bool IsRefFruitCounter() { if (fruit_ == null) { fruit_ = player_.GetComponent <FruitCounter>(); } return(fruit_ != null); }
private void Start() { origPos = transform.position; offsetTime = Random.Range(0, 100); counter = FindObjectOfType <FruitCounter>(); //counter.fruits.Add(this); counter.maxCount++; counter.CountFruits(0); }
bool IsRefFruitCounter() { if (fruit_ == null) { fruit_ = player_.GetComponent<FruitCounter>(); } return fruit_ != null; }