public static void Bind(LuaState L) { float t = Time.realtimeSinceStartup; L.BeginModule(null); LuaInterface_DebuggerWrap.Register(L); LuaProfilerWrap.Register(L); LogHelperWrap.Register(L); LuaProfilerExtensionWrap.Register(L); L.BeginModule("LuaInterface"); LuaInterface_LuaInjectionStationWrap.Register(L); LuaInterface_InjectTypeWrap.Register(L); L.EndModule(); L.BeginModule("UnityEngine"); UnityEngine_ComponentWrap.Register(L); UnityEngine_TransformWrap.Register(L); UnityEngine_MaterialWrap.Register(L); UnityEngine_LightWrap.Register(L); UnityEngine_CameraWrap.Register(L); UnityEngine_AudioBehaviourWrap.Register(L); UnityEngine_AudioSourceWrap.Register(L); UnityEngine_BehaviourWrap.Register(L); UnityEngine_MonoBehaviourWrap.Register(L); UnityEngine_GameObjectWrap.Register(L); UnityEngine_TrackedReferenceWrap.Register(L); UnityEngine_ApplicationWrap.Register(L); UnityEngine_PhysicsWrap.Register(L); UnityEngine_ColliderWrap.Register(L); UnityEngine_TimeWrap.Register(L); UnityEngine_TextureWrap.Register(L); UnityEngine_Texture2DWrap.Register(L); UnityEngine_ShaderWrap.Register(L); UnityEngine_RendererWrap.Register(L); UnityEngine_ScreenWrap.Register(L); UnityEngine_CameraClearFlagsWrap.Register(L); UnityEngine_AudioClipWrap.Register(L); UnityEngine_AssetBundleWrap.Register(L); UnityEngine_AsyncOperationWrap.Register(L); UnityEngine_LightTypeWrap.Register(L); UnityEngine_SleepTimeoutWrap.Register(L); UnityEngine_AnimatorWrap.Register(L); UnityEngine_InputWrap.Register(L); UnityEngine_KeyCodeWrap.Register(L); UnityEngine_SkinnedMeshRendererWrap.Register(L); UnityEngine_SpaceWrap.Register(L); UnityEngine_AnimationBlendModeWrap.Register(L); UnityEngine_QueueModeWrap.Register(L); UnityEngine_PlayModeWrap.Register(L); UnityEngine_WrapModeWrap.Register(L); UnityEngine_QualitySettingsWrap.Register(L); UnityEngine_RenderSettingsWrap.Register(L); UnityEngine_ResourcesWrap.Register(L); UnityEngine_RectTransformWrap.Register(L); L.BeginModule("Networking"); UnityEngine_Networking_UnityWebRequestWrap.Register(L); L.EndModule(); L.BeginModule("EventSystems"); UnityEngine_EventSystems_UIBehaviourWrap.Register(L); UnityEngine_EventSystems_EventSystemWrap.Register(L); L.EndModule(); L.BeginModule("UI"); UnityEngine_UI_MaskableGraphicWrap.Register(L); UnityEngine_UI_GraphicWrap.Register(L); UnityEngine_UI_TextWrap.Register(L); L.EndModule(); L.BeginModule("Events"); L.RegFunction("UnityAction", UnityEngine_Events_UnityAction); L.EndModule(); L.BeginModule("Camera"); L.RegFunction("CameraCallback", UnityEngine_Camera_CameraCallback); L.EndModule(); L.BeginModule("Application"); L.RegFunction("AdvertisingIdentifierCallback", UnityEngine_Application_AdvertisingIdentifierCallback); L.RegFunction("LowMemoryCallback", UnityEngine_Application_LowMemoryCallback); L.RegFunction("LogCallback", UnityEngine_Application_LogCallback); L.EndModule(); L.BeginModule("AudioClip"); L.RegFunction("PCMReaderCallback", UnityEngine_AudioClip_PCMReaderCallback); L.RegFunction("PCMSetPositionCallback", UnityEngine_AudioClip_PCMSetPositionCallback); L.EndModule(); L.BeginModule("RectTransform"); L.RegFunction("ReapplyDrivenProperties", UnityEngine_RectTransform_ReapplyDrivenProperties); L.EndModule(); L.EndModule(); L.BeginModule("Framework"); Framework_MonoSingletonInterfaceWrap.Register(L); Framework_MonoSingletonBaseWrap.Register(L); Framework_SingletonInterfaceWrap.Register(L); Framework_SingletonBaseWrap.Register(L); Framework_LuaMgrWrap.Register(L); Framework_LuaUtilityWrap.Register(L); Framework_LuaHelperWrap.Register(L); Framework_MonoSingleton_Framework_LuaMgrWrap.Register(L); Framework_Singleton_Framework_LuaUtilityWrap.Register(L); Framework_Singleton_Framework_SceneModule_SceneMgrWrap