コード例 #1
0
 protected override void InitObjects()
 {
     this.mBaseScene = (this.mOriginal as GUIEquipBagScene);
     this.mBG.height = 106;
     this.mInfo.width = 222;
     this.mInfo.transform.localPosition = new Vector3(-17f, 10f, 0f);
     this.mName.transform.localPosition = new Vector3(119f, -38f, 0f);
     this.mPoint0.transform.localPosition = new Vector3(-106f, -16f, 0f);
     this.mRefineLevel.transform.localPosition = new Vector3(64f, -17f, 0f);
     this.mClickableBtnSprite.height = 50;
     this.mClickableBtnSprite.width = 100;
     this.mClickableBtnSprite.transform.localPosition = new Vector3(385f, -50f);
 }
コード例 #2
0
ファイル: EquipLayer.cs プロジェクト: floatyears/Decrypt
 public void InitWithBaseScene(GUIEquipBagScene baseScene)
 {
     this.mBaseScene = baseScene;
 }