public override void Setup(LaunchParameters launchParameters) { if (launchParameters.KeyAvailable("Debugger") && launchParameters["Debugger"] == "Enabled") { Debugger.Launch(); } GraphicsManager = new GLGraphicsManager { PreferredBackBufferHeight = 768, PreferredBackBufferWidth = 768 }; var window = Get <GameWindow>(); window.Title = "ChainReact - Development Build"; Content.RootPath = "Content"; SoundManager = new WaveOutSoundManager(); ResourceManager.SoundManager = SoundManager; }
public override void Setup(LaunchParameters launchParameters) { if (launchParameters.KeyAvailable("Debugger") && launchParameters["Debugger"] == "Enabled") { Debugger.Launch(); } GraphicsManager = new GLGraphicsManager { PreferredBackBufferHeight = 768, PreferredBackBufferWidth = 768 }; var window = Get<GameWindow>(); window.Title = "ChainReact - Development Build"; Content.RootPath = "Content"; SoundManager = new WaveOutSoundManager(); ResourceManager.SoundManager = SoundManager; }