protected override void Press(char k) { ClearLabelAsInitialText(); // Don't add more than the maximum characters, and don't allow // text to exceed the width of the text entry field if (_textEntered.Length < MAX_CHARS) { float fWidth = 0, fHeight = 0; _fontSearchText.GetTextExtent(_textEntered, ref fWidth, ref fHeight); if (fWidth < (GUIGraphicsContext.ScaleHorizontal((int)fTextBoxWidth))) { if (_position >= _textEntered.Length) { _textEntered += k.ToString(); OnTextChanged(); } else { _textEntered = _textEntered.Insert(_position, k.ToString()); OnTextChanged(); } ++_position; // move the caret } } // Unstick the shift key _shiftTurnedOn = false; }
/// <summary> /// Renders the control. /// </summary> public override void Render(float timePassed) { if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } } string strValue = ""; float fRange = 0.0f; float fPos = 0.0f; float fPercent = 0.0f; float fTextWidth = 0, fTextHeight = 0; GUIFont _font = GUIFontManager.GetFont(_valueFont); switch (_spinType) { // Float based slider case GUISpinControl.SpinType.SPIN_CONTROL_TYPE_FLOAT: if (null != _font && _showValue) { strValue = String.Format("{0}", _floatValue); _font.DrawText((float)_positionX, (float)_positionY, _textColor, strValue, Alignment.ALIGN_LEFT, -1); _font.GetTextExtent(strValue, ref fTextWidth, ref fTextHeight); _imageBackGround.SetPosition(_positionX + (int)fTextWidth + 10, _positionY); } fRange = (float)(_floatEndValue - _floatStartValue); fPos = (float)(_floatValue - _floatStartValue); fPercent = (fPos / fRange) * 100.0f; _percentage = (int)fPercent; break; // Integer based slider case GUISpinControl.SpinType.SPIN_CONTROL_TYPE_INT: if (null != _font && _showValue) { strValue = String.Format("{0}/{1}", _intValue, _intEndValue); _font.DrawText((float)_positionX, (float)_positionY, _textColor, strValue, Alignment.ALIGN_LEFT, -1); _font.GetTextExtent(strValue, ref fTextWidth, ref fTextHeight); _imageBackGround.SetPosition(_positionX + (int)fTextWidth + 10, _positionY); } fRange = (float)(_intEndValue - _intStartValue); fPos = (float)(_intValue - _intStartValue); _percentage = (int)((fPos / fRange) * 100.0f); break; } int iWidthBackGround = _imageBackGround.TextureWidth; int iWidthMidFocus = _imageMidFocus.TextureWidth; int iWidthMid = _imageMid.TextureWidth; int iHeightBackGround = _imageBackGround.TextureHeight; int iHeightMidFocus = _imageMidFocus.TextureHeight; int iHeightMid = _imageMid.TextureHeight; GUIGraphicsContext.ScaleHorizontal(ref iWidthBackGround); GUIGraphicsContext.ScaleHorizontal(ref iWidthMidFocus); GUIGraphicsContext.ScaleHorizontal(ref iWidthMid); GUIGraphicsContext.ScaleVertical(ref iHeightBackGround); GUIGraphicsContext.ScaleVertical(ref iHeightMidFocus); GUIGraphicsContext.ScaleVertical(ref iHeightMid); _imageBackGround.Width = iWidthBackGround; _imageBackGround.Height = iHeightBackGround; _imageMidFocus.Width = iWidthMidFocus; _imageMidFocus.Height = iHeightMidFocus; _imageMid.Width = iWidthMid; _imageMid.Height = iHeightMid; _imageBackGround.Render(timePassed); float fWidth = (float)(_imageBackGround.Width - _imageMid.Width); //-20.0f; fPos = (float)_percentage; fPos /= 100.0f; fPos *= fWidth; fPos += (float)_imageBackGround.XPosition; //fPos += 10.0f; if ((int)fWidth > 1) { if (Focus) { _imageMidFocus.SetPosition((int)fPos, _imageBackGround.YPosition); _imageMidFocus.Render(timePassed); } else { _imageMid.SetPosition((int)fPos, _imageBackGround.YPosition); _imageMid.Render(timePassed); } } base.Render(timePassed); }
public override void Render(float timePassed) { try { _invalidate = false; // Nothing visibile - save CPU cycles if (null == _font) { base.Render(timePassed); return; } if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } } int dwPosY = _positionY; _timeElapsed += timePassed; if (_frameLimiter < GUIGraphicsContext.MaxFPS) { _frameLimiter++; } else { _frameLimiter = 1; } var strText = _containsProperty ? GUIPropertyManager.Parse(_property) : _property; strText = strText.Replace("\\r", "\r"); if (strText != _previousProperty) { // Reset the scrolling position - e.g. if we switch in TV Guide between various items ClearOffsets(); _previousProperty = strText; SetText(strText); } if (GUIGraphicsContext.graphics != null) { _offset = 0; } if (_listItems.Count > _itemsPerPage) { // rest before we start scrolling if ((int)_timeElapsed > _scrollStartDelay) { _invalidate = true; // apply user scroll speed setting. 1 = slowest / 10 = fastest //int userSpeed = 11 - GUIGraphicsContext.ScrollSpeedVertical; // 10 - 1 //if (_frameLimiter % (6 - GUIGraphicsContext.ScrollSpeedVertical) == 0) // _yPositionScroll++; //_yPositionScroll = _yPositionScroll + GUIGraphicsContext.ScrollSpeedVertical; int vScrollSpeed = (6 - GUIGraphicsContext.ScrollSpeedVertical); if (vScrollSpeed == 0) { vScrollSpeed = 1; } _yPositionScroll += (1.0 / vScrollSpeed) * _lineSpacing; // faster scrolling, if there is bigger linespacing dwPosY -= (int)((_yPositionScroll - _scrollOffset)); // Log.Debug("*** _frameLimiter: {0}, dwPosY: {1}, _scrollOffset: {2}, _yPositionScroll: {3}", _frameLimiter, dwPosY, _scrollOffset, _yPositionScroll); if (_positionY - dwPosY >= _itemHeight * _lineSpacing) { // one line has been scrolled away entirely dwPosY += (int)(_itemHeight * _lineSpacing); _scrollOffset += (_itemHeight * _lineSpacing); _offset++; if (_offset >= _listItems.Count) { // restart with the first line if (Seperator.Length > 0) { if (_offset >= _listItems.Count + 1) { _offset = 0; } } else { _offset = 0; } } } } else { _scrollOffset = 0.0f; _frameLimiter = 1; _offset = 0; } } else { _scrollOffset = 0.0f; _frameLimiter = 1; _offset = 0; } if (GUIGraphicsContext.graphics != null) { GUIGraphicsContext.graphics.SetClip(new Rectangle(_positionX, _positionY, _width, _height)); } else { if (_width < 1 || _height < 1) { base.Render(timePassed); return; } Rectangle clipRect = new Rectangle(_positionX, _positionY, _width, _height); GUIGraphicsContext.BeginClip(clipRect); } long color = _textColor; if (Dimmed) { color &= DimColor; } for (int i = 0; i < 2 + _itemsPerPage; i++) // add one as the itemsPerPage might be almost one less than actual height plus one for the "incoming" item { // skip half lines - enable, if only full lines should be visible on initial view (before scrolling starts) // if (!