コード例 #1
0
        /// <summary>
        /// Create a new SceneProvider.
        /// </summary>
        /// <param name="providerId">Unique Id for the scene provider.</param>
        /// <param name="filterId">Filter token id use to search only with this provider.</param>
        /// <param name="displayName">Provider display name used in UI.</param>
        public SceneProvider(string providerId, string filterId, string displayName)
            : base(providerId, displayName)
        {
            priority           = 50;
            this.filterId      = filterId;
            showDetails        = true;
            showDetailsOptions = ShowDetailsOptions.Inspector | ShowDetailsOptions.Actions;

            isEnabledForContextualSearch = () =>
                                           Utils.IsFocusedWindowTypeName("SceneView") ||
                                           Utils.IsFocusedWindowTypeName("SceneHierarchyWindow");

            EditorApplication.hierarchyChanged += () => m_HierarchyChanged = true;

            toObject = (item, type) => ObjectFromItem(item, type);

            fetchItems = (context, items, provider) => SearchItems(context, provider);

            fetchLabel = (item, context) =>
            {
                if (item.label != null)
                {
                    return(item.label);
                }

                var go = ObjectFromItem(item);
                if (!go)
                {
                    return(item.id);
                }

                if (context == null || context.searchView == null || context.searchView.displayMode == DisplayMode.List)
                {
                    var transformPath = SearchUtils.GetTransformPath(go.transform);
                    var components    = go.GetComponents <Component>();
                    if (components.Length > 2 && components[1] && components[components.Length - 1])
                    {
                        item.label = $"{transformPath} ({components[1].GetType().Name}..{components[components.Length - 1].GetType().Name})";
                    }
                    else if (components.Length > 1 && components[1])
                    {
                        item.label = $"{transformPath} ({components[1].GetType().Name})";
                    }
                    else
                    {
                        item.label = $"{transformPath} ({item.id})";
                    }

                    if (context != null)
                    {
                        long       score   = 1;
                        List <int> matches = new List <int>();
                        var        sq      = Utils.CleanString(context.searchQuery);
                        if (FuzzySearch.FuzzyMatch(sq, Utils.CleanString(item.label), ref score, matches))
                        {
                            item.label = RichTextFormatter.FormatSuggestionTitle(item.label, matches);
                        }
                    }
                }
                else
                {
                    item.label = go.name;
                }

                return(item.label);
            };

            fetchDescription = (item, context) =>
            {
                var go = ObjectFromItem(item);
                return(item.description = SearchUtils.GetHierarchyPath(go));
            };

            fetchThumbnail = (item, context) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(null);
                }

                return(item.thumbnail = Utils.GetThumbnailForGameObject(obj));
            };

            fetchPreview = (item, context, size, options) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(item.thumbnail);
                }
                return(Utils.GetSceneObjectPreview(obj, options, item.thumbnail));
            };

            startDrag = (item, context) =>
            {
                if (context.selection.Count > 1)
                {
                    Utils.StartDrag(context.selection.Select(i => ObjectFromItem(i)).ToArray(), item.GetLabel(context, true));
                }
                else
                {
                    Utils.StartDrag(new [] { ObjectFromItem(item) }, item.GetLabel(context, true));
                }
            };

            trackSelection = (item, context) => PingItem(item);

            fetchGameObjects       = SearchUtils.FetchGameObjects;
            buildKeywordComponents = SceneQueryEngine.BuildKeywordComponents;
        }
コード例 #2
0
        public SceneProvider(string providerId, string filterId, string displayName)
            : base(providerId, displayName)
        {
            priority           = 50;
            this.filterId      = filterId;
            showDetails        = true;
            showDetailsOptions = ShowDetailsOptions.Inspector | ShowDetailsOptions.Actions | ShowDetailsOptions.Preview | ShowDetailsOptions.DefaultGroup;

            isEnabledForContextualSearch = () =>
                                           Utils.IsFocusedWindowTypeName("SceneView") ||
                                           Utils.IsFocusedWindowTypeName("SceneHierarchyWindow");

            SearchMonitor.sceneChanged         += InvalidateScene;
            SearchMonitor.documentsInvalidated += Refresh;

