public override void SdkSocialInvite(Dictionary <string, string> inviteDetail) { Debug.Log("SdkSocialInvite: handle social invite"); string subject = inviteDetail["subject"]; string longMessage = inviteDetail["long"]; string shortMessage = inviteDetail["short"]; string linkUrl = inviteDetail["link"]; string pictureUrl = inviteDetail["picture"]; Debug.Log("subject = " + subject + "\n" + "longMessage = " + longMessage + "\n" + "shortMessage = " + shortMessage + "\n" + "linkUrl = " + linkUrl + "\n" + "pictureUrl = " + pictureUrl + "\n"); // handle social invite GameObject _fuelHandler = GameObject.Find("FuelHandlerObject"); FuelHandler _fuelHandlerScript = _fuelHandler.GetComponent <FuelHandler>(); _fuelHandlerScript.onSocialInviteClicked(inviteDetail); }