItem2[i] = transform.Find("EquipEvolve/MaterialCompound/material" + 1 + "/Material/MaterialName").GetComponent <GUISingleButton>(); GBItem2[i].index = i; } else if (i >= 3 && i < 6) { GBItem2[i] = transform.Find("EquipEvolve/MaterialCompound/material" + 2 + "/Material/MaterialName").GetComponent <GUISingleButton>(); GBItem2[i].index = i; } else if (i >= 6) { GBItem2[i] = transform.Find("EquipEvolve/MaterialCompound/material" + 3 + "/Material/MaterialName").GetComponent <GUISingleButton>(); GBItem2[i].index = i; } } } for (int i = 0; i < GBItem.Length; i++) { GBItem[i].onItemClick = MIClick; } for (int i = 0; i < GBItem2.Length; i++) { GBItem2[i].onItemClick = MI2Click; } CompoundBtn.onClick = EquipCompoundOnClick; CancelBtn.onClick = OneCancelOnClick; EquipEvolveBtn.onClick = EquipEvolveOnClick; OneEvolvesBtn.onClick = OneEvolvesOnClick; CompoundBox.onClick = Reverse; IntensifyBtn.onClick = IntensifyBtnClick; EvolveBtn.onClick = EvolveBtnClick; ALLIntensify.onClick = ALLIntensifyBtnClick; OneBtnIntensify.onClick = OneBtnIntensifyBtnClick; IntensifyImg.gameObject.SetActive(true); if (EquipPanel.instance != null && EquipPanel.instance.ItemEquiplist[UI_HeroDetail.equipItemState] != null) { RefreshUI(1, EquipPanel.instance.ItemEquiplist[UI_HeroDetail.equipItemState]); } }