_invalidate && i >= _itemsPerPage) continue; // render each line int dwPosX = _positionX; int iItem = i + _offset; int iMaxItems = _listItems.Count; if (_listItems.Count > _itemsPerPage && Seperator.Length > 0) { iMaxItems++; } if (iItem >= iMaxItems) { if (iMaxItems > _itemsPerPage) { iItem -= iMaxItems; } else { break; } } if (iItem >= 0 && iItem < iMaxItems) { // render item string strLabel1 = "", strLabel2 = ""; if (iItem < _listItems.Count) { GUIListItem item = (GUIListItem)_listItems[iItem]; if (_font.containsOutOfBoundsChar(item.Label)) { // Will hold clipped coordinates float xpos = (float)dwPosX; float ypos = (float)dwPosY; // Get the clip rectangle. Rectangle clipRect = new Rectangle(_positionX, _positionY, _width, _height); float minX = clipRect.Left; float minY = clipRect.Top; float maxX = clipRect.Right; float maxY = clipRect.Bottom; // A clip rectangle is defined. Determine if the character is inside the clip rectangle. // If the character is inside the clip rectangle then clip it as necessary at the clip rectangle boundary. // If the character is not inside the clip rectangle then move on to the next character (continue). if (xpos < maxX && xpos >= minX && ypos < maxY && ypos >= minY) { } else { dwPosY += (int)(_itemHeight * _lineSpacing); continue; } } strLabel1 = item.Label; strLabel2 = item.Label2; } else { strLabel1 = Seperator; } int ixoff = _xOffset; int ioffy = _yOffset; GUIGraphicsContext.ScaleVertical(ref ioffy); GUIGraphicsContext.ScaleHorizontal(ref ixoff); string wszText1 = String.Format("{0}", strLabel1); int dMaxWidth = _width + ixoff; float x = dwPosX; if (strLabel2.Length > 0) { string wszText2; float fTextWidth = 0, fTextHeight = 0; wszText2 = String.Format("{0}", strLabel2); _font.GetTextExtent(wszText2.Trim(), ref fTextWidth, ref fTextHeight); dMaxWidth -= (int)(fTextWidth); switch (_textAlignment) { case Alignment.ALIGN_LEFT: case Alignment.ALIGN_CENTER: x = dwPosX + dMaxWidth; break; case Alignment.ALIGN_RIGHT: x = dwPosX + dMaxWidth + _width; break; } uint aColor = GUIGraphicsContext.MergeAlpha((uint)color); if (Shadow) { uint sColor = GUIGraphicsContext.MergeAlpha((uint)_shadowColor); _font.DrawShadowTextWidth(x, (float)dwPosY + ioffy, (uint)GUIGraphicsContext.MergeAlpha((uint)_textColor), wszText2.Trim(), _textAlignment, _shadowAngle, _shadowDistance, sColor, (float)dMaxWidth); } else { _font.DrawTextWidth(x, (float)dwPosY + ioffy, (uint)GUIGraphicsContext.MergeAlpha((uint)_textColor), wszText2.Trim(), fTextWidth, _textAlignment); } } switch (_textAlignment) { case Alignment.ALIGN_CENTER: case Alignment.ALIGN_LEFT: x = dwPosX; break; case Alignment.ALIGN_RIGHT: x = dwPosX + _width; break; } { uint aColor = GUIGraphicsContext.MergeAlpha((uint)color); if (Shadow) { uint sColor = GUIGraphicsContext.MergeAlpha((uint)_shadowColor); _font.DrawShadowTextWidth(x, (float)dwPosY + ioffy, (uint)GUIGraphicsContext.MergeAlpha((uint)_textColor), wszText1.Trim(), _textAlignment, _shadowAngle, _shadowDistance, sColor, (float)dMaxWidth); } else { _font.DrawTextWidth(x, (float)dwPosY + ioffy, (uint)GUIGraphicsContext.MergeAlpha((uint)_textColor), wszText1.Trim(), (float)dMaxWidth, _textAlignment); } // Log.Info("dw _positionY, dwPosY, _yPositionScroll, _scrollOffset: {0} {1} {2} {3} - wszText1.Trim() {4}", _positionY, dwPosY, _yPositionScroll, _scrollOffset, wszText1.Trim()); dwPosY += (int)(_itemHeight * _lineSpacing); } } } if (GUIGraphicsContext.graphics != null) { GUIGraphicsContext.graphics.SetClip(new Rectangle(0, 0, GUIGraphicsContext.Width, GUIGraphicsContext.Height)); } else { GUIGraphicsContext.EndClip(); } base.Render(timePassed); } catch (Exception ex) { Log.Error("GUITextScrollUpControl: Error during the render process - maybe a threading issue. {0}", ex.ToString()); GUIGraphicsContext.EndClip(); } }
protected override void RenderLabel(float timePassed, int buttonNr, int dwPosX, int dwPosY, bool gotFocus) { if (buttonNr < 0 || buttonNr >= _listButtons.Count) { return; } GUIListItem pItem = _listItems[buttonNr + _offset]; long dwColor; dwPosX += _textOffsetX; bool bSelected = buttonNr == _cursorX && IsFocused && _listType == ListType.CONTROL_LIST; GUIPlayListButtonControl btn = (GUIPlayListButtonControl)_listButtons[buttonNr]; int dMaxWidth = (_width - _imageWidth - PinIconOffsetX - GUIGraphicsContext.ScaleHorizontal(8)); if (btn != null) { dMaxWidth = (_upBtnXOffset - _imageWidth - PinIconOffsetX - GUIGraphicsContext.ScaleHorizontal(8)); } if (_text2Visible && pItem.Label2.Length > 0) { if (_textOffsetY == _textOffsetY2) { dwColor = _textColor2; if (pItem.Selected) { dwColor = _selectedColor2; } if (pItem.IsRemote) { dwColor = _remoteColor; if (pItem.IsDownloading) { dwColor = _downloadColor; } } if (pItem.IsBdDvdFolder) { dwColor = _bdDvdDirectoryColor; } int xpos; int ypos = dwPosY; if (0 == _textOffsetX2) { xpos = _positionX + _upBtnXOffset - GUIGraphicsContext.ScaleHorizontal(8); } else { xpos = _positionX + _textOffsetX2; } if (_labelControls2 != null) { if (buttonNr >= 0 && buttonNr < _labelControls2.Count) { GUILabelControl label2 = _labelControls2[buttonNr]; if (label2 != null) { label2.SetPosition(xpos, ypos + GUIGraphicsContext.ScaleVertical(2) + _textOffsetY2); label2.TextColor = gotFocus ? dwColor : Color.FromArgb(_unfocusedAlpha, Color.FromArgb((int)dwColor)).ToArgb(); label2.Label = pItem.Label2; label2.TextAlignment = Alignment.ALIGN_RIGHT; label2.FontName = _fontName2Name; dMaxWidth = label2._positionX - dwPosX - label2.TextWidth - GUIGraphicsContext.ScaleHorizontal(20); } } } } } if (_text1Visible) { dwColor = _textColor; if (pItem.Selected) { dwColor = _selectedColor; } if (pItem.IsRemote) { dwColor = _remoteColor; if (pItem.IsDownloading) { dwColor = _downloadColor; } } if (pItem.IsBdDvdFolder) { dwColor = _bdDvdDirectoryColor; } if (!gotFocus) { dwColor = Color.FromArgb(_unfocusedAlpha, Color.FromArgb((int)dwColor)).ToArgb(); } int maxWidth = dMaxWidth; if (_textPadding > 0) { maxWidth -= GUIGraphicsContext.ScaleHorizontal(_textPadding); } if (maxWidth <= 0) { base.Render(timePassed); } else { RenderText(timePassed, buttonNr, dwPosX, (float)dwPosY + GUIGraphicsContext.ScaleVertical(2) + _textOffsetY, maxWidth, dwColor, pItem.Label, bSelected); } } if (pItem.Label2.Length > 0) { dwColor = _textColor2; if (pItem.Selected) { dwColor = _selectedColor2; } if (pItem.IsRemote) { dwColor = _remoteColor; if (pItem.IsDownloading) { dwColor = _downloadColor; } } if (pItem.IsBdDvdFolder) { dwColor = _bdDvdDirectoryColor; } if (_textOffsetX2 == 0) { dwPosX = _positionX + _upBtnXOffset - GUIGraphicsContext.ScaleHorizontal(8); } else { dwPosX = _positionX + _textOffsetX2; } if (_text2Visible) { if (_labelControls2 != null && (buttonNr >= 0 && buttonNr < _labelControls2.Count)) { GUILabelControl label2 = _labelControls2[buttonNr]; if (label2 != null) { label2.SetPosition(dwPosX, dwPosY + GUIGraphicsContext.ScaleVertical(2) + _textOffsetY2); label2.TextColor = gotFocus ? dwColor : Color.FromArgb(_unfocusedAlpha, Color.FromArgb((int)dwColor)).ToArgb(); label2.Label = pItem.Label2; label2.TextAlignment = Alignment.ALIGN_RIGHT; label2.FontName = _fontName2Name; float width = label2.Width; float height = label2.Height; _font.GetTextExtent(label2.Label, ref width, ref height); label2.Width = (int)width + 1; label2.Height = (int)height; if (_textPadding2 > 0) { label2.Width -= GUIGraphicsContext.ScaleHorizontal(_textPadding2); } if (label2.Width > 0) { label2.Render(timePassed); } } } } } if (pItem.Label3.Length > 0) { dwColor = _textColor3; if (pItem.Selected) { dwColor = _selectedColor3; } if (pItem.IsRemote) { dwColor = _remoteColor; if (pItem.IsDownloading) { dwColor = _downloadColor; } } if (pItem.IsBdDvdFolder) { dwColor = _bdDvdDirectoryColor; } if (0 == _textOffsetX3) { dwPosX = _positionX + _textOffsetX; } else { dwPosX = _positionX + _textOffsetX3; } int ypos = dwPosY; if (0 == _textOffsetY3) { ypos += _textOffsetY2; } else { ypos += _textOffsetY3; } if (_text3Visible) { if (_labelControls3 != null) { if (buttonNr >= 0 && buttonNr < _labelControls3.Count) { GUILabelControl label3 = _labelControls3[buttonNr]; if (label3 != null) { label3.SetPosition(dwPosX, ypos); label3.TextColor = gotFocus ? dwColor : Color.FromArgb(_unfocusedAlpha, Color.FromArgb((int)dwColor)).ToArgb(); label3.Label = pItem.Label3; label3.TextAlignment = Alignment.ALIGN_LEFT; label3.FontName = _fontName2Name; float width = label3.Width; float height = label3.Height; _font.GetTextExtent(label3.Label, ref width, ref height); label3.Width = (int)width + 1; label3.Height = (int)height; if (_textPadding3 > 0) { label3.Width -= GUIGraphicsContext.ScaleHorizontal(_textPadding3); } if (label3.Width > 0) { label3.Render(timePassed); } } } } } } }
public override void Render(float timePassed) { try { _invalidate = false; // Nothing visibile - save CPU cycles if (null == _font) { base.Render(timePassed); return; } if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } } int dwPosY = _positionY; _timeElapsed += timePassed; if (_frameLimiter < GUIGraphicsContext.MaxFPS) { _frameLimiter++; } else { _frameLimiter = 1; } if (_containsProperty) { string strText = GUIPropertyManager.Parse(_property); strText = strText.Replace("\\r", "\r"); if (strText != _previousProperty) { // Reset the scrolling position - e.g. if we switch in TV Guide between various items ClearOffsets(); _previousProperty = strText; SetText(strText); } } if (GUIGraphicsContext.graphics != null) { _offset = 0; } if (_listItems.Count > _itemsPerPage) { // rest before we start scrolling if ((int)_timeElapsed > _scrollStartDelay) { _invalidate = true; // apply user scroll speed setting. 