.Register(L); Framework_MonoSingleton_Framework_ResourceModule_ResourceMgrWrap.Register(L); L.RegFunction("OnSingletonInitializeEventHandler", Framework_OnSingletonInitializeEventHandler); L.RegFunction("OnSingletonUninitializeEventHandler", Framework_OnSingletonUninitializeEventHandler); L.BeginModule("UIModule"); Framework_UIModule_LuaUIPanelWrap.Register(L); Framework_UIModule_LuaUIComWrap.Register(L); L.EndModule(); L.BeginModule("SceneModule"); Framework_SceneModule_SceneMgrWrap.Register(L); L.RegFunction("SceneLoadEventHandler", Framework_SceneModule_SceneLoadEventHandler); L.EndModule(); L.BeginModule("ResourceModule"); Framework_ResourceModule_ResourceMgrWrap.Register(L); L.EndModule(); L.BeginModule("NetModule"); Framework_NetModule_LuaBufferWrap.Register(L); Framework_NetModule_LuaNetHelperWrap.Register(L); L.EndModule(); L.EndModule(); L.BeginModule("System"); L.RegFunction("Action", System_Action); L.RegFunction("Predicate_int", System_Predicate_int); L.RegFunction("Action_int", System_Action_int); L.RegFunction("Comparison_int", System_Comparison_int); L.RegFunction("Func_int_int", System_Func_int_int); L.RegFunction("Action_bool", System_Action_bool); L.RegFunction("Action_string", System_Action_string); L.RegFunction("Func_bool", System_Func_bool); L.RegFunction("Action_UnityEngine_AsyncOperation", System_Action_UnityEngine_AsyncOperation); L.RegFunction("Action_float", System_Action_float); L.RegFunction("Action_UnityEngine_SceneManagement_Scene", System_Action_UnityEngine_SceneManagement_Scene); L.EndModule(); L.EndModule(); L.BeginPreLoad(); L.AddPreLoad("UnityEngine.BoxCollider", LuaOpen_UnityEngine_BoxCollider, typeof(UnityEngine.BoxCollider)); L.AddPreLoad("UnityEngine.MeshCollider", LuaOpen_UnityEngine_MeshCollider, typeof(UnityEngine.MeshCollider)); L.AddPreLoad("UnityEngine.SphereCollider", LuaOpen_UnityEngine_SphereCollider, typeof(UnityEngine.SphereCollider)); L.AddPreLoad("UnityEngine.CharacterController", LuaOpen_UnityEngine_CharacterController, typeof(UnityEngine.CharacterController)); L.AddPreLoad("UnityEngine.CapsuleCollider", LuaOpen_UnityEngine_CapsuleCollider, typeof(UnityEngine.CapsuleCollider)); L.AddPreLoad("UnityEngine.Animation", LuaOpen_UnityEngine_Animation, typeof(UnityEngine.Animation)); L.AddPreLoad("UnityEngine.AnimationClip", LuaOpen_UnityEngine_AnimationClip, typeof(UnityEngine.AnimationClip)); L.AddPreLoad("UnityEngine.AnimationState", LuaOpen_UnityEngine_AnimationState, typeof(UnityEngine.AnimationState)); L.AddPreLoad("UnityEngine.SkinWeights", LuaOpen_UnityEngine_SkinWeights, typeof(UnityEngine.SkinWeights)); L.AddPreLoad("UnityEngine.RenderTexture", LuaOpen_UnityEngine_RenderTexture, typeof(UnityEngine.RenderTexture)); L.AddPreLoad("UnityEngine.Rigidbody", LuaOpen_UnityEngine_Rigidbody, typeof(UnityEngine.Rigidbody)); L.EndPreLoad(); Debugger.Log("Register lua type cost time: {0}", Time.realtimeSinceStartup - t); }
public static void Bind(IntPtr L, string type = null) { if (type == null || wrapList.Contains(type)) { return; } wrapList.Add(type); type += "Wrap"; switch (type) { case "AnimationBlendModeWrap": AnimationBlendModeWrap.Register(L); break; case "AnimationClipWrap": AnimationClipWrap.Register(L); break; case "AnimationStateWrap": AnimationStateWrap.Register(L); break; case "AnimationWrap": AnimationWrap.Register(L); break; case "ApplicationWrap": ApplicationWrap.Register(L); break; case "AsyncOperationWrap": AsyncOperationWrap.Register(L); break; case "AudioClipWrap": AudioClipWrap.Register(L); break; case "AudioSourceWrap": AudioSourceWrap.Register(L); break; case "BehaviourWrap": BehaviourWrap.Register(L); break; case "BlendWeightsWrap": BlendWeightsWrap.Register(L); break; case "BoxColliderWrap": BoxColliderWrap.Register(L); break; case "CameraClearFlagsWrap": CameraClearFlagsWrap.Register(L); break; case "CameraWrap": CameraWrap.Register(L); break; case "CharacterControllerWrap": CharacterControllerWrap.Register(L); break; case "ColliderWrap": ColliderWrap.Register(L); break; case "ComponentWrap": ComponentWrap.Register(L); break; case "DebuggerWrap": DebuggerWrap.Register(L); break; case "DelegateFactoryWrap": DelegateFactoryWrap.Register(L); break; case "DelegateWrap": DelegateWrap.Register(L); break; case "EnumWrap": EnumWrap.Register(L); break; case "EventDelegateWrap": EventDelegateWrap.Register(L); break; case "GameObjectWrap": GameObjectWrap.Register(L); break; case "IEnumeratorWrap": IEnumeratorWrap.Register(L); break; case "InputWrap": InputWrap.Register(L); break; case "KeyCodeWrap": KeyCodeWrap.Register(L); break; case "LuaEnumTypeWrap": LuaEnumTypeWrap.Register(L); break; case "MaterialWrap": MaterialWrap.Register(L); break; case "MeshColliderWrap": MeshColliderWrap.Register(L); break; case "MeshRendererWrap": MeshRendererWrap.Register(L); break; case "MonoBehaviourWrap": MonoBehaviourWrap.Register(L); break; case "ObjectWrap": ObjectWrap.Register(L); break; case "PhysicsWrap": PhysicsWrap.Register(L); break; case "PlayModeWrap": PlayModeWrap.Register(L); break; case "QueueModeWrap": QueueModeWrap.Register(L); break; case "RendererWrap": RendererWrap.Register(L); break; case "RenderTextureWrap": RenderTextureWrap.Register(L); break; case "ScreenWrap": ScreenWrap.Register(L); break; case "Framework_AppConstWrap": SimpleFramework_AppConstWrap.Register(L); break; case "Framework_ByteBufferWrap": Framework_ByteBufferWrap.Register(L); break; case "Framework_LuaBehaviourWrap": Framework_LuaBehaviourWrap.Register(L); break; case "Framework_LuaHelperWrap": Framework_LuaHelperWrap.Register(L); break; case "Framework_MusicManagerWrap": Framework_MusicManagerWrap.Register(L); break; case "Framework_NetworkManagerWrap": Framework_NetworkManagerWrap.Register(L); break; case "Framework_GameUIManagerWrap": Framework_GameUIManagerWrap.Register(L); break; case "Framework_BundleManagerWrap": Framework_BundleManagerWrap.Register(L); break; case "Framework_TimerManagerWrap": Framework_TimerManagerWrap.Register(L); break; case "Framework_UtilWrap": Framework_UtilWrap.Register(L); break; case "Framework_WrapGridWrap": Framework_WrapGridWrap.Register(L); break; case "Framework_LevelManagerWrap": Framework_LevelManagerWrap.Register(L); break; case "SkinnedMeshRendererWrap": SkinnedMeshRendererWrap.Register(L); break; case "SleepTimeoutWrap": SleepTimeoutWrap.Register(L); break; case "SpaceWrap": SpaceWrap.Register(L); break; case "iTweenWrap": iTweenWrap.Register(L); break; case "SphereColliderWrap": SphereColliderWrap.Register(L); break; case "stringWrap": stringWrap.Register(L); break; case "System_ObjectWrap": System_ObjectWrap.Register(L); break; case "TextureWrap": TextureWrap.Register(L); break; case "TimeWrap": TimeWrap.Register(L); break; case "TouchPhaseWrap": TouchPhaseWrap.Register(L); break; case "TrackedReferenceWrap": TrackedReferenceWrap.Register(L); break; case "TransformWrap": TransformWrap.Register(L); break; case "TypeWrap": TypeWrap.Register(L); break; case "UIButtonWrap": UIButtonWrap.Register(L); break; case "UIEventListenerWrap": UIEventListenerWrap.Register(L); break; case "UIGridWrap": UIGridWrap.Register(L); break; case "UILabelWrap": UILabelWrap.Register(L); break; case "UIPanelWrap": UIPanelWrap.Register(L); break; case "UIRectWrap": UIRectWrap.Register(L); break; case "UIWidgetWrap": UIWidgetWrap.Register(L); break; case "WWWWrap": WWWWrap.Register(L); break; case "UITextureWrap": UITextureWrap.Register(L); break; } }