public override void Activate() { this.gameObject.SetActive(true); SetAllInteractable(false); streak.Activate(-3.4f); rtMusic.position = new Vector3(-10, rtMusic.position.y, rtMusic.position.z); rtSfx.position = new Vector3(-10, rtSfx.position.y, rtSfx.position.z); rtVoice.position = new Vector3(-10, rtVoice.position.y, rtVoice.position.z); StartCoroutine(_EnterSlide3()); StartCoroutine(_EnterFlash()); }
public override void Activate() { base.Activate(); streak.Activate(0); }
public override void Activate() { base.Activate(); streakL.Activate(-3); streakR.Activate(3); }