void Start() { playerPhysics = GetComponent <FrankPhysics>(); playerAttacks = GetComponent <FrankAttacks>(); animator = GetComponent <Animator>(); playerStats = GetComponent <PlayerStats>(); spriteRenderer = GetComponent <SpriteRenderer>(); audioSource = GetComponent <AudioSource>(); carryRenderer = carryZone.GetComponent <SpriteRenderer>(); }
void Start() { playerPhysics = GetComponent<FrankPhysics>(); playerAttacks = GetComponent<FrankAttacks>(); animator = GetComponent<Animator>(); playerStats = GetComponent<PlayerStats>(); spriteRenderer = GetComponent<SpriteRenderer>(); audioSource = GetComponent<AudioSource>(); carryRenderer = carryZone.GetComponent<SpriteRenderer>(); }