コード例 #1
0
    void Start()
    {
        Application.targetFrameRate = 60;
        GRoot.inst.SetContentScaleFactor(1136, 640);
        Stage.inst.onKeyDown.Add(OnKeyDown);

        UIPackage.AddPackage("UI/Basics");

#if UNITY_5
        //Use the font names directly
        UIConfig.defaultFont = "Droid Sans,Droid Sans Fallback,Microsoft YaHei";
#else
        //Need to put a ttf file into Resources folder. Here is the file name of the ttf file.
        UIConfig.defaultFont = "afont";
#endif

        UIConfig.verticalScrollBar   = UIPackage.GetItemURL("Basics", "ScrollBar_VT");
        UIConfig.horizontalScrollBar = UIPackage.GetItemURL("Basics", "ScrollBar_HZ");
        UIConfig.popupMenu           = UIPackage.GetItemURL("Basics", "PopupMenu");
        UIConfig.buttonSound         = (AudioClip)UIPackage.GetItemAsset("Basics", "click");

        _mainView = UIPackage.CreateObject("Basics", "Main").asCom;
        _mainView.fairyBatching = true;
        _mainView.SetSize(GRoot.inst.width, GRoot.inst.height);
        _mainView.AddRelation(GRoot.inst, RelationType.Size);
        GRoot.inst.AddChild(_mainView);

        _backBtn         = _mainView.GetChild("btn_Back");
        _backBtn.visible = false;
        _backBtn.onClick.Add(onClickBack);

        _demoContainer  = _mainView.GetChild("container").asCom;
        _viewController = _mainView.GetController("c1");

        _demoObjects = new Dictionary <string, GComponent>();

        int cnt = _mainView.numChildren;
        for (int i = 0; i < cnt; i++)
        {
            GObject obj = _mainView.GetChildAt(i);
            if (obj.group != null && obj.group.name == "btns")
            {
                obj.onClick.Add(runDemo);
            }
        }
    }
コード例 #2
0
ファイル: UI_Settlement.cs プロジェクト: blue0830/18k
 void HideMouse(GComponent obj)
 {
     if (obj == null)
     {
         return;
     }
     obj.touchable = false;
     for (int i = 0; i < obj.numChildren; i++)
     {
         GObject item = obj.GetChildAt(i);
         item.touchable = false;
         if (item is GComponent)
         {
             HideMouse((GComponent)item);
         }
     }
 }
コード例 #3
0
    void __playProgress(object param)
    {
        GComponent obj = _demoObjects["ProgressBar"];
        int        cnt = obj.numChildren;

        for (int i = 0; i < cnt; i++)
        {
            GProgressBar child = obj.GetChildAt(i) as GProgressBar;
            if (child != null)
            {
                child.value += 1;
                if (child.value > child.max)
                {
                    child.value = 0;
                }
            }
        }
    }
コード例 #4
0
ファイル: FilterMain.cs プロジェクト: zz0733/Fishing
    void __sliderChanged(EventContext context)
    {
        int cnt = _mainView.numChildren;

        for (int i = 0; i < cnt; i++)
        {
            GObject obj = _mainView.GetChildAt(i);
            if (obj.filter is ColorFilter)
            {
                ColorFilter filter = (ColorFilter)obj.filter;
                filter.Reset();
                filter.AdjustBrightness((_s0.value - 100) / 100f);
                filter.AdjustContrast((_s1.value - 100) / 100f);
                filter.AdjustSaturation((_s2.value - 100) / 100f);
                filter.AdjustHue((_s3.value - 100) / 100f);
            }
        }
    }
コード例 #5
0
	private void PlayDepth()
	{
		GComponent obj = _demoObjects["Depth"];
		GComponent testContainer = obj.GetChild("n22").asCom;
		GObject fixedObj = testContainer.GetChild("n0");
		fixedObj.sortingOrder = 100;
		fixedObj.draggable = true;

		int numChildren = testContainer.numChildren;
		int i = 0;
		while (i < numChildren)
		{
			GObject child = testContainer.GetChildAt(i);
			if (child != fixedObj)
			{
				testContainer.RemoveChildAt(i);
				numChildren--;
			}
			else
				i++;
		}
		startPos = new Vector2(fixedObj.x, fixedObj.y);

		obj.GetChild("btn0").onClick.Add(() =>
		{
			GGraph graph = new GGraph();
			startPos.x += 10;
			startPos.y += 10;
			graph.xy = startPos;
			graph.DrawRect(150, 150, 1, Color.black, Color.red);
			obj.GetChild("n22").asCom.AddChild(graph);
		});