1 = slowest / 10 = fastest //int userSpeed = 11 - GUIGraphicsContext.ScrollSpeedVertical; // 10 - 1 if (_frameLimiter % (6 - GUIGraphicsContext.ScrollSpeedVertical) == 0) { _yPositionScroll++; } //_yPositionScroll = _yPositionScroll + GUIGraphicsContext.ScrollSpeedVertical; dwPosY -= (int)((_yPositionScroll - _scrollOffset) * _lineSpacing); // Log.Debug("*** _frameLimiter: {0}, dwPosY: {1}, _scrollOffset: {2}", _frameLimiter, dwPosY, _scrollOffset); if (_positionY - dwPosY >= _itemHeight) { // one line has been scrolled away entirely dwPosY += (int)(_itemHeight * _lineSpacing); _scrollOffset += _itemHeight; _offset++; if (_offset >= _listItems.Count) { // restart with the first line if (Seperator.Length > 0) { if (_offset >= _listItems.Count + 1) { _offset = 0; } } else { _offset = 0; } } } } else { _scrollOffset = 0.0f; _frameLimiter = 1; _offset = 0; } } else { _scrollOffset = 0.0f; _frameLimiter = 1; _offset = 0; } if (GUIGraphicsContext.graphics != null) { GUIGraphicsContext.graphics.SetClip(new Rectangle(_positionX, _positionY, _width, (int)(_itemsPerPage * _itemHeight * _lineSpacing))); } else { if (_width < 1) { base.Render(timePassed); return; } if (_height < 1) { base.Render(timePassed); return; } Rectangle clipRect = new Rectangle(); clipRect.X = _positionX; clipRect.Y = _positionY; clipRect.Width = _width; clipRect.Height = (int)(_height * _lineSpacing); GUIGraphicsContext.BeginClip(clipRect); } long color = _textColor; if (Dimmed) { color &= DimColor; } for (int i = 0; i < 1 + _itemsPerPage; i++) { // render each line int dwPosX = _positionX; int iItem = i + _offset; int iMaxItems = _listItems.Count; if (_listItems.Count > _itemsPerPage && Seperator.Length > 0) { iMaxItems++; } if (iItem >= iMaxItems) { if (iMaxItems > _itemsPerPage) { iItem -= iMaxItems; } else { break; } } if (iItem >= 0 && iItem < iMaxItems) { // render item string strLabel1 = "", strLabel2 = ""; if (iItem < _listItems.Count) { GUIListItem item = (GUIListItem)_listItems[iItem]; strLabel1 = item.Label; strLabel2 = item.Label2; } else { strLabel1 = Seperator; } int ixoff = _xOffset; int ioffy = 2; GUIGraphicsContext.ScaleVertical(ref ioffy); GUIGraphicsContext.ScaleHorizontal(ref ixoff); string wszText1 = String.Format("{0}", strLabel1); int dMaxWidth = _width + ixoff; float x = dwPosX; if (strLabel2.Length > 0) { string wszText2; float fTextWidth = 0, fTextHeight = 0; wszText2 = String.Format("{0}", strLabel2); _font.GetTextExtent(wszText2.Trim(), ref fTextWidth, ref fTextHeight); dMaxWidth -= (int)(fTextWidth); switch (_textAlignment) { case Alignment.ALIGN_LEFT: case Alignment.ALIGN_CENTER: x = dwPosX + dMaxWidth; break; case Alignment.ALIGN_RIGHT: x = dwPosX + dMaxWidth + _width; break; } uint aColor = GUIGraphicsContext.MergeAlpha((uint)color); if (Shadow) { uint sColor = GUIGraphicsContext.MergeAlpha((uint)_shadowColor); _font.DrawShadowTextWidth(x, (float)dwPosY + ioffy, (uint)GUIGraphicsContext.MergeAlpha((uint)_textColor), wszText2.Trim(), _textAlignment, _shadowAngle, _shadowDistance, sColor, (float)dMaxWidth); } else { _font.DrawTextWidth(x, (float)dwPosY + ioffy, (uint)GUIGraphicsContext.MergeAlpha((uint)_textColor), wszText2.Trim(), fTextWidth, _textAlignment); } } switch (_textAlignment) { case Alignment.ALIGN_CENTER: case Alignment.ALIGN_LEFT: x = dwPosX; break; case Alignment.ALIGN_RIGHT: x = dwPosX + _width; break; } { uint aColor = GUIGraphicsContext.MergeAlpha((uint)color); if (Shadow) { uint sColor = GUIGraphicsContext.MergeAlpha((uint)_shadowColor); _font.DrawShadowTextWidth(x, (float)dwPosY + ioffy, (uint)GUIGraphicsContext.MergeAlpha((uint)_textColor), wszText1.Trim(), _textAlignment, _shadowAngle, _shadowDistance, sColor, (float)dMaxWidth); } else { _font.DrawTextWidth(x, (float)dwPosY + ioffy, (uint)GUIGraphicsContext.MergeAlpha((uint)_textColor), wszText1.Trim(), (float)dMaxWidth, _textAlignment); } // Log.Info("dw _positionY, dwPosY, _yPositionScroll, _scrollOffset: {0} {1} {2} {3}", _positionY, dwPosY, _yPositionScroll, _scrollOffset); // Log.Info("dw wszText1.Trim() {0}", wszText1.Trim()); dwPosY += (int)(_itemHeight * _lineSpacing); } } } if (GUIGraphicsContext.graphics != null) { GUIGraphicsContext.graphics.SetClip(new Rectangle(0, 0, GUIGraphicsContext.Width, GUIGraphicsContext.Height)); } else { GUIGraphicsContext.EndClip(); } base.Render(timePassed); } catch (Exception ex) { Log.Error("GUITextScrollUpControl: Error during the render process - maybe a threading issue. {0}", ex.ToString()); } }
protected override void RenderKeyboardLatin(float timePassed) { // Compute the width and height of the keyboard (not including the input text box) int keyboardWidth = _modeKeyWidth + _modeKeySpacing + (_keyWidth * 10) + (_keyHorizontalSpacing * 9); int keyboardHeight = (_keyHeight * 5); keyboardX = _keyboardPosX; keyboardY = _keyboardPosY; if (_keyboardPosX < 0) { keyboardX = (GUIGraphicsContext.SkinSize.Width - keyboardWidth) / 2; } if (_keyboardPosY < 0) { keyboardY = (GUIGraphicsContext.SkinSize.Height - keyboardHeight) / 2; } GUIGraphicsContext.ScalePosToScreenResolution(ref keyboardX, ref keyboardY); int x1, y1, x2, y2; // Skip drawing the label if there is no text or it should be used as initial text. if (_labelText != "" && !