コード例 #1
0
    public void Show(bool show)
    {
        bool mouseOnLeft = Input.mousePosition.x < (m_ShowOnRight ? Screen.width / 5 * 3 : Screen.width / 5 * 2);

        if (!m_ShowOnRight && mouseOnLeft)
        {
            Vector3 position = m_Layout.transform.position;
            position.x = Screen.width - m_Layout.transform.Find("Background").transform.position.x *2;
            m_Layout.transform.position = position;
            m_ShowOnRight = true;
            m_Layout.SetModify(true, false);
        }
        else if (m_ShowOnRight && !mouseOnLeft)
        {
            m_Layout.transform.position = new Vector3(0, m_Layout.transform.position.y, m_Layout.transform.position.z);
            m_ShowOnRight = false;
            m_Layout.SetModify(true, false);
        }
        m_Layout.Show(show);
    }
コード例 #2
0
ファイル: GuiScroller.cs プロジェクト: huokele/shadow-gun
 void WidgetsModify()
 {
     m_SelectionBackground.SetModify();
     m_SelectionArrow.SetModify();
     m_BackgroundLayout.SetModify(true);
 }