コード例 #1
0
	public void EjectTest(GTA_Controller RR){
		GameObject RPG_Rocket;
		RPG_Rocket = (GameObject) Instantiate(GTA_Weapons.Load_WeaponGO("RPG_Rocket"), Rrojectile_EjectPoint.position, Rrojectile_EjectPoint.rotation);
		RPG_Rocket.GetComponent<Rrojectile>().rr = RR; 
		source.PlayOneShot(clip);
	}
コード例 #2
0
	void OnPlayerSpawn(GameObject player){
		cameraPositionOffset_current = camera_PositionOffset_normal;
		Vector3 angles = transform.eulerAngles;
		owner = player.GetComponent<GTA_Controller>();
		owner.c = gameObject.GetComponent<GTA_CameraOrbit>();
		powner = gameObject.GetComponent<ProtectCameraFromWallClip>();
		powner.p = gameObject.GetComponent<GTA_CameraOrbit>();
		ipowner = gameObject.GetComponent<FreeLookCam>();
		ipowner.z = owner;
	}