            SearchMonitor.objectChanged += OnObjectChanged;

            supportsSyncViewSearch = true;

            toObject = (item, type) => ObjectFromItem(item, type);
            toKey    = (item) => ToKey(item);

            fetchItems = (context, items, provider) => SearchItems(context, provider);

            fetchLabel = (item, context) =>
            {
                if (item.label != null)
                {
                    return(item.label);
                }

                var go = ObjectFromItem(item);
                if (!go)
                {
                    return(item.id);
                }

                if (context == null || context.searchView == null || context.searchView.displayMode == DisplayMode.List)
                {
                    var transformPath = SearchUtils.GetTransformPath(go.transform);
                    if (item.options.HasAny(SearchItemOptions.Compacted))
                    {
                        item.label = transformPath;
                    }
                    else
                    {
                        var components = go.GetComponents <Component>();
                        if (components.Length > 2 && components[1] && components[components.Length - 1])
                        {
                            item.label = $"{transformPath} ({components[1].GetType().Name}..{components[components.Length - 1].GetType().Name})";
                        }
                        else if (components.Length > 1 && components[1])
                        {
                            item.label = $"{transformPath} ({components[1].GetType().Name})";
                        }
                        else
                        {
                            item.label = $"{transformPath} ({item.id})";
                        }
                    }

                    if (context != null)
                    {
                        long       score   = 1;
                        List <int> matches = new List <int>();
                        var        sq      = Utils.CleanString(context.searchQuery);
                        if (FuzzySearch.FuzzyMatch(sq, Utils.CleanString(item.label), ref score, matches))
                        {
                            item.label = RichTextFormatter.FormatSuggestionTitle(item.label, matches);
                        }
                    }
                }
                else
                {
                    item.label = go.name;
                }

                return(item.label);
            };

            fetchDescription = (item, context) =>
            {
                var go = ObjectFromItem(item);
                return(item.description = SearchUtils.GetHierarchyPath(go));
            };

            fetchThumbnail = (item, context) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(null);
                }

                return(item.thumbnail = Utils.GetThumbnailForGameObject(obj));
            };

            fetchPreview = (item, context, size, options) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(item.thumbnail);
                }
                return(Utils.GetSceneObjectPreview(obj, size, options, item.thumbnail));
            };

            startDrag = (item, context) =>
            {
                if (context.selection.Count > 1)
                {
                    Utils.StartDrag(context.selection.Select(i => ObjectFromItem(i)).ToArray(), item.GetLabel(context, true));
                }
                else
                {
                    Utils.StartDrag(new[] { ObjectFromItem(item) }, item.GetLabel(context, true));
                }
            };

            fetchPropositions = (context, options) =>
            {
                if (options.HasAny(SearchPropositionFlags.QueryBuilder))
                {
                    return(FetchQueryBuilderPropositions(context));
                }
                return(m_SceneQueryEngine == null ? new SearchProposition[0] : m_SceneQueryEngine.FindPropositions(context, options));
            };

            trackSelection = (item, context) => PingItem(item);

            fetchColumns = (context, items) => SceneSelectors.Enumerate(items);
        }
コード例 #3
0
ファイル: SceneProvider.cs プロジェクト: DeStiCap/Dim-Mind
        public SceneProvider(string providerId, string filterId, string displayName)
            : base(providerId, displayName)
        {
            priority         = 50;
            this.filterId    = filterId;
            this.showDetails = true;

            subCategories = new List <NameEntry>
            {
                new NameEntry("fuzzy", "fuzzy"),
                new NameEntry("components", "components (c:)")
            };

            isEnabledForContextualSearch = () =>
                                           QuickSearch.IsFocusedWindowTypeName("SceneView") ||
                                           QuickSearch.IsFocusedWindowTypeName("SceneHierarchyWindow");

