コード例 #1
0
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            EditorGUI.BeginProperty(position, label, property);

            Vector2 size = new Vector2(24f, EditorGUIUtility.singleLineHeight);

            foldout = EditorGUI.Foldout(new Rect(position.position, new Vector2(position.size.x, EditorGUIUtility.singleLineHeight)), foldout, label);

            var indentedRect = EditorGUI.IndentedRect(position);

            if (foldout)
            {
                for (int i = 0; i < propertyNames.Length; i++)
                {
                    var labelPosition = new Vector2(indentedRect.x + i * 28, indentedRect.y + EditorGUIUtility.singleLineHeight);
                    var labelRect     = new Rect(labelPosition, size);
                    GUI.Label(labelRect, propertyNames[i]);

                    var serializedProperty = property.FindPropertyRelative(propertyNames[i]);

                    var fieldPosition = new Vector2(indentedRect.x + i * 28, indentedRect.y + EditorGUIUtility.singleLineHeight * 2);
                    var fieldRect     = new Rect(fieldPosition, size);
                    serializedProperty.intValue = GUIExtensions.IntField(fieldRect, serializedProperty.intValue);
                }
            }

            EditorGUI.indentLevel--;

            EditorGUI.EndProperty();
        }