コード例 #1
0
    private void OnClickItem(GMButtonCommon btn)
    {
        Mgrs.audioMgr.PlaySE(DEFINE_AUDIO.SE_TYPE.GAME_TAP);
        int number = btn.GetParam <int> ();

        this.currentSum += number;
        if (this.currentSum.Equals(this.resultSum))
        {
            this.GameClear();
            return;
        }
        if (this.currentSum > this.resultSum)
        {
            this.GameOver();
            return;
        }
    }
コード例 #2
0
    private void OnClickItem(GMButtonCommon btn)
    {
        int number = btn.GetParam <int> ();

        Mgrs.audioMgr.PlaySE(DEFINE_AUDIO.SE_TYPE.GAME_TAP);

        if (this.mode.Equals(MODE.HIGH))
        {
            this.currentNum--;
            if (!number.Equals(this.currentNum))
            {
                this.GameOver();
                return;
            }

            if (number.Equals(1))
            {
                this.GameClear();
                return;
            }
        }
        else
        {
            this.currentNum++;
            if (!number.Equals(this.currentNum))
            {
                this.GameOver();
                return;
            }

            if (number.Equals(this.limit))
            {
                this.GameClear();
                return;
            }
        }
    }