_showLabelAsInitialText) { // Show the label x1 = _labelBoxPosX; y1 = _labelBoxPosY; x2 = x1 + _labelBoxWidth; y2 = _labelBoxPosY + _labelBoxHeight; // Negative value for the label box width indicates that it should be calculated to be the same width as the keyboard. if (_labelBoxWidth < 0) { int modeKeyWidth = _modeKeyWidth; if (_useSearchLayout) { modeKeyWidth = _searchModeKeyWidth; } x2 = x1 + keyboardWidth; } fLabelBoxWidth = (float)(x2 - x1); DrawLabelBox(timePassed, x1, y1, x2, y2); // Show text input and caret switch (_labelAlign) { case GUIControl.Alignment.ALIGN_LEFT: x1 = _labelBoxPosX + _labelOffX; y1 = _labelBoxPosY + _labelOffY; break; case GUIControl.Alignment.ALIGN_CENTER: x1 = _labelBoxPosX + (int)(fLabelBoxWidth / 2.0); y1 = _labelBoxPosY + _labelOffY; break; case GUIControl.Alignment.ALIGN_RIGHT: x1 = _labelBoxPosX + (int)fLabelBoxWidth - _labelOffX; y1 = _labelBoxPosY + _labelOffY; break; } DrawLabel(timePassed, x1, y1); } // Show the text input box x1 = _inputTextBoxPosX; y1 = _inputTextBoxPosY; x2 = x1 + _inputTextBoxWidth; y2 = _inputTextBoxPosY + _inputTextBoxHeight; // Negative value for the text box width indicates that it shold be calculated to be the same width as the keyboard. if (_inputTextBoxWidth < 0) { int modeKeyWidth = _modeKeyWidth; if (_useSearchLayout) { modeKeyWidth = _searchModeKeyWidth; } x2 = x1 + keyboardWidth; } fTextBoxWidth = (float)(x2 - x1 - 2 * _inputTextOffX); DrawTextBox(timePassed, x1, y1, x2, y2); // Show text input and caret switch (_inputTextAlign) { case GUIControl.Alignment.ALIGN_LEFT: x1 = _inputTextBoxPosX + _inputTextOffX; y1 = _inputTextBoxPosY + _inputTextOffY; break; case GUIControl.Alignment.ALIGN_CENTER: x1 = _inputTextBoxPosX + (int)(fTextBoxWidth / 2.0); y1 = _inputTextBoxPosY + _inputTextOffY; break; case GUIControl.Alignment.ALIGN_RIGHT: x1 = _inputTextBoxPosX + (int)fTextBoxWidth - _inputTextOffX; y1 = _inputTextBoxPosY + _inputTextOffY; break; } DrawText(timePassed, x1, y1); x1 = keyboardX; y1 = keyboardY; // Draw each row float fY = y1; ArrayList keyBoard = (ArrayList)_keyboardList[(int)_currentKeyboard]; for (int row = 0; row < _maxRows; ++row, fY += (_keyHeightScaled + _keyVerticalSpacing)) { float fX = x1; float fWidthSum = 0.0f; ArrayList keyRow = (ArrayList)keyBoard[row]; int dwIndex = 0; for (int i = 0; i < keyRow.Count; i++) { // Determine key name Key key = (Key)keyRow[i]; long selKeyColor = 0xffffffff; long selTextColor = _keyFontColor; // Handle special key coloring switch (key.xKey) { case Xkey.XK_SHIFT: switch (_currentKeyboard) { case KeyboardTypes.TYPE_ALPHABET: case KeyboardTypes.TYPE_ACCENTS: if (_shiftTurnedOn) { selKeyColor = _keyPressedColor; } break; case KeyboardTypes.TYPE_SYMBOLS: selKeyColor = _keyDisabledColor; selTextColor = _keyDisabledFontColor; break; } break; case Xkey.XK_CAPSLOCK: switch (_currentKeyboard) { case KeyboardTypes.TYPE_ALPHABET: case KeyboardTypes.TYPE_ACCENTS: if (_capsLockTurnedOn) { selKeyColor = _keyPressedColor; } break; case KeyboardTypes.TYPE_SYMBOLS: selKeyColor = _keyDisabledColor; selTextColor = _keyDisabledFontColor; break; } break; case Xkey.XK_SMS: if (SmsStyleText) { selKeyColor = _keyPressedColor; //key.name = "SMS"; } else { //key.name = "STANDARD"; } break; } // Highlight the current key key.inFocus = false; if (row == _currentRow && dwIndex == _currentKey) { selKeyColor = _keyHighlightColor; selTextColor = _keySelFontColor; key.inFocus = true; } RenderKey(timePassed, fX + fWidthSum, fY, key, selKeyColor, selTextColor); int width = key.dwWidth; GUIGraphicsContext.ScaleHorizontal(ref width); fWidthSum += width; // There's a slightly larger gap between the leftmost keys (mode keys) and the main keyboard if (dwIndex == 0) { width = _modeKeySpacing; } else { width = _keyHorizontalSpacing; } GUIGraphicsContext.ScaleHorizontal(ref width); fWidthSum += width; ++dwIndex; } } }
/// <summary> /// Renders the GUISpinButton. /// </summary> public override void Render(float timePassed) { // Do not render if not visible. if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } } // The GUISpinButton has the focus if (Focus) { //render the focused image _imageFocused.Render(timePassed); } else { //render the non-focused image _imageNonFocused.Render(timePassed); } // Compute with of label so that the text does not overlap the spin controls. int labelWidth = _width - (2 * _spinWidth) - _textOffsetX; if (_textOffsetXHasMargin) { labelWidth = _width - (2 * _textOffsetX) - (2 * _spinWidth) - _textOffsetX; } if (_textPadding > 0) { labelWidth -= GUIGraphicsContext.ScaleHorizontal(_textPadding); } if (labelWidth <= 0) { base.Render(timePassed); return; } _labelControl.Width = labelWidth; // render the text on the button if (_labelControl is GUILabelControl) { ((GUILabelControl)_labelControl).TextAlignment = _textAlignment; ((GUILabelControl)_labelControl).TextVAlignment = _textVAlignment; ((GUILabelControl)_labelControl).Label = _label; ((GUILabelControl)_labelControl).TextColor = Disabled ? _disabledColor : Focus?_textColor : _textColorNoFocus; } else { ((GUIFadeLabel)_labelControl).TextAlignment = _textAlignment; ((GUIFadeLabel)_labelControl).TextVAlignment = _textVAlignment; ((GUIFadeLabel)_labelControl).Label = _label; ((GUIFadeLabel)_labelControl).TextColor = Disabled ? _disabledColor : Focus?_textColor : _textColorNoFocus; } int x = 0; int y = 0; switch (_textAlignment) { case Alignment.ALIGN_LEFT: x = _textOffsetX + _positionX; break; case Alignment.ALIGN_RIGHT: x = _positionX + _width - _textOffsetX; break; case Alignment.ALIGN_CENTER: x = _positionX + ((_width / 2) - (labelWidth / 2)); break; } switch (_textVAlignment) { case VAlignment.ALIGN_TOP: y = _textOffsetY + _positionY; break; case VAlignment.ALIGN_BOTTOM: y = _positionY + _height - _textOffsetY; break; case VAlignment.ALIGN_MIDDLE: y = _positionY + ((_height / 2) - (_labelControl.Height / 2)); break; } _labelControl.SetPosition(x, y); _labelControl.Render(timePassed); x = 0; y = 0; switch (_spinAlignment) { case Alignment.ALIGN_LEFT: x = _spinOffsetX + _positionX; break; case Alignment.ALIGN_RIGHT: x = _positionX + _width - _spinOffsetX - _spinControl.Width; break; case Alignment.ALIGN_CENTER: x = _positionX + ((_width / 2) - (_spinControl.Width / 2)); break; } switch (_spinVAlignment) { case VAlignment.ALIGN_TOP: y = _spinOffsetY + _positionY; break; case VAlignment.ALIGN_BOTTOM: y = _positionY + _height - _spinOffsetY - _spinControl.Height; break; case VAlignment.ALIGN_MIDDLE: y = _positionY + ((_height / 2) - (_spinControl.Height / 2)); break; } _spinControl.SetPosition(x, y); _spinControl.Render(timePassed); base.Render(timePassed); }