            EditorApplication.hierarchyChanged += () => m_HierarchyChanged = true;

            onEnable = () =>
            {
                if (m_HierarchyChanged)
                {
                    m_BuildIndexEnumerator = null;
                    m_HierarchyChanged     = false;
                }
            };

            onDisable = () =>
            {
                // Only track changes that occurs when Quick Search is not active.
                m_HierarchyChanged = false;
            };

            fetchItems = (context, items, provider) => SearchItems(context, provider);

            fetchLabel = (item, context) =>
            {
                if (item.label != null)
                {
                    return(item.label);
                }

                var go = ObjectFromItem(item);
                if (!go)
                {
                    return(item.id);
                }

                var transformPath = GetTransformPath(go.transform);
                var components    = go.GetComponents <Component>();
                if (components.Length > 2 && components[1] && components[components.Length - 1])
                {
                    item.label = $"{transformPath} ({components[1].GetType().Name}..{components[components.Length-1].GetType().Name})";
                }
                else if (components.Length > 1 && components[1])
                {
                    item.label = $"{transformPath} ({components[1].GetType().Name})";
                }
                else
                {
                    item.label = $"{transformPath} ({item.id})";
                }

                long       score   = 1;
                List <int> matches = new List <int>();
                var        sq      = CleanString(context.searchQuery);
                if (FuzzySearch.FuzzyMatch(sq, CleanString(item.label), ref score, matches))
                {
                    item.label = RichTextFormatter.FormatSuggestionTitle(item.label, matches);
                }

                return(item.label);
            };

            fetchDescription = (item, context) =>
            {
                var go = ObjectFromItem(item);
                return(item.description = GetHierarchyPath(go));
            };

            fetchThumbnail = (item, context) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(null);
                }

                return(item.thumbnail = Utils.GetThumbnailForGameObject(obj));
            };

            fetchPreview = (item, context, size, options) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(item.thumbnail);
                }

                var assetPath = GetHierarchyAssetPath(obj, true);
                if (String.IsNullOrEmpty(assetPath))
                {
                    return(item.thumbnail);
                }
                return(AssetPreview.GetAssetPreview(obj) ?? Utils.GetAssetPreviewFromPath(assetPath, size, options));
            };

            startDrag = (item, context) =>
            {
                var obj = ObjectFromItem(item);
                if (obj != null)
                {
                    DragAndDrop.PrepareStartDrag();
                    DragAndDrop.objectReferences = new[] { obj };
                    DragAndDrop.StartDrag("Drag scene object");
                }
            };

            fetchGameObjects       = FetchGameObjects;
            buildKeywordComponents = o => null;

            trackSelection = (item, context) => PingItem(item);
        }
コード例 #4
0
ファイル: SceneObjectsProvider.cs プロジェクト: naburangi/AMS
        public SceneObjectsProvider(string providerId, string displayName = null)
            : base(providerId, displayName)
        {
            priority = 50;
            filterId = "h:";

            subCategories = new List <NameId>
            {
                new NameId("fuzzy", "fuzzy"),
            };

            isEnabledForContextualSearch = () =>
                                           QuickSearchTool.IsFocusedWindowTypeName("SceneView") ||
                                           QuickSearchTool.IsFocusedWindowTypeName("SceneHierarchyWindow");

            EditorApplication.hierarchyChanged += () => m_HierarchyChanged = true;

            onEnable = () =>
            {
                if (m_HierarchyChanged)
                {
                    componentsById.Clear();
                    indexer = null;
                    gods    = null;
                    m_GodBuilderEnumerator = null;
                    m_HierarchyChanged     = false;
                }
            };

            onDisable = () => {};

            fetchItems = (context, items, provider) => FetchItems(context, provider);

            fetchLabel = (item, context) =>
            {
                if (item.label != null)
                {
                    return(item.label);
                }

                var go = ObjectFromItem(item);
                if (!go)
                {
                    return(item.id);
                }

                var transformPath = GetTransformPath(go.transform);
                var components    = go.GetComponents <Component>();
                if (components.Length > 2 && components[1] && components[components.Length - 1])
                {
                    item.label = $"{transformPath} ({components[1].GetType().Name}..{components[components.Length-1].GetType().Name})";
                }
                else if (components.Length > 1 && components[1])
                {
                    item.label = $"{transformPath} ({components[1].GetType().Name})";
                }
                else
                {
                    item.label = $"{transformPath} ({item.id})";
                }

                long       score   = 1;
                List <int> matches = new List <int>();
                var        sq      = CleanString(context.searchQuery);
                if (FuzzySearch.FuzzyMatch(sq, CleanString(item.label), ref score, matches))
                {
                    item.label = RichTextFormatter.FormatSuggestionTitle(item.label, matches);
                }

                return(item.label);
            };

