public FrogMovement(FrogSize size) { switch (size) { case FrogSize.SMALL: { this.speed = "slowly"; break; } case FrogSize.MID: { this.speed = "moderately"; break; } case FrogSize.BIG: { this.speed = "fast"; break; } default: { this.speed = "NULL"; break; } } }
void Start() { playerInput = GetComponent <PlayerInput>(); m_tongueTrigger = tongueTip.GetComponent <TongueTrigger> (); m_tongueTrigger.SetController(this); m_frogSize = GetComponent <FrogSize> (); tongueTip.SetActive(false); }
public Frog(string name, FrogSize size) { this.name = name; this.fs = size; this.fm = new FrogMovement(size); }