public string GetDamageDice(FruaItemDamageDice dice) { if (dice.Number > 0) { var format = string.Format("{0}d{1}", dice.Number, dice.Type); if (dice.Bonus > 0) { format += string.Format("+{0}", dice.Bonus); } return(format); } return("N/A"); }
public string GetDamageDice(FruaItemDamageDice dice) { if (dice.Number > 0) { var format = string.Format("{0}d{1}", dice.Number, dice.Type); if (dice.Bonus > 0) format += string.Format("+{0}", dice.Bonus); return format; } return "N/A"; }