            fetchDescription = (item, context) =>
            {
                #if QUICKSEARCH_DEBUG
                item.description = gods[(int)item.data].name + " * " + item.score;
                #else
                var go = ObjectFromItem(item);
                item.description = GetHierarchyPath(go);
                #endif
                return(item.description);
            };

            fetchThumbnail = (item, context) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(null);
                }

                item.thumbnail = PrefabUtility.GetIconForGameObject(obj);
                if (item.thumbnail)
                {
                    return(item.thumbnail);
                }
                return(EditorGUIUtility.ObjectContent(obj, obj.GetType()).image as Texture2D);
            };

            fetchPreview = (item, context, size, options) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(item.thumbnail);
                }

                var assetPath = GetHierarchyAssetPath(obj, true);
                if (String.IsNullOrEmpty(assetPath))
                {
                    return(item.thumbnail);
                }
                return(AssetPreview.GetAssetPreview(obj) ?? Utils.GetAssetPreviewFromPath(assetPath));
            };

            startDrag = (item, context) =>
            {
                var obj = ObjectFromItem(item);
                if (obj != null)
                {
                    DragAndDrop.PrepareStartDrag();
                    DragAndDrop.objectReferences = new[] { obj };
                    DragAndDrop.StartDrag("Drag scene object");
                }
            };

            trackSelection = (item, context) => PingItem(item);
        }
コード例 #5
0
        public static IEnumerable <FindResult> Search(string searchQuery, string[] words, IEnumerable <string> roots, FindOptions options)
        {
            #if DEBUG_FIND_PROVIDER
            using (new DebugTimer($"Searching {s_FileCount} files with <i>{searchQuery}</i> ({options})"))
            #endif
            {
                var results    = new ConcurrentBag <FindResult>();
                var searchTask = Task.Run(() =>
                {
                    Regex globRx   = null, rxm = null;
                    var validRx    = options.HasFlag(FindOptions.Regex) && ParseRx(searchQuery, out rxm);
                    var validGlob  = options.HasFlag(FindOptions.Glob) && ParseGlob(searchQuery, out globRx);
                    var validWords = options.HasFlag(FindOptions.Words);
                    var validFuzzy = options.HasFlag(FindOptions.Fuzzy);
                    Parallel.ForEach(roots, r =>
                    {
                        var isPackage = options.HasFlag(FindOptions.Packages) && r.StartsWith("Packages/", StringComparison.Ordinal);
                        if (!options.HasFlag(FindOptions.Packages) && isPackage)
                        {
                            return;
                        }

                        if (!s_RootFilePaths.TryGetValue(r, out var files))
                        {
                            files = new ConcurrentDictionary <string, byte>(Directory.EnumerateFiles(r, "*", SearchOption.AllDirectories)
                                                                            .Where(p => !p.EndsWith(".meta", StringComparison.Ordinal))
                                                                            .Select(p => p.Replace("\\", "/")).ToDictionary(p => p, p => (byte)0));
                            s_RootFilePaths.TryAdd(r, files);
                            #if DEBUG_FIND_PROVIDER
                            s_FileCount += files.Length;
                            #endif
                        }

                        Parallel.ForEach(files, kvp =>
                        {
                            try
                            {
                                var f           = kvp.Key;
                                long fuzzyScore = 0;
                                int score       = isPackage ? (int)FindOptions.Packages : 0;
                                if (validWords && SearchUtils.MatchSearchGroups(words, f, out _, out _, StringComparison.OrdinalIgnoreCase))
                                {
                                    results.Add(new FindResult(f, score | (int)FindOptions.Words));
                                }
                                else if (validRx && rxm.IsMatch(f))
                                {
                                    results.Add(new FindResult(f, score | (int)FindOptions.Regex));
                                }
                                else if (validGlob && globRx.IsMatch(f))
                                {
                                    results.Add(new FindResult(f, score | (int)FindOptions.Glob));
                                }
                                else if (validFuzzy && FuzzySearch.FuzzyMatch(searchQuery, f, ref fuzzyScore))
                                {
                                    results.Add(new FindResult(f, ComputeFuzzyScore(score, fuzzyScore)));
                                }
                            }
                            catch
                            {
                                // ignore
                            }
                        });
                    });
                });

                while (results.Count > 0 || !searchTask.Wait(1) || results.Count > 0)
                {
                    if (results.TryTake(out var e))
                    {
                        yield return(e);
                    }
                }
            }
        }
コード例 #6
0
        public SceneProvider(string providerId, string filterId, string displayName)
            : base(providerId, displayName)
        {
            priority      = 50;
            this.filterId = filterId;

            isEnabledForContextualSearch = () =>
                                           Utils.IsFocusedWindowTypeName("SceneView") ||
                                           Utils.IsFocusedWindowTypeName("SceneHierarchyWindow");

