public heros() { //Call("precacheitem", "iw5_mk12spr_mp"); GSCFunctions.PreCacheShellShock("dog_bite"); GSCFunctions.PreCacheShader("compassping_portable_radar_sweep"); tempestFX = GSCFunctions.LoadFX("explosions/powerlines_c"); fireflyFX = GSCFunctions.LoadFX("misc/insects_carcass_runner"); PlayerConnected += onPlayerConnect; }