コード例 #1
0
        public virtual SymbolList BeginState(string func = "sym.Zeros", FuncArgs kwargs = null)
        {
            if (_modified)
            {
                throw new Exception("After applying modifier cells (e.g. DropoutCell) the base " +
                                    "cell cannot be called directly. Call the modifier cell instead.");
            }

            SymbolList states = new SymbolList();

            for (int i = 0; i < StateInfo.Length; i++)
            {
                var    info  = StateInfo[i];
                Symbol state = null;
                _init_counter++;
                kwargs.Add("name", $"{_prefix}begin_state_{_init_counter}");
                if (info == null)
                {
                    info = new StateInfo(kwargs);
                }
                else
                {
                    info.Update(kwargs);
                }

                var obj       = new sym();
                var m         = typeof(sym).GetMethod(func.Replace("sym.", ""), BindingFlags.Static);
                var keys      = m.GetParameters().Select(x => x.Name).ToArray();
                var paramArgs = info.GetArgs(keys);
                states.Add((Symbol)m.Invoke(obj, paramArgs));
            }

            return(states);
        }
コード例 #2
0
        internal static NDArrayOrSymbol[] GetBeginState(RecurrentCell cell, NDArrayOrSymbol[] begin_state,
                                                        NDArrayOrSymbol[] inputs, int batch_size)
        {
            if (begin_state != null)
            {
                if (inputs[0].IsNDArray)
                {
                    var ctx  = inputs[0].NdX.Context;
                    var args = new FuncArgs();
                    args.Add("ctx", ctx);
                    begin_state = cell.BeginState(batch_size, "nd.Zeros", args);
                }
                else
                {
                    begin_state = cell.BeginState(batch_size, "sym.Zeros");
                }
            }

            return(begin_state);
        }