public bool BuildFarmObject(int facilityID) { FarmObject farmObject = this.FindFarmObjectByFacilityId(facilityID); FarmObject farmObject2; if (null == farmObject) { farmObject2 = this.LoadFarmObject(facilityID); } else { farmObject2 = this.DuplicateFarmObject(farmObject); } if (null == farmObject2) { return(false); } farmObject2.facilityID = facilityID; FarmObjectSetting component = base.GetComponent <FarmObjectSetting>(); bool flag = component.SetFarmObject(farmObject2, this.GetScreenCenterPoint()); if (flag) { GUICameraControll component2 = FarmRoot.Instance.Camera.GetComponent <GUICameraControll>(); if (null != component2) { Vector3 baseGridPosition3D = component.farmObject.GetBaseGridPosition3D(); base.StartCoroutine(component2.MoveCameraToLookAtPoint(baseGridPosition3D, 0f)); } } return(true); }
private IEnumerator OpenAnimation(Action callback) { GUICameraControll farmCamera = FarmRoot.Instance.Camera.GetComponent <GUICameraControll>(); Vector3 position = base.transform.position; position.y -= FarmRoot.Instance.gameObject.transform.localPosition.y; yield return(base.StartCoroutine(farmCamera.MoveCameraToLookAtPoint(position, 0.2f))); bool isEffectEnd = false; EffectAnimatorObserver effect = FarmRoot.Instance.GetBuildCompleteEffect(base.transform); if (null != effect) { EffectAnimatorEventTime component = effect.GetComponent <EffectAnimatorEventTime>(); component.SetEvent(0, delegate { isEffectEnd = true; }); effect.Play(); } while (!isEffectEnd) { yield return(null); } if (callback != null) { callback(); } yield break; }
private IEnumerator WaitMovedForFarmCamera(GUICameraControll farmCamera, Vector3 position) { GUIMain.BarrierON(null); yield return(AppCoroutine.Start(farmCamera.MoveCameraToLookAtPoint(position, 1f), false)); GUIMain.BarrierOFF(); yield break; }
public void RelocationOfStoreFarmObject(FarmObject farmObject) { bool flag = this.SetFarmObjectOfEditMode(farmObject, this.GetScreenCenterPoint()); if (flag) { GUICameraControll component = FarmRoot.Instance.Camera.GetComponent <GUICameraControll>(); if (null != component) { Vector3 baseGridPosition3D = farmObject.GetBaseGridPosition3D(); base.StartCoroutine(component.MoveCameraToLookAtPoint(baseGridPosition3D, 0f)); } } }
public bool RelocationOfStoreFarmObjectAndDragState(FarmObject farmObject, Vector3 mousePosition) { bool flag = this.SetFarmObjectOfEditModeAndDragState(farmObject, mousePosition); if (flag) { GUICameraControll component = FarmRoot.Instance.Camera.GetComponent <GUICameraControll>(); if (null != component) { Vector3 baseGridPosition3D = farmObject.GetBaseGridPosition3D(); base.StartCoroutine(component.MoveCameraToLookAtPoint(baseGridPosition3D, 0f)); } } return(flag); }
private Vector3 GetExtendBuildPosition(FarmObjectSetting farmObjectSetting, FarmObject prevFarmObject) { FarmObjectSetting.ExtendBuildPositionSearchResult extendBuildPositionSearchResult = farmObjectSetting.SearchExtendBuildGrid(prevFarmObject); FarmGrid grid = FarmRoot.Instance.Field.Grid; int gridIndex = grid.GetGridIndex(extendBuildPositionSearchResult.grid); Vector3 positionGridCenter = grid.GetPositionGridCenter(gridIndex, true); if (!extendBuildPositionSearchResult.isOutsideMap) { GUICameraControll component = FarmRoot.Instance.Camera.GetComponent <GUICameraControll>(); if (null != component) { base.StartCoroutine(component.MoveCameraToLookAtPoint(positionGridCenter, 0f)); } } return(positionGridCenter); }