/// <summary> /// Renders the progress control. /// </summary> public override void Render(float timePassed) { if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } if (Disabled) { base.Render(timePassed); return; } } if (_containsProperty) { string m_strText = GUIPropertyManager.Parse(_property); if (m_strText != string.Empty) { float p; Single.TryParse(m_strText, out p); Percentage = p; } } // Render the background int iBkgHeight = _height; //GUIGraphicsContext.ScaleVertical(ref iBkgHeight); // fixing scaling bug _imageBackGround.Height = iBkgHeight; _imageBackGround.SetPosition(_imageBackGround.XPosition, _imageBackGround.YPosition); _imageBackGround.Render(timePassed); int iWidthLeft = _imageLeft.TextureWidth; int iHeightLeft = (_innerheight != -1) ? _innerheight : _imageLeft.TextureHeight; // Legacy skin don't use innerheight int iWidthRight = _imageRight.TextureWidth; int iHeightRight = (_innerheight != -1) ? _innerheight : _imageRight.TextureHeight; GUIGraphicsContext.ScaleHorizontal(ref iWidthLeft); GUIGraphicsContext.ScaleHorizontal(ref iWidthRight); GUIGraphicsContext.ScaleVertical(ref iHeightLeft); GUIGraphicsContext.ScaleVertical(ref iHeightRight); int offset = (_offset != -1) ? _offset : 12; // Legacy offset GUIGraphicsContext.ScaleHorizontal(ref offset); int iWidthMid = (_midWidth != 0) ? _midWidth : _imageMid.TextureWidth; int iHeightMid = (_midHeight != 0) ? _midHeight : _imageMid.TextureHeight; GUIGraphicsContext.ScaleHorizontal(ref iWidthMid); GUIGraphicsContext.ScaleVertical(ref iHeightMid); int midOffsetX = (_midOffsetX != -1) ? _midOffsetX : 0; int midOffsetY = (_midOffsetY != -1) ? _midOffsetY : 0; GUIGraphicsContext.ScaleHorizontal(ref midOffsetX); GUIGraphicsContext.ScaleVertical(ref midOffsetY); float fWidth = _percentage; if (fWidth > 100.0f) { fWidth = 100.0f; } if (_onlyMidTexture) { fWidth *= (float)(iWidthMid); fWidth /= 100.0f; int iXPos = _imageBackGround.XPosition + midOffsetX; int iYPos = _imageBackGround.YPosition + midOffsetY; if (_percentage > 0 && fWidth > 1) { _imageMid.SetPosition(iXPos, iYPos); _imageMid.Height = iHeightMid; _imageMid.Width = (int)Math.Abs(fWidth); _imageMid.SetPosition(iXPos, iYPos); _imageMid.Render(timePassed); } } else { fWidth *= (float)(_imageBackGround.Width - 2 * offset - iWidthLeft - iWidthRight); fWidth /= 100.0f; int iXPos = offset + _imageBackGround.XPosition; int iYPos = _imageBackGround.YPosition + (iBkgHeight - iHeightLeft) / 2; _imageLeft.SetPosition(iXPos, iYPos); _imageLeft.Height = iHeightLeft; _imageLeft.Width = iWidthLeft; _imageLeft.SetPosition(iXPos, iYPos); _imageLeft.Render(timePassed); iXPos += iWidthLeft; if (_percentage > 0 && fWidth > 1) { _imageMid.SetPosition(iXPos, iYPos); _imageMid.Height = iHeightLeft; _imageMid.Width = (int)Math.Abs(fWidth); _imageMid.SetPosition(iXPos, iYPos); _imageMid.Render(timePassed); iXPos += (int)fWidth; } _imageRight.SetPosition(iXPos, iYPos); _imageRight.Height = iHeightRight; _imageRight.Width = iWidthRight; _imageRight.SetPosition(iXPos, iYPos); _imageRight.Render(timePassed); } base.Render(timePassed); }
/// <summary> /// Renders the GUIButtonControl. /// </summary> public override void Render(float timePassed) { // Do not render if not visible. if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } } base.Render(timePassed); // The GUIButtonControl has the focus if (Focus) { //render the focused image _imageFocused.Render(timePassed); GUIPropertyManager.SetProperty("#highlightedbutton", Label); } else { //render the non-focused image _imageNonFocused.Render(timePassed); } // render the text on the button if (Disabled) { if (_labelControl is GUILabelControl) { ((GUILabelControl)_labelControl).Label = _label; ((GUILabelControl)_labelControl).TextColor = _disabledColor; } else { ((GUIFadeLabel)_labelControl).Label = _label; ((GUIFadeLabel)_labelControl).TextColor = _disabledColor; } _labelControl.SetPosition(_textOffsetX + _positionX, _textOffsetY + _positionY); _labelControl.Render(timePassed); } else { if (_labelControl is GUILabelControl) { ((GUILabelControl)_labelControl).Label = _label; ((GUILabelControl)_labelControl).TextColor = _disabledColor; } else { ((GUIFadeLabel)_labelControl).Label = _label; ((GUIFadeLabel)_labelControl).TextColor = _textColor; } _labelControl.SetPosition(_textOffsetX + _positionX, _textOffsetY + _positionY); _labelControl.Render(timePassed); } base.Render(timePassed); if (_spinControl != null) { int off = 5; GUIGraphicsContext.ScaleHorizontal(ref off); _spinControl.SetPosition(_imageNonFocused.XPosition + _imageNonFocused.Width - off - 2 * _spinControlWidth, _imageNonFocused.YPosition + (_imageNonFocused.Height - _spinControlHeight) / 2); _spinControl.Render(timePassed); } //base.Render(timePassed); }
