/// <summary>1次元ゼロパディング</summary> public static VariableNode ZeroPadding1D(VariableNode x, int pad) { Function function = new Functions.Connection1D.ZeroPadding(pad); VariableNode y = Apply(function, x)[0]; return(y); }
/// <summary>1次元ゼロパディング</summary> public static Tensor ZeroPadding1D(Tensor x, int pad_left, int pad_right) { Function function = new Functions.Connection1D.ZeroPadding(pad_left, pad_right); Tensor y = new Tensor(function.OutputShapes(x.Shape)[0]); function.Execute(new Tensor[] { x }, new Tensor[] { y }); return(y); }