private void UserControl_Loaded(object sender, RoutedEventArgs e) { Funcmanager = (DataContext as ViewModelLocator).Configuration.FuncManager; InitTreeView(); ScriptHelpMgr.Instance.InitAllInstrumentAndAxis(); SetKeyWords(TextArea); }
public Ball CreateActiveBall() { Ball ball = BallPool.GetObject().OnInit(FuncManager.RandomBallType()); return(ball); }
private Object GetBallPrefab() { return(PerfabPool.GetObject(FuncManager.RandomBallTypeKey())); }