            EditorApplication.hierarchyChanged += () => m_HierarchyChanged = true;

            onEnable = () =>
            {
                if (m_HierarchyChanged)
                {
                    m_GameObjects      = fetchGameObjects();
                    m_SceneQueryEngine = new SceneQueryEngine(m_GameObjects);
                    m_HierarchyChanged = false;
                }
            };

            onDisable = () =>
            {
                // Only track changes that occurs when Quick Search is not active.
                m_HierarchyChanged = false;
            };

            toObject = (item, type) => ObjectFromItem(item);

            fetchItems = (context, items, provider) => SearchItems(context, provider);

            fetchLabel = (item, context) =>
            {
                if (item.label != null)
                {
                    return(item.label);
                }

                var go = ObjectFromItem(item);
                if (!go)
                {
                    return(item.id);
                }

                if (context.searchView == null || context.searchView.displayMode == DisplayMode.List)
                {
                    var transformPath = SearchUtils.GetTransformPath(go.transform);
                    var components    = go.GetComponents <Component>();
                    if (components.Length > 2 && components[1] && components[components.Length - 1])
                    {
                        item.label = $"{transformPath} ({components[1].GetType().Name}..{components[components.Length - 1].GetType().Name})";
                    }
                    else if (components.Length > 1 && components[1])
                    {
                        item.label = $"{transformPath} ({components[1].GetType().Name})";
                    }
                    else
                    {
                        item.label = $"{transformPath} ({item.id})";
                    }

                    long       score   = 1;
                    List <int> matches = new List <int>();
                    var        sq      = Utils.CleanString(context.searchQuery);
                    if (FuzzySearch.FuzzyMatch(sq, Utils.CleanString(item.label), ref score, matches))
                    {
                        item.label = RichTextFormatter.FormatSuggestionTitle(item.label, matches);
                    }
                }
                else
                {
                    item.label = go.name;
                }

                return(item.label);
            };

            fetchDescription = (item, context) =>
            {
                var go = ObjectFromItem(item);
                return(item.description = SearchUtils.GetHierarchyPath(go));
            };

            fetchThumbnail = (item, context) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(null);
                }

                return(item.thumbnail = Utils.GetThumbnailForGameObject(obj));
            };

            fetchPreview = (item, context, size, options) =>
            {
                var obj = ObjectFromItem(item);
                if (obj == null)
                {
                    return(item.thumbnail);
                }

                var sr = obj.GetComponent <SpriteRenderer>();
                if (sr && sr.sprite && sr.sprite.texture)
                {
                    return(sr.sprite.texture);
                }

                #if PACKAGE_UGUI
                var uii = obj.GetComponent <UnityEngine.UI.Image>();
                if (uii && uii.mainTexture is Texture2D uiit)
                {
                    return(uiit);
                }
                #endif

                var preview = AssetPreview.GetAssetPreview(obj);
                if (preview)
                {
                    return(preview);
                }

                var assetPath = SearchUtils.GetHierarchyAssetPath(obj, true);
                if (String.IsNullOrEmpty(assetPath))
                {
                    return(item.thumbnail);
                }
                return(Utils.GetAssetPreviewFromPath(assetPath, size, options));
            };

            startDrag = (item, context) =>
            {
                var obj = ObjectFromItem(item);
                if (obj != null)
                {
                    Utils.StartDrag(obj, item.label);
                }
            };

            trackSelection = (item, context) => PingItem(item);

            fetchGameObjects       = SceneQueryEngine.FetchGameObjects;
            buildKeywordComponents = SceneQueryEngine.BuildKeywordComponents;
        }
コード例 #7
0
        public SceneObjectsProvider(string providerId, string displayName = null)
            : base(providerId, displayName)
        {
            priority = 50;
            filterId = "h:";

            subCategories = new List <NameId>
            {
                new NameId("fuzzy", "fuzzy"),
                new NameId("limit", $"limit to {k_LimitMatches} matches")
            };

            isEnabledForContextualSearch = () =>
                                           QuickSearchTool.IsFocusedWindowTypeName("SceneView") ||
                                           QuickSearchTool.IsFocusedWindowTypeName("SceneHierarchyWindow");

