コード例 #1
0
ファイル: LibraryWindow.cs プロジェクト: Ruu/BansheeEngine
        /// <summary>
        /// Updates GUI for the directory bar. Should be called whenever the active folder changes.
        /// </summary>
        private void RefreshDirectoryBar()
        {
            if (folderListLayout != null)
            {
                folderListLayout.Destroy();
                folderListLayout = null;
            }

            folderListLayout = folderBarLayout.AddLayoutX();

            string[] folders = null;
            string[] fullPaths = null;

            if (IsSearchActive)
            {
                folders = new[] {searchQuery};
                fullPaths = new[] { searchQuery };
            }
            else
            {
                string currentDir = Path.Combine("Resources", CurrentFolder);

                folders = currentDir.Split(new[] { Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar },
                    StringSplitOptions.RemoveEmptyEntries);

                fullPaths = new string[folders.Length];
                for (int i = 0; i < folders.Length; i++)
                {
                    if (i == 0)
                        fullPaths[i] = "";
                    else
                        fullPaths[i] = Path.Combine(fullPaths[i - 1], folders[i]);
                }
            }

            int availableWidth = folderBarLayout.Bounds.width - FOLDER_BUTTON_WIDTH * 2;
            int numFolders = 0;
            for (int i = folders.Length - 1; i >= 0; i--)
            {
                GUIButton folderButton = new GUIButton(folders[i]);

                if (!IsSearchActive)
                {
                    string fullPath = fullPaths[i];
                    folderButton.OnClick += () => OnFolderButtonClicked(fullPath);
                }

                GUIButton separator = new GUIButton("/", GUIOption.FixedWidth(FOLDER_SEPARATOR_WIDTH));

                folderListLayout.InsertElement(0, separator);
                folderListLayout.InsertElement(0, folderButton);
                numFolders++;

                Rect2I folderListBounds = folderListLayout.Bounds;
                if (folderListBounds.width > availableWidth)
                {
                    if (numFolders > 2)
                    {
                        separator.Destroy();
                        folderButton.Destroy();
                        break;
                    }
                }
            }
        }