/// <summary> /// Renders the progress control. /// </summary> public override void Render(float timePassed) { if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } if (Disabled) { base.Render(timePassed); return; } } int tb = 0; try { tb = Int32.Parse(GUIPropertyManager.Parse("#statusbarTB")); } catch (Exception ex) { Log.Error("GUIStatusbarControl render: " + ex.Message); } if (_containsProperty) { string m_strText = GUIPropertyManager.Parse(_property); if (m_strText != string.Empty) { try { Percentage = Int32.Parse(m_strText); if (Percentage <= -1) { base.Render(timePassed); return; } if (Percentage > 100) { Percentage = 100; } } catch (Exception ex) { Log.Error("GUIStatusbarControl render2: " + ex.Message); } } } int yPosTop = 0; try { yPosTop = Convert.ToInt16(_top); } catch (Exception ex) { Log.Error("GUIStatusbarControl render3: " + ex.Message); } // Render the background int iBkgHeight = _height; _imageBackground.Height = iBkgHeight; if (tb == 1) { _imageBackground.SetPosition(_imageBackground.XPosition, yPosTop); } else { _imageBackground.SetPosition(_imageBackground.XPosition, _imageBackground.YPosition); } _imageBackground.Render(timePassed); int iWidthLeft = _imageLeft.TextureWidth; int iHeightLeft = _imageLeft.TextureHeight; int iWidthRight = _imageRight.TextureWidth; int iHeightRight = _imageRight.TextureHeight; GUIGraphicsContext.ScaleHorizontal(ref iWidthLeft); GUIGraphicsContext.ScaleHorizontal(ref iWidthRight); GUIGraphicsContext.ScaleVertical(ref iHeightLeft); GUIGraphicsContext.ScaleVertical(ref iHeightRight); //iHeight=20; float fWidth = (float)_percentage; fWidth /= 100.0f; fWidth *= (float)(_imageBackground.Width - 24 - iWidthLeft - iWidthRight); int off = 12; GUIGraphicsContext.ScaleHorizontal(ref off); int iXPos = off + _imageBackground.XPosition; int iYPos = 0; if (tb == 1) { // top iYPos = yPosTop + (iBkgHeight - iHeightLeft) / 2; } else { // bottom iYPos = _imageBackground.YPosition + (iBkgHeight - iHeightLeft) / 2; } //_imageLeft.SetHeight(iHeight); _imageLeft.SetPosition(iXPos, iYPos); _imageLeft.Height = iHeightLeft; _imageLeft.Width = iWidthLeft; _imageLeft.SetPosition(iXPos, iYPos); _imageLeft.Render(timePassed); iXPos += iWidthLeft; if (_percentage > 0 && (int)fWidth > 1) { _imageMid.SetPosition(iXPos, iYPos); _imageMid.Height = iHeightLeft; //_imageMid.TextureHeight; _imageMid.Width = (int)fWidth; _imageMid.SetPosition(iXPos, iYPos); _imageMid.Render(timePassed); iXPos += (int)fWidth; } //_imageRight.SetHeight(iHeight); _imageRight.SetPosition(iXPos, iYPos); _imageRight.Height = iHeightRight; _imageRight.Width = iWidthRight; _imageRight.SetPosition(iXPos, iYPos); _imageRight.Render(timePassed); base.Render(timePassed); }
public override void Render(float timePassed) { if (GUIGraphicsContext.EditMode == false) { if (!IsVisible) { base.Render(timePassed); return; } if (Disabled) { base.Render(timePassed); return; } } if (_propertyLabel.Length > 0) { string m_strText = GUIPropertyManager.Parse(_propertyLabel); if (m_strText.Length > 0 && !m_strText.Contains(@"#")) { try { Percentage1 = float.Parse(m_strText); } catch (Exception ex) { Log.Error("GUITVProgressControl: Render() {0}", ex.Message); } if (Percentage1 < 0 || Percentage1 > 100) { Percentage1 = 0; } } } if (Label1.Length > 0) { string strText = GUIPropertyManager.Parse(Label1); if (strText.Length > 0 && !strText.Contains(@"#")) { try { Percentage1 = float.Parse(strText); } catch (Exception ex) { Log.Error("GUITVProgressControl: Render2() {0}", ex.Message); } if (Percentage1 < 0 || Percentage1 > 100) { Percentage1 = 0; } } } if (Label2.Length > 0) { string strText = GUIPropertyManager.Parse(Label2); if (strText.Length > 0 && !strText.Contains(@"#")) { try { Percentage2 = float.Parse(strText); } catch (Exception ex) { Log.Error("GUITVProgressControl: Render3() {0}", ex.Message); } if (Percentage2 < 0 || Percentage2 > 100) { Percentage2 = 0; } } } if (Label3.Length > 0) { string strText = GUIPropertyManager.Parse(Label3); if (strText.Length > 0 && !strText.Contains(@"#")) { try { Percentage3 = float.Parse(strText); } catch (Exception ex) { Log.Error("GUITVProgressControl: Render4() {0}", ex.Message); } if (Percentage3 < 0 || Percentage3 > 100) { Percentage3 = 0; } } } //parse labels for markers //only going to parse if the values are different than the current value string tempStarts = GUIPropertyManager.Parse(LabelMarkerStarts); string tempEnds = GUIPropertyManager.Parse(LabelMarkerEnds); if (_markerStarts != tempStarts || _markerEnds != tempEnds) { parseMarkerValues(tempStarts, tempEnds); _markerStarts = tempStarts; _markerEnds = tempEnds; } int iWidthLeft = _imageLeft.TextureWidth; int iHeightLeft = _imageLeft.TextureHeight; int iWidthRight = _imageRight.TextureWidth; int iHeightRight = _imageRight.TextureHeight; GUIGraphicsContext.ScaleHorizontal(ref iWidthLeft); GUIGraphicsContext.ScaleHorizontal(ref iWidthRight); GUIGraphicsContext.ScaleVertical(ref iHeightLeft); GUIGraphicsContext.ScaleVertical(ref iHeightRight); int xPos = _positionX; _imageLeft.SetPosition(xPos, _positionY); _imageLeft.Height = iHeightLeft; _imageLeft.Width = iWidthLeft; xPos = _positionX + iWidthLeft; _imageMid.SetPosition(xPos, _positionY); int iWidth = _width - (iWidthLeft + iWidthRight); _imageMid.Width = iWidth; xPos = iWidth + _positionX + iWidthLeft; _imageRight.SetPosition(xPos, _positionY); _imageRight.Height = iHeightRight; _imageRight.Width = iWidthRight; _imageLeft.Render(timePassed); _imageRight.Render(timePassed); _imageMid.Render(timePassed); int iWidth1 = 0, iWidth2 = 0, iWidth3 = 0; iWidth -= 2 * _fillBackgroundOffsetX; float fWidth = iWidth; int iCurPos = 0; // render fillbkg xPos = _positionX + iWidthLeft + _fillBackgroundOffsetX; _imageFillBackground.Width = iWidth; _imageFillBackground.Height = _imageMid.TextureHeight - _fillBackgroundOffsetY * 2; _imageFillBackground.SetPosition(xPos, _positionY + _fillBackgroundOffsetY); _imageFillBackground.Render(timePassed); int xoff = GUIGraphicsContext.ScaleHorizontal(3); xPos = _positionX + iWidthLeft + _fillBackgroundOffsetX + xoff; int yPos = _imageFillBackground.YPosition + (_imageFillBackground.Height / 2) - (_fillBackgroundHeight / 2); iWidth -= 2 * xoff; if (yPos < _positionY) { yPos = _positionY; } //render commercial markers fWidth = (float)iWidth; fWidth /= 100.0f; calculateMarkerSizeAndPosition(xPos, yPos, fWidth); for (int i = 0; i < _markerYPositions.Count || i < _markerXPositions.Count || i < _markerWidths.Count; i++) { _imageFillMarker.Width = _markerWidths[i]; _imageFillMarker.SetPosition(_markerXPositions[i], _markerYPositions[i]); _imageFillMarker.Render(timePassed); } //render first color xPos = _positionX + _imageLeft.TextureWidth + _fillBackgroundOffsetX + xoff; fWidth = (float)iWidth; fWidth /= 100.0f; fWidth *= (float)Percentage1; iWidth1 = (int)Math.Floor(fWidth); if (iWidth1 > 0) { _imageFill1.Height = _fillBackgroundHeight; _imageFill1.Width = iWidth1; _imageFill1.SetPosition(xPos, yPos); _imageFill1.Render(timePassed); // red } iCurPos = iWidth1 + xPos; //render 2nd color float fPercent; if (Percentage2 >= Percentage1) { fPercent = Percentage2 - Percentage1; } else { fPercent = 0; } fWidth = (float)iWidth; fWidth /= 100.0f; fWidth *= (float)fPercent; iWidth2 = (int)Math.Floor(fWidth); if (iWidth2 > 0) { _imageFill2.Width = iWidth2; _imageFill2.Height = _fillBackgroundHeight; _imageFill2.SetPosition(iCurPos, yPos); _imageFill2.Render(timePassed); } iCurPos = iWidth1 + iWidth2 + xPos; if (Percentage3 >= Percentage2) { //render 3th color fPercent = Percentage3 - Percentage2; } else { fPercent = 0; } fWidth = (float)iWidth; fWidth /= 100.0f; fWidth *= (float)fPercent; iWidth3 = (int)Math.Floor(fWidth); if (iWidth3 > 0) { _imageFill3.Width = iWidth3; _imageFill3.Height = _fillBackgroundHeight; _imageFill3.SetPosition(iCurPos, yPos); _imageFill3.Render(timePassed); } // render ticks _imageTick.Height = _imageTick.TextureHeight; _imageTick.Width = _imageTick.TextureWidth; int posx1 = 10; int posx2 = 20; int posy1 = 3; GUIGraphicsContext.ScaleHorizontal(ref posx1); GUIGraphicsContext.ScaleHorizontal(ref posx2); GUIGraphicsContext.ScaleVertical(ref posy1); for (int i = 0; i <= 100; i += 10) { float fpos = (float)_positionX + iWidthLeft + posx1; fWidth = (float)(iWidth - posx2); fWidth /= 100.0f; fWidth *= (float)i; _imageTick.SetPosition((int)(fpos + fWidth), (int)_positionY + posy1); _imageTick.Render(timePassed); } // render top _imageTop.Height = GUIGraphicsContext.ScaleVertical(_imageTop.TextureHeight); _imageTop.Width = GUIGraphicsContext.ScaleHorizontal(_imageTop.TextureWidth); xPos = iCurPos - (_imageTop.Width / 2); _imageTop.SetPosition(xPos, _positionY - _imageTop.Height + _topTextureOffsetY - GUIGraphicsContext.ScaleVertical(1)); _imageTop.Render(timePassed); //render tick @ current position _imageTick.Height = _imageFillBackground.TextureHeight; _imageTick.Width = _imageTick.TextureWidth * 2; _imageTick.SetPosition((int)(_imageTop.XPosition + (_imageTop.TextureWidth / 2) - (_imageTick.Width / 2)), (int)_imageFillBackground.YPosition); _imageTick.Render(timePassed); // render bottom _imageBottom.Height = GUIGraphicsContext.ScaleVertical(_imageBottom.TextureHeight); _imageBottom.Width = GUIGraphicsContext.ScaleHorizontal(_imageBottom.TextureWidth); xPos = _imageTop.XPosition + (_imageTop.Width / 2) - (_imageBottom.Width / 2); _imageBottom.SetPosition(xPos, _positionY + _imageMid.Height); _imageBottom.Render(timePassed); //render logo _imageLogo.Height = GUIGraphicsContext.ScaleVertical(_imageLogo.TextureHeight); _imageLogo.Width = GUIGraphicsContext.ScaleHorizontal(_imageLogo.TextureWidth); float fx = (float)_imageBottom.XPosition; fx += (((float)_imageBottom.Width) / 2f); fx -= (((float)_imageLogo.TextureWidth) / 2f); float fy = (float)_imageBottom.YPosition; fy += (((float)_imageBottom.Height) / 2f); fy -= (((float)_imageLogo.Height) / 2f); _imageLogo.SetPosition((int)fx, (int)fy); _imageLogo.Render(timePassed); if (_font != null) { float fW = 0, fH = 0; float fHeight = 0; string strText = ""; // render top text if (_labelTop.Length > 0) { strText = GUIPropertyManager.Parse(_labelTop); _font.GetTextExtent(strText, ref fW, ref fH); fW /= 2.0f; fH /= 2.0f; fWidth = ((float)_imageTop.Width) / 2.0f; fHeight = ((float)_imageTop.Height) / 2.0f; fWidth -= fW; fHeight -= fH; _font.DrawText((float)_imageTop.XPosition + fWidth, (float)2 + _imageTop.YPosition + fHeight, _textColor, strText, Alignment.ALIGN_LEFT, -1); } // render left text if (_labelLeft.Length > 0) { strText = GUIPropertyManager.Parse(_labelLeft); _font.GetTextExtent(strText, ref fW, ref fH); fW /= 2.0f; fH /= 2.0f; fWidth = ((float)iWidthLeft) / 2.0f; fHeight = ((float)iHeightLeft) / 2.0f; fWidth -= fW; fHeight -= fH; _font.DrawText((float)_positionX + fWidth, (float)_positionY + fHeight, _textColor, strText, Alignment.ALIGN_LEFT, -1); } // render right text if (_labelRight.Length > 0) { strText = GUIPropertyManager.Parse(_labelRight); _font.GetTextExtent(strText, ref fW, ref fH); fW /= 2.0f; fH /= 2.0f; fWidth = ((float)iWidthRight) / 2.0f; fHeight = ((float)iHeightRight) / 2.0f; fWidth -= fW; fHeight -= fH; _font.DrawText((float)_imageRight.XPosition + fWidth, (float)_imageRight.YPosition + fHeight, _textColor, strText, Alignment.ALIGN_LEFT, -1); } } base.Render(timePassed); }