コード例 #1
0
ファイル: ColumnMapper.cs プロジェクト: neronmoon/GData
        public Dictionary <int, string> MapToColId(Type type, List <List <string> > data)
        {
            Dictionary <string, string> map = new Dictionary <string, string>();

            foreach (var field in type.GetFields())
            {
                GColumn columnAttr = (GColumn)field.GetCustomAttribute(typeof(GColumn));
                if (columnAttr != null)
                {
                    map[columnAttr.ColumnName] = field.Name;
                }
            }

            Dictionary <int, string> columnIdToFieldMap = new Dictionary <int, string>(map.Count);

            for (int colId = 0; colId < data[0].Count; colId++)
            {
                string columnName = data[0][colId];
                if (map.ContainsKey(columnName))
                {
                    columnIdToFieldMap[colId] = map[columnName];
                }
            }

            return(columnIdToFieldMap);
        }
コード例 #2
0
ファイル: GridCell.cs プロジェクト: dqchess/Tap-Match
        /// <summary>
        /// Try to grab match object from fill path
        /// </summary>
        /// <param name="completeCallBack"></param>
        internal void FillGrab(Action completeCallBack)
        {
            GameObject mObject = null;
            GridCell   gCell   = null;

            if (spawner)
            {
                MatchObject mo = spawner.Get();
                mObject = (mo) ? mo.gameObject : null;
            }
            else
            {
                if (fillPath != null && fillPath.Count > 0)
                {
                    gCell = fillPath[0];
                }
                else // try to get at top
                {
                    gCell = GColumn.GetTopCell(Row);
                }
                mObject = gCell.DynamicObject;
            }
            if (mObject && gCell && (gCell.PhysStep))
            {
                return;
            }

            GrabDynamicObject(mObject, (MBoard.fillType == FillType.Fast), completeCallBack);
        }
コード例 #3
0
ファイル: GridCell.cs プロジェクト: dqchess/Tap-Match
        /// <summary>
        /// return true if have fillpath to spawner or (if fillpath == null) have dynamic object at top
        /// </summary>
        /// <returns></returns>
        public bool HaveFillPath()
        {
            GridCell top = GColumn.GetTopCell(Row);

            return(((!Blocked && !IsDisabled && !StaticBlocker && spawner) ||
                    (!Blocked && !IsDisabled && !StaticBlocker && fillPath != null && fillPath.Count > 0)) ||
                   (!Blocked && !IsDisabled && !StaticBlocker && !top.Blocked && !top.IsDisabled && top.DynamicObject));
        }
コード例 #4
0
ファイル: ColumnTuner.cs プロジェクト: surkovalex/AdminTools
 public override void GetControlAdminInfo(object objectControl, DataTable dataTable)
 {
     if (GColumn != null)
     {
         dataTable.Rows.Add(GColumn.Name, MainSettings.GetRussianName(GColumn.GetType()
                                                                      .Name),
                            string.IsNullOrEmpty(GColumn.Caption)
                 ? GColumn.FieldName
                 : GColumn.Caption, GColumn, GColumn.View.GridControl.Name);
     }
     else if (TreeColumn != null)
     {
         dataTable.Rows.Add(TreeColumn.Name, MainSettings.GetRussianName(TreeColumn.GetType()
                                                                         .Name),
                            string.IsNullOrEmpty(TreeColumn.Caption)
                 ? TreeColumn.FieldName
                 : TreeColumn.Caption, TreeColumn, TreeColumn.TreeList.Name);
     }
 }