コード例 #1
0
        protected internal override void CreateCustomUI(GLEx g, int x, int y, int w, int h)
        {
            if (!visible)
            {
                return;
            }
            LColor oldColor = g.GetColor();
            LFont  oldFont  = g.GetFont();

            g.SetColor(fontColor);
            g.SetFont(messageFont);
            sizeFont       = messageFont.GetSize();
            doubleSizeFont = sizeFont * 2;
            if (doubleSizeFont == 0)
            {
                doubleSizeFont = 20;
            }
            messageLeft = (x + doubleSizeFont + sizeFont / 2) + tmpOffset + left
                          + doubleSizeFont;
            // g.setAntiAlias(true);
            if (message != null)
            {
                messageTop = y + doubleSizeFont + top + 2;
                g.DrawString(message, messageLeft, messageTop);
            }
            else
            {
                messageTop = y + top + 2;
            }

            nTop = messageTop;
            if (selects != null)
            {
                nLeft = messageLeft - sizeFont / 4;
                for (int i = 0; i < selects.Length; i++)
                {
                    nTop    += 30;
                    type     = i + 1;
                    isSelect = (type == ((selectFlag > 0) ? selectFlag : 1));
                    if ((buoyage != null) && isSelect)
                    {
                        g.SetAlpha(autoAlpha);
                        g.DrawTexture(buoyage, nLeft,
                                      nTop - (int)(buoyage.GetHeight() / 1.5f));
                        g.SetAlpha(1.0F);
                    }
                    g.DrawString(selects[i], messageLeft, nTop);
                    if ((cursor != null) && isSelect)
                    {
                        g.DrawTexture(cursor, nLeft, nTop - cursor.GetHeight() / 2, LColor.white);
                    }
                }
            }
            // g.setAntiAlias(false);
            g.SetColor(oldColor);
            g.SetFont(oldFont);
        }
コード例 #2
0
ファイル: LButton.cs プロジェクト: vb0067/LGame
        public override void CreateUI(GLEx g, int x, int y, LComponent component,
                                      LTexture[] buttonImage)
        {
            LButton button = (LButton)component;

            if (buttonImage != null)
            {
                if (!button.IsEnabled())
                {
                    g.DrawTexture(buttonImage[3], x, y);
                }
                else if (button.IsTouchPressed())
                {
                    g.DrawTexture(buttonImage[2], x, y);
                }
                else if (button.IsTouchOver())
                {
                    g.DrawTexture(buttonImage[1], x, y);
                }
                else
                {
                    if (type == 1)
                    {
                        g.DrawTexture(buttonImage[0], x, y, LColor.gray);
                    }
                    else
                    {
                        g.DrawTexture(buttonImage[0], x, y);
                    }
                }
            }
            if (text != null)
            {
                LFont old = g.GetFont();
                g.SetFont(font);
                g.SetColor(fontColor);
                g.DrawString(
                    text,
                    x + button.GetOffsetLeft()
                    + (button.GetWidth() - font.StringWidth(text)) / 2,
                    y + button.GetOffsetTop()
                    + (button.GetHeight() - font.GetLineHeight()) / 2
                    + font.GetLineHeight());
                g.SetFont(old);
                g.ResetColor();
            }
        }
コード例 #3
0
        protected override void CreateCustomUI(GLEx g, int x, int y, int w,
                                               int h)
        {
            if (!visible)
            {
                return;
            }
            LFont oldFont = g.GetFont();

            g.SetFont(messageFont);
            print.Draw(g, fontColor);
            g.SetFont(oldFont);
            if (print.IsComplete() && animation != null)
            {
                if (animation.GetSpriteImage() != null)
                {
                    g.SetAlpha(1.0F);
                    UpdateIcon();
                    g.DrawTexture(animation.GetSpriteImage(), dx, dy);
                }
            }
            g.ResetColor();
        }
コード例 #4
0
ファイル: Label.cs プロジェクト: vb0067/LGame
 public virtual void CreateUI(GLEx g)
 {
     if (visible)
     {
         LFont oldFont  = g.GetFont();
         Color oldColor = g.GetColor();
         g.SetFont(font);
         g.SetColor(color);
         this.width  = font.StringWidth(label);
         this.height = font.GetSize();
         if (alpha > 0 && alpha < 1)
         {
             g.SetAlpha(alpha);
             g.DrawString(label, X(), Y() - font.GetAscent());
             g.SetAlpha(1.0F);
         }
         else
         {
             g.DrawString(label, X(), Y() - font.GetAscent());
         }
         g.SetFont(oldFont);
         g.SetColor(oldColor);
     }
 }