private void setupFilter() { for (int i = 0; i < 6; i++) { filters[i] = new FreeTransform(); filters[i].Bitmap = bmp[i]; } }
public void Initialize3dPut(AlphaForm _firstObj, AlphaForm _secondObj, Point origin, int _first, int _second, int _type) { _getPutFormInfo(_firstObj); _getPutFormInfo(_secondObj); Bitmap firstBmp = _formList[_first].listImg; Bitmap secondBmp = _formList[_second].listImg; _w = _formList[_first].listImg.Width; _h = _formList[_first].listImg.Height; type = _type; cube = new Cube(firstBmp.Width, firstBmp.Height, 1); for (int i = 0; i < 90; i++) { if (_type == 0) { cube.RotateY = i * 2; } if (_type == 1) { cube.RotateX = i * 2; } cube.calcCube(origin); corners[i, 0] = cube.d; corners[i, 1] = cube.a; corners[i, 2] = cube.c; corners[i, 3] = cube.b; int t = 0; if (_type == 0) { if ((corners[i, 0].X - corners[i, 1].X) <= 1) { if (corners[i, 0].Y < corners[i, 1].Y) { t = corners[i, 0].Y; } else { t = corners[i, 1].Y; } set[i] = new PointF(corners[i, 0].X + _w / 2, t + _h / 2); } else { if (corners[i, 1].Y < corners[i, 0].Y) { t = corners[i, 1].Y; } else { t = corners[i, 0].Y; } set[i] = new PointF(corners[i, 1].X + _w / 2, t + _h / 2); } } if (_type == 1) { if ((corners[i, 0].Y - corners[i, 2].Y) <= 1) { if (corners[i, 0].Y < corners[i, 2].Y) { t = corners[i, 0].Y; } else { t = corners[i, 2].Y; } set[i] = new PointF(corners[i, 0].X + _w / 2, t + _h / 2); } else { if (corners[i, 2].Y < corners[i, 0].Y) { t = corners[i, 2].Y; } else { t = corners[i, 0].Y; } set[i] = new PointF(corners[i, 0].X + _w / 2, t + _h / 2); } } filters[i] = new FreeTransform(); if (i < 45) { filters[i].Bitmap = firstBmp; } else { filters[i].Bitmap = secondBmp; } } Parallel.For(0, 90, (i) => { updateImage(i); }); }
public void Initialize3dEffect(Point origin, int _first, int _second, int rotationType, double transparency, int speed) { Thread check_all = new Thread(ck_All); check_all.Start(); Bitmap firstBmp = _formList[_first].listImg; Bitmap secondBmp = _formList[_second].listImg; _w = _formList[_first].listImg.Width; _h = _formList[_first].listImg.Height; Put_form = new PerPixelAlphaForm(); Put_form.ShowInTaskbar = false; Put_form.ShowIcon = false; _rotationtype = rotationType; _speed = speed; _transparency = transparency * 255; cube = new Cube(firstBmp.Width, firstBmp.Height, 1); for (int i = 0; i < 90; i++) { cube.RotateY = i * 2; cube.calcCube(origin); corners[i, 0] = cube.d; corners[i, 1] = cube.a; corners[i, 2] = cube.c; corners[i, 3] = cube.b; int t = 0; if ((corners[i, 0].X - corners[i, 1].X) <= 1) { if (corners[i, 0].Y < corners[i, 1].Y) { t = corners[i, 0].Y; } else { t = corners[i, 1].Y; } set[i] = new PointF(corners[i, 0].X + _w / 2, t + _h / 2); } else { if (corners[i, 1].Y < corners[i, 0].Y) { t = corners[i, 1].Y; } else { t = corners[i, 0].Y; } set[i] = new PointF(corners[i, 1].X + _w / 2, t + _h / 2); } begin[i] = false; filters[i] = new FreeTransform(); if (i < 45) { filters[i].Bitmap = firstBmp; } else { filters[i].Bitmap = secondBmp; } } for (int i = 0; i < 90; i++) { rtd[i] = new Thread(getimg); rtd[i].Start(i); } }
public void InitializeSwitchEffect(Control _obj, Point origin, int _flag, int switchType, int speed, MouseEventHandler _click) { firstBmp = SQK_Ui.switchButton.switchResource.switch1_a; secondBmp = SQK_Ui.switchButton.switchResource.switch1_b; _origin = origin; _speed = speed; switch_flag = _flag; switch (switchType) { case 0: firstBmp = SQK_Ui.switchButton.switchResource.switch1_a; secondBmp = SQK_Ui.switchButton.switchResource.switch1_b; break; case 1: firstBmp = SQK_Ui.switchButton.switchResource.switch2_a; secondBmp = SQK_Ui.switchButton.switchResource.switch2_b; break; case 2: firstBmp = SQK_Ui.switchButton.switchResource.switch3_a; secondBmp = SQK_Ui.switchButton.switchResource.switch3_b; break; default: break; } _w = firstBmp.Width; _h = firstBmp.Height; Point lc = new Point(0, 0); cube = new Cube(_w, _h, 1); for (int i = 0; i < 90; i++) { cube.RotateY = i * 2; cube.calcCube(lc); corners[i, 0] = cube.d; corners[i, 1] = cube.a; corners[i, 2] = cube.c; corners[i, 3] = cube.b; int t = 0; if ((corners[i, 0].X - corners[i, 1].X) <= 1) { if (corners[i, 0].Y < corners[i, 1].Y) { t = corners[i, 0].Y; } else { t = corners[i, 1].Y; } set[i] = new PointF(corners[i, 0].X + _w / 2, t + _h / 2); } else { if (corners[i, 1].Y < corners[i, 0].Y) { t = corners[i, 1].Y; } else { t = corners[i, 0].Y; } set[i] = new PointF(corners[i, 1].X + _w / 2, t + _h / 2); } begin[i] = false; filters[i] = new FreeTransform(); if (i < 45) { filters[i].Bitmap = firstBmp; } else { filters[i].Bitmap = secondBmp; } } Parallel.For(0, 90, (i) => { updateImage(i); }); switchPanel = new UiControlsMethod.PanelEx(); switchPanel.Size = new Size(_w, _h); switchPanel.Location = origin; switchPanel.BackColor = Color.Transparent; picSwitch = new UiControlsMethod.PictureBoxEx(); picSwitch.BackColor = Color.Transparent; picSwitch.Size = new Size(_w, _h); picSwitch.Location = new Point(0, 0); if (_flag == 0) { picSwitch.Image = firstBmp; } else { picSwitch.Image = secondBmp; } picSwitch.Click += new EventHandler(picSwitch_Click); picSwitch.MouseClick += _click; picSwitch.Cursor = Cursors.Hand; switchPanel.Controls.Add(picSwitch); _obj.Controls.Add(switchPanel); }