            EditorApplication.hierarchyChanged += () => componentsById.Clear();

            onEnable = () =>
            {
                //using (new DebugTimer("Building Scene Object Description"))
                {
                    var objects     = new GameObject[0];
                    var prefabStage = PrefabStageUtility.GetCurrentPrefabStage();
                    if (prefabStage != null)
                    {
                        objects = SceneModeUtility.GetObjects(new[] { prefabStage.prefabContentsRoot }, true);
                    }
                    else
                    {
                        var goRoots = new List <UnityEngine.Object>();
                        for (int i = 0; i < UnityEngine.SceneManagement.SceneManager.sceneCount; ++i)
                        {
                            goRoots.AddRange(UnityEngine.SceneManagement.SceneManager.GetSceneAt(i).GetRootGameObjects());
                        }
                        objects = SceneModeUtility.GetObjects(goRoots.ToArray(), true);
                    }

                    //using (new DebugTimer($"Fetching {gods.Length} Scene Objects Components"))
                    {
                        gods = new GOD[objects.Length];
                        for (int i = 0; i < objects.Length; ++i)
                        {
                            gods[i].gameObject = objects[i];
                            var id = gods[i].gameObject.GetInstanceID();
                            if (!componentsById.TryGetValue(id, out gods[i].name))
                            {
                                if (gods.Length > k_LODDetail2)
                                {
                                    gods[i].name = CleanString(gods[i].gameObject.name);
                                }
                                else if (gods.Length > k_LODDetail1)
                                {
                                    gods[i].name = CleanString(GetTransformPath(gods[i].gameObject.transform));
                                }
                                else
                                {
                                    gods[i].name = BuildComponents(gods[i].gameObject);
                                }
                                componentsById[id] = gods[i].name;
                            }
                        }

                        indexer = new SceneSearchIndexer(SceneManager.GetActiveScene().name, gods);
                        indexer.Build();
                    }
                }
            };

            onDisable = () =>
            {
                indexer = null;
                gods    = new GOD[0];
            };

            fetchItems = (context, items, provider) =>
            {
                if (gods == null)
                {
                    return;
                }

                if (indexer != null && indexer.IsReady())
                {
                    var results = indexer.Search(context.searchQuery).Take(201);
                    items.AddRange(results.Select(r =>
                    {
                        if (r.index < 0 || r.index >= gods.Length)
                        {
                            return(provider.CreateItem("invalid"));
                        }

                        var gameObjectId   = gods[r.index].gameObject.GetInstanceID().ToString();
                        var gameObjectName = gods[r.index].gameObject.name;
                        var itemScore      = r.score - 1000;
                        if (gameObjectName.Equals(context.searchQuery, StringComparison.InvariantCultureIgnoreCase))
                        {
                            itemScore *= 2;
                        }
                        var item = provider.CreateItem(gameObjectId, itemScore, null, null, null, r.index);
                        item.descriptionFormat = SearchItemDescriptionFormat.Ellipsis |
                                                 SearchItemDescriptionFormat.RightToLeft |
                                                 SearchItemDescriptionFormat.Highlight;
                        return(item);
                    }));
                }

