public Friendship(FriendshipTranslator friendshipTranslator) { level = friendshipTranslator.Level; points_to_reach = friendshipTranslator.PointsToReach; xp_reward = friendshipTranslator.RewardXP; Bonus = new _Bonus(friendshipTranslator); }
public _Bonus(FriendshipTranslator friendshipTranslator) { raid_ball = friendshipTranslator.RaidBallBonus; attack_percentage = friendshipTranslator.AttackBonus; trading_discount = friendshipTranslator.TradingDiscount; List <_Trade> trade = new List <_Trade>(); foreach (var unlockedTrade in friendshipTranslator.UnlockedTrading) { trade.Add(new _Trade(unlockedTrade)); } Trade = trade.ToArray(); }