Activate() public method

public Activate ( float x ) : void
x float
return void
コード例 #1
0
    public override void Activate()
    {
        this.gameObject.SetActive(true);
        SetAllInteractable(false);
        streak.Activate(-3.4f);

        rtMusic.position = new Vector3(-10, rtMusic.position.y, rtMusic.position.z);
        rtSfx.position   = new Vector3(-10, rtSfx.position.y, rtSfx.position.z);
        rtVoice.position = new Vector3(-10, rtVoice.position.y, rtVoice.position.z);

        StartCoroutine(_EnterSlide3());
        StartCoroutine(_EnterFlash());
    }
コード例 #2
0
 public override void Activate()
 {
     base.Activate();
     streak.Activate(0);
 }
コード例 #3
0
 public override void Activate()
 {
     base.Activate();
     streakL.Activate(-3);
     streakR.Activate(3);
 }