                SearchGODs(context, provider, items);
            };

            fetchLabel = (item, context) =>
            {
                if (item.label != null)
                {
                    return(item.label);
                }

                var go = ObjectFromItem(item);
                if (!go)
                {
                    return(item.id);
                }

                var transformPath = GetTransformPath(go.transform);
                var components    = go.GetComponents <Component>();
                if (components.Length > 2 && components[1] && components[components.Length - 1])
                {
                    item.label = $"{transformPath} ({components[1].GetType().Name}..{components[components.Length-1].GetType().Name})";
                }
                else if (components.Length > 1 && components[1])
                {
                    item.label = $"{transformPath} ({components[1].GetType().Name})";
                }
                else
                {
                    item.label = $"{transformPath} ({item.id})";
                }

                long       score   = 1;
                List <int> matches = new List <int>();
                var        sq      = CleanString(context.searchQuery);
                if (FuzzySearch.FuzzyMatch(sq, CleanString(item.label), ref score, matches))
                {
                    item.label = RichTextFormatter.FormatSuggestionTitle(item.label, matches);
                }

                return(item.label);
            };

            fetchDescription = (item, context) =>
            {
                #if QUICKSEARCH_DEBUG
                item.description = gods[(int)item.data].name + " * " + item.score;
                #else
                var go = ObjectFromItem(item);
                item.description = GetHierarchyPath(go);
                #endif
                return(item.description);
            };

            fetchThumbnail = (item, context) =>
            {
                if (item.thumbnail)
                {
                    return(item.thumbnail);
                }

                var obj = ObjectFromItem(item);
                if (obj != null)
                {
                    if (SearchSettings.fetchPreview)
                    {
                        var assetPath = GetHierarchyAssetPath(obj, true);
                        if (!String.IsNullOrEmpty(assetPath))
                        {
                            item.thumbnail = AssetPreview.GetAssetPreview(obj);
                            if (item.thumbnail)
                            {
                                return(item.thumbnail);
                            }
                            item.thumbnail = Utils.GetAssetThumbnailFromPath(assetPath, true);
                            if (item.thumbnail)
                            {
                                return(item.thumbnail);
                            }
                        }
                    }

                    item.thumbnail = PrefabUtility.GetIconForGameObject(obj);
                    if (item.thumbnail)
                    {
                        return(item.thumbnail);
                    }
                    item.thumbnail = EditorGUIUtility.ObjectContent(obj, obj.GetType()).image as Texture2D;
                }

                return(item.thumbnail);
            };

            startDrag = (item, context) =>
            {
                var obj = ObjectFromItem(item);
                if (obj != null)
                {
                    DragAndDrop.PrepareStartDrag();
                    DragAndDrop.objectReferences = new[] { obj };
                    DragAndDrop.StartDrag("Drag scene object");
                }
            };

            trackSelection = (item, context) => PingItem(item);
        }
コード例 #8
0
        private void SearchGODs(SearchContext context, SearchProvider provider, List <SearchItem> items)
        {
            int        addedCount = 0;
            List <int> matches    = new List <int>();
            var        sq         = CleanString(context.searchQuery);

            var limitSearch    = context.categories.Any(c => c.name.id == "limit" && c.isEnabled);
            var useFuzzySearch = gods.Length < k_LODDetail2 && context.categories.Any(c => c.name.id == "fuzzy" && c.isEnabled);

            long bestScore = 1;

            for (int i = 0, end = gods.Length; i != end; ++i)
            {
                var go = gods[i].gameObject;
                if (!go)
                {
                    continue;
                }

                long score = 1;
                if (useFuzzySearch)
                {
                    if (!FuzzySearch.FuzzyMatch(sq, gods[i].name, ref score, matches))
                    {
                        continue;
                    }

                    if (score > bestScore)
                    {
                        bestScore = score;
                    }
                    if (limitSearch && addedCount > (k_LimitMatches / 2))
                    {
                        useFuzzySearch = addedCount < ((k_LimitMatches * 7) / 8);
                    }
                }
                else
                {
                    if (!MatchSearchGroups(context, gods[i].name, true))
                    {
                        continue;
                    }
                    score = bestScore + 1;
                }

                var gameObjectId = go.GetInstanceID().ToString();
                var item         = provider.CreateItem(gameObjectId, ~(int)score, null, null, null, i);
                item.descriptionFormat = SearchItemDescriptionFormat.Ellipsis | SearchItemDescriptionFormat.RightToLeft;
                if (useFuzzySearch)
                {
                    item.descriptionFormat |= SearchItemDescriptionFormat.FuzzyHighlight;
                }
                else
                {
                    item.descriptionFormat |= SearchItemDescriptionFormat.Highlight;
                }
                items.Add(item);
                if (limitSearch && ++addedCount > k_LimitMatches)
                {
                    break;
                }
            }
        }