internal GPGnetGameParticipant(GPGnetGame game) { this.mIsReady = false; this.mPosition = -1; this.PingSendTime = 0; this.Pinging = false; this.mPingTime = 0; this.mGame = game; }
internal GPGnetGameParticipant(GPGnetGame game, string name, int id) { this.mIsReady = false; this.mPosition = -1; this.PingSendTime = 0; this.Pinging = false; this.mPingTime = 0; this.mGame = game; this.mName = name; this.mID = id; }
public static GPGnetGameParticipant FromDataString(GPGnetGame game, string data) { GPGnetGameParticipant participant = game.CreateMember(); string[] tokens = data.Split(new char[] { ';' }); participant.FromDataString(tokens); return participant; }