private static GradientWrapper CreateGradTexture() { // Create gradient object and assign generic starting colours GradientWrapper.ColorKey[] gck = new GradientWrapper.ColorKey[2]; gck[0] = new GradientWrapper.ColorKey(Color.black, 0f); gck[1] = new GradientWrapper.ColorKey(Color.white, 1f); GradientWrapper.AlphaKey[] gak = new GradientWrapper.AlphaKey[2]; gak[0] = new GradientWrapper.AlphaKey(1f, 0f); gak[1] = new GradientWrapper.AlphaKey(1f, 1f); GradientWrapper gw = new GradientWrapper(); gw = GUIGradientField.GradientField("Gradient", gw); gw.SetKeys(gck, gak); return(gw); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); var targetRender = target as MeshParticleRender; if (m_ParticleSystem != null) { ParticleSystemRenderer psRender = m_ParticleSystem.renderer as ParticleSystemRenderer; if (psRender.renderMode == ParticleSystemRenderMode.Mesh) { CopyFromParticleSystem(); } } targetRender.Grad = GUIGradientField.GradientField("Color over Lifetime", targetRender.Grad); }
private void DrawSceneControls() { if (Event.current.type == EventType.MouseMove) { return; } if (Event.current.type == EventType.Repaint) { UIBlockers.Clear(); } Handles.BeginGUI(); GUILayout.BeginArea(new Rect(0, 0, 240, Screen.height)); EditorGUILayout.BeginVertical(EditorStyles.helpBox); EditorGUILayout.LabelField(EditorCellHelper.UseCPU() ? "Using CPU Painting" : "Using GPU Painting"); EditorGUILayout.LabelField(string.Format("Grid Size: {0}", GridManager.GetGridSize().ToString("n2"))); var offset = EditorPrefs.GetFloat("Painter_PlaneOffset", 0); offset = EditorGUILayout.FloatField("Plane Offset", offset); if (!Mathf.Approximately(PlaneOffset, offset)) { PlaneOffset = offset; EditorPrefs.SetFloat("Painter_PlaneOffset", offset); _repaint = true; } MinValue = EditorGUILayout.FloatField("Min", MinValue); MaxValue = EditorGUILayout.FloatField("Max", MaxValue); Ramp = GUIGradientField.GradientField("Ramp", Ramp); var opacity = EditorPrefs.GetFloat("Painter_Opacity", 0.5f); opacity = Mathf.Clamp01(EditorGUILayout.FloatField("Opacity", opacity)); if (!Mathf.Approximately(Opacity, opacity)) { Opacity = opacity; EditorPrefs.SetFloat("Painter_Opacity", opacity); _repaint = true; } EditorGUILayout.EndVertical(); if (Event.current.type == EventType.Repaint) { // Update blocking rect var guiRect = GUILayoutUtility.GetLastRect(); UIBlockers.Add(guiRect); } EditorGUILayout.BeginVertical(EditorStyles.helpBox); EditorGUILayout.BeginHorizontal(); if (!PaintingEnabled) { EditorGUILayout.LabelField("Painting is Disabled"); } GUI.enabled = PaintingEnabled; EditorGUILayout.LabelField(CurrentBrush != null ? CurrentBrush.GetType().Name : "Null"); if (GUILayout.Button("...", EditorStyles.toolbarButton, GUILayout.Width(32))) { var menu = new GenericMenu(); menu.AddItem(new GUIContent("Paint Brush"), true, () => CurrentBrush = new DefaultBrush()); menu.AddItem(new GUIContent("Blur Brush"), true, () => CurrentBrush = new BlurBrush()); menu.AddItem(new GUIContent("Cluster Brush"), true, () => CurrentBrush = new ClusterBrush()); menu.AddItem(new GUIContent("Fill Brush"), true, () => CurrentBrush = new FillBrush()); menu.ShowAsContext(); } EditorGUILayout.EndHorizontal(); if (CurrentBrush != null) { CurrentBrush.DrawGUI(); } EditorGUILayout.EndVertical(); if (Event.current.type == EventType.Repaint) { // Update blocking rect var guiRect = GUILayoutUtility.GetLastRect(); UIBlockers.Add(guiRect); } GUI.enabled = true; GUILayout.EndArea(); Handles.EndGUI(); // Save brush if (CurrentBrush != null) { EditorPrefs.SetString("Painter_LastBrushType", CurrentBrush.GetType().AssemblyQualifiedName); EditorPrefs.SetString("Painter_Brush_" + CurrentBrush.GetType().AssemblyQualifiedName, JsonUtility.ToJson(CurrentBrush)); } }