		obj.GetChild("btn1").onClick.Add(() =>
		{
			GGraph graph = new GGraph();
			startPos.x += 10;
			startPos.y += 10;
			graph.xy = startPos;
			graph.DrawRect(150, 150, 1, Color.black, Color.green);
			graph.sortingOrder = 200;
			obj.GetChild("n22").asCom.AddChild(graph);
		});
	}
コード例 #6
0
 public static void SetWidthHeight(GObject g)
 {
     if (g is GComponent)
     {
         GComponent ggg = g.asCom;
         GObject    gg;
         for (int i = 0; i < ggg.numChildren; i++)
         {
             gg        = ggg.GetChildAt(i);
             gg.height = GRoot.inst.height;
             gg.width  = bgOffsetW;
             gg.x      = bgOffsetX;
         }
     }
     else
     {
         g.height = GRoot.inst.height;
         g.width  = bgOffsetW;
         g.x      = bgOffsetX;
     }
 }
コード例 #7
0
	void Start()
	{
		Application.targetFrameRate = 60;
		Stage.inst.onKeyDown.Add(OnKeyDown);
        
		_mainView = this.GetComponent<UIPanel>().ui;

		_backBtn = _mainView.GetChild("btn_Back");
		_backBtn.visible = false;
		_backBtn.onClick.Add(onClickBack);
		
		_demoContainer = _mainView.GetChild("container").asCom;
		_viewController = _mainView.GetController("c1");

		_demoObjects = new Dictionary<string, GComponent>();

		int cnt = _mainView.numChildren;
		for (int i = 0; i < cnt; i++)
		{
			GObject obj = _mainView.GetChildAt(i);
			if (obj.group != null && obj.group.name == "btns")
				obj.onClick.Add(runDemo);
		}
	}
コード例 #8
0
        /// <summary>
        /// 获取组件包围盒
        /// </summary>
        /// <returns>x:最小值 y:最小值 w:宽 h:高</returns>
        public static Rect GetRect(GComponent gcom)
        {
            if (gcom == null)
            {
                return(Rect.zero);
            }

            float ax = 0f;
            float ay = 0f;
            float aw = 0f;
            float ah = 0f;

            GObject[] childs       = new GObject[4];
            GObject   maxDisschild = null;
            float     diss         = 0f;

            int cnt = gcom.numChildren;

            if (gcom.numChildren > 0)
            {
                ax = int.MaxValue;
                ay = int.MaxValue;

                float ar = int.MinValue;
                float ab = int.MinValue;

                float tmp;

                for (int i = 0; i < cnt; ++i)
                {
                    GObject child = gcom.GetChildAt(i);

                    tmp = child.xMin;

                    if (tmp < ax)
                    {
                        ax        = tmp;
                        childs[0] = child;
                    }

                    tmp = child.yMin;

                    if (tmp < ay)
                    {
                        ay        = tmp;
                        childs[1] = child;
                    }

                    tmp = child.xMin + child.actualWidth;

                    if (tmp > ar)
                    {
                        ar        = tmp;
                        childs[2] = child;
                    }

                    tmp = child.yMin + child.actualWidth;

                    if (tmp > ab)
                    {
                        ab        = tmp;
                        childs[3] = child;
                    }
                }

                for (int i = 0; i < childs.Length; ++i)
                {
                    if (diss <= childRadiusDiss(childs[i]))
                    {
                        diss         = childRadiusDiss(childs[i]);
                        maxDisschild = childs[i];
                    }
                }

                var ratio = Mathf.Max(maxDisschild.actualWidth, maxDisschild.height) / Mathf.Min(maxDisschild.actualWidth, maxDisschild.actualHeight);

                diss = diss * ratio;

                aw = ar - ax + diss;
                ah = ab - ay + diss;

                ax = ax - diss * 0.5f;
                ay = ay - diss * 0.5f;

                return(new Rect(ax, ay, aw, ah));
            }

            return(new Rect(gcom.x, gcom.y, gcom.actualWidth, gcom.actualHeight));
        }
コード例 #9
0
    /// <summary>
    /// 实现音效和BGM的音量设置
    /// </summary>
    private void VolumeAlert()
    {
        list.touchable     = false;
        list_sub.touchable = false;
        Transition t = Alert.GetTransition("t0");

        t.Play();
        mainUI.AddChild(Alert);
        Alert.GetChildAt(1).visible      = false;
        Alert.GetChildAt(2).asLoader.url = "ui://se5xss9vi9wvvd";
        CloseAlter();
        Alert.GetChildAt(3).onClick.Set(() =>
        {
            Setting.Sound = Convert.ToSingle(Alert.GetChild("n2").asLoader.component.GetChildAt(0).asCom.GetChild("title").text) / 100;
            Setting.BGM   = Convert.ToSingle(Alert.GetChild("n2").asLoader.component.GetChildAt(1).asCom.GetChild("title").text) / 100;
            SoundSetup();
            AlertClose();
        });
    }