コード例 #1
0
 private void StartChallengeProcess()
 {
     if (this.m_challengeDialog != null)
     {
         this.m_challengeDialog.Hide();
         this.m_challengeDialog = null;
     }
     GameMgr.Get().SetPendingAutoConcede(true);
     if (this.IsChallengeTavernBrawl() && !TavernBrawlManager.Get().SelectHeroBeforeMission())
     {
         if (TavernBrawlManager.Get().CurrentMission().canCreateDeck)
         {
             if (!TavernBrawlManager.Get().HasValidDeck())
             {
                 Debug.LogError("Attempting to start a Tavern Brawl challenge without a valid deck!  How did this happen?");
                 return;
             }
             this.SelectDeck(TavernBrawlManager.Get().CurrentDeck().ID);
         }
         else
         {
             this.SkipDeckSelection();
         }
         FriendlyChallengeHelper.Get().WaitForFriendChallengeToStart();
     }
     else
     {
         Navigation.Clear();
         SceneMgr.Get().SetNextMode(SceneMgr.Mode.FRIENDLY);
     }
 }
コード例 #2
0
 private void OnFriendChallengeWaitingForOpponentDialogResponse(AlertPopup.Response response, object userData)
 {
     if (response == AlertPopup.Response.CANCEL)
     {
         FriendlyChallengeHelper.Get().StopWaitingForFriendChallenge();
         if (!TavernBrawlManager.Get().SelectHeroBeforeMission())
         {
             this.EnablePlayButton();
         }
     }
 }
コード例 #3
0
    private void StartGame(UIEvent e)
    {
        TavernBrawlMission mission = TavernBrawlManager.Get().CurrentMission();

        if (mission == null)
        {
            this.RefreshDataBasedUI(0f);
        }
        else
        {
            if (TavernBrawlManager.Get().SelectHeroBeforeMission())
            {
                if (HeroPickerDisplay.Get() != null)
                {
                    Log.JMac.PrintWarning("Attempting to load HeroPickerDisplay a second time!", new object[0]);
                    return;
                }
                AssetLoader.Get().LoadActor("HeroPicker", false, false);
            }
            else if (mission.canCreateDeck)
            {
                if (!TavernBrawlManager.Get().HasValidDeck())
                {
                    UnityEngine.Debug.LogError("Attempting to start a Tavern Brawl game without having a valid deck!");
                    return;
                }
                CollectionDeck deck = TavernBrawlManager.Get().CurrentDeck();
                if (FriendChallengeMgr.Get().IsChallengeTavernBrawl())
                {
                    FriendChallengeMgr.Get().SelectDeck(deck.ID);
                    FriendlyChallengeHelper.Get().StartChallengeOrWaitForOpponent("GLOBAL_FRIEND_CHALLENGE_TAVERN_BRAWL_OPPONENT_WAITING_READY", new AlertPopup.ResponseCallback(this.OnFriendChallengeWaitingForOpponentDialogResponse));
                }
                else
                {
                    TavernBrawlManager.Get().StartGame(deck.ID);
                }
            }
            else if (FriendChallengeMgr.Get().IsChallengeTavernBrawl())
            {
                FriendChallengeMgr.Get().SkipDeckSelection();
                FriendlyChallengeHelper.Get().StartChallengeOrWaitForOpponent("GLOBAL_FRIEND_CHALLENGE_TAVERN_BRAWL_OPPONENT_WAITING_READY", new AlertPopup.ResponseCallback(this.OnFriendChallengeWaitingForOpponentDialogResponse));
            }
            else
            {
                TavernBrawlManager.Get().StartGame(0L);
            }
            this.m_playButton.SetEnabled(false);
        }
    }
コード例 #4
0
 private void OnFriendChallengeChanged(FriendChallengeEvent challengeEvent, BnetPlayer player, object userData)
 {
     if ((challengeEvent == FriendChallengeEvent.OPPONENT_ACCEPTED_CHALLENGE) || (challengeEvent == FriendChallengeEvent.I_ACCEPTED_CHALLENGE))
     {
         this.SetUIForFriendlyChallenge(true);
     }
     else if (challengeEvent == FriendChallengeEvent.SELECTED_DECK)
     {
         if ((player != BnetPresenceMgr.Get().GetMyPlayer()) && FriendChallengeMgr.Get().DidISelectDeck())
         {
             FriendlyChallengeHelper.Get().HideFriendChallengeWaitingForOpponentDialog();
             FriendlyChallengeHelper.Get().WaitForFriendChallengeToStart();
         }
     }
     else if (((challengeEvent == FriendChallengeEvent.I_RESCINDED_CHALLENGE) || (challengeEvent == FriendChallengeEvent.OPPONENT_DECLINED_CHALLENGE)) || (challengeEvent == FriendChallengeEvent.OPPONENT_RESCINDED_CHALLENGE))
     {
         this.SetUIForFriendlyChallenge(false);
     }
     else if ((challengeEvent == FriendChallengeEvent.OPPONENT_CANCELED_CHALLENGE) || (challengeEvent == FriendChallengeEvent.OPPONENT_REMOVED_FROM_FRIENDS))
     {
         this.SetUIForFriendlyChallenge(false);
         FriendlyChallengeHelper.Get().StopWaitingForFriendChallenge();
     }
 }