public void TestSpawnTownCenter() { GETownCenter townCenter = factory.SpawnTownCenter("town", 10, 20); Assert.IsNotNull(townCenter); Assert.IsTrue(world.ContainsEntity(townCenter)); Assert.IsTrue(townCenter.position.x == 10); Assert.IsTrue(townCenter.position.y == 20); Assert.IsTrue(townCenter.name == "town"); }
public GETownCenter SpawnTownCenter(string name, int x, int y) { GETownCenter pile = new GETownCenter(); pile.name = name; pile.position.x = x; pile.position.y = y; world.AddEntity(pile); return(pile); }