public override void Destroy() { confetti.Destroy(); FullScreenQuad.Destroy(background); spreadConfetti.Destroy(); Sprite.Destroy(todoList); }
public override void Destroy() { GameObject.Destroy(amp); GameObject.Destroy(shoe); GameObject.Destroy(wireShadow); GameObject.Destroy(glassCracks); GameObject.Destroy(wires); FullScreenQuad.Destroy(background); }
public override void Destroy() { Sprite.Destroy(circle); Sprite.Destroy(triangle); Sprite.Destroy(same); Sprite.Destroy(notSame); FullScreenQuad.Destroy(background); wiggler.Destroy(); }
public void Destroy() { FullScreenQuad.Destroy(background); GameObject.Destroy(bottomDither); }
public void Destroy() { FullScreenQuad.Destroy(background); GameObject.Destroy(faceLeftObject); GameObject.Destroy(faceRightObject); }