public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); return new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0, 1)), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration, 1), element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, transform.TranslateX - 700) .AddEasingKeyFrame(Duration*0.6, transform.TranslateX + 30, new QuadraticEase()) .AddEasingKeyFrame(Duration*0.8, transform.TranslateX), element.AnimateProperty(AnimationProperty.SkewX) .AddEasingKeyFrame(0.0, 30) .AddEasingKeyFrame(Duration*0.6, -30) .AddEasingKeyFrame(Duration*0.8, 15) .AddEasingKeyFrame(Duration, 0), }; }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.RotationY) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration * 0.4, 170) .AddEasingKeyFrame(Duration * 0.5, 190) .AddEasingKeyFrame(Duration * 0.8, 360) .AddEasingKeyFrame(Duration, 360), element.AnimateProperty(AnimationProperty.GlobalOffsetZ) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration * 0.4, 150) .AddEasingKeyFrame(Duration * 0.5, 150) .AddEasingKeyFrame(Duration * 0.8, 0) .AddEasingKeyFrame(Duration, 0), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration * 0.5, 1) .AddEasingKeyFrame(Duration * 0.8, 1.1) .AddEasingKeyFrame(Duration, 1), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration * 0.5, 1) .AddEasingKeyFrame(Duration * 0.8, 1.1) .AddEasingKeyFrame(Duration, 1), }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); var animations = new List <Timeline>(); if (Math.Abs(DistanceY) > 0.001) { animations.Add( element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, transform.TranslateY) .AddEasingKeyFrame(Duration * 0.2, transform.TranslateY) .AddEasingKeyFrame(Duration * 0.4, transform.TranslateY + DistanceY) .AddEasingKeyFrame(Duration * 0.5, transform.TranslateY) .AddEasingKeyFrame(Duration * 0.6, transform.TranslateY + (DistanceY / 2)) .AddEasingKeyFrame(Duration * 0.8, transform.TranslateY) .AddEasingKeyFrame(Duration, transform.TranslateY) ); } if (Math.Abs(DistanceX) > 0.001) { animations.Add( element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, transform.TranslateX) .AddEasingKeyFrame(Duration * 0.2, transform.TranslateX) .AddEasingKeyFrame(Duration * 0.4, transform.TranslateX + DistanceX) .AddEasingKeyFrame(Duration * 0.5, transform.TranslateX) .AddEasingKeyFrame(Duration * 0.6, transform.TranslateX + (DistanceX / 2)) .AddEasingKeyFrame(Duration * 0.8, transform.TranslateX) .AddEasingKeyFrame(Duration, transform.TranslateX) ); } return(animations); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { var list = new List <Timeline> { element.AnimateProperty(AnimationProperty.CentreOfRotationY) .AddDiscreteKeyFrame(0.0, Centre), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration, 1, new CubicEase()) }; if (Reverse) { list.Add(element.AnimateProperty(AnimationProperty.RotationX) .AddEasingKeyFrame(0.0, -90) .AddEasingKeyFrame(Duration * 0.4, 10) .AddEasingKeyFrame(Duration * 0.7, -10) .AddEasingKeyFrame(Duration, 0)); } else { list.Add(element.AnimateProperty(AnimationProperty.RotationX) .AddEasingKeyFrame(0.0, 90) .AddEasingKeyFrame(Duration * 0.4, -10) .AddEasingKeyFrame(Duration * 0.7, 10) .AddEasingKeyFrame(Duration, 0)); } return(list); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); var list = new List <Timeline> { element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0), }; if (Math.Abs(DistanceX) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, transform.TranslateX) .AddEasingKeyFrame(Duration, transform.TranslateX + DistanceX)); } if (Math.Abs(DistanceY) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, transform.TranslateY) .AddEasingKeyFrame(Duration, transform.TranslateY + DistanceY)); } return(list); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration * 0.1, MinScale) .AddEasingKeyFrame(Duration * 0.2, MinScale) .AddEasingKeyFrame(Duration * 0.3, MaxScale) .AddEasingKeyFrame(Duration * 0.9, MaxScale) .AddEasingKeyFrame(Duration, 1), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration * 0.1, MinScale) .AddEasingKeyFrame(Duration * 0.2, MinScale) .AddEasingKeyFrame(Duration * 0.3, MaxScale) .AddEasingKeyFrame(Duration * 0.9, MaxScale) .AddEasingKeyFrame(Duration, 1), element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(Duration * 0.1, -3) .AddEasingKeyFrame(Duration * 0.2, -3) .AddEasingKeyFrame(Duration * 0.3, 3) .AddEasingKeyFrame(Duration * 0.4, -3) .AddEasingKeyFrame(Duration * 0.5, 3) .AddEasingKeyFrame(Duration * 0.6, -3) .AddEasingKeyFrame(Duration * 0.7, 3) .AddEasingKeyFrame(Duration * 0.8, -3) .AddEasingKeyFrame(Duration * 0.9, 3) .AddEasingKeyFrame(Duration, 0), }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { #if NETFX_CORE || WINDOWS_81_PORTABLE var frame = Window.Current.Content as Frame; var width = (frame != null) ? frame.ActualWidth : 1024; #elif WINDOWS_PHONE var frame = Application.Current.RootVisual as PhoneApplicationFrame; var width = (frame != null) ? frame.ActualWidth : 250; #endif return(new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.0, 0.5)), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1.0) .AddEasingKeyFrame(Duration / 2, JumpUp ? 0.95 : 1.05) .AddEasingKeyFrame(Duration, 1, new CubicEase()), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1.0) .AddEasingKeyFrame(Duration / 2, JumpUp ? 0.95 : 1.05) .AddEasingKeyFrame(Duration, 1, new CubicEase()), element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, width) .AddEasingKeyFrame(Duration, 0, new CubicEase()), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration / 4, 1), }); }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); var animations = new List<Timeline>(); if (Math.Abs(DistanceY) > 0.001) animations.Add( element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, transform.TranslateY) .AddEasingKeyFrame(Duration * 0.2, transform.TranslateY) .AddEasingKeyFrame(Duration * 0.4, transform.TranslateY + DistanceY) .AddEasingKeyFrame(Duration * 0.5, transform.TranslateY) .AddEasingKeyFrame(Duration * 0.6, transform.TranslateY + (DistanceY / 2)) .AddEasingKeyFrame(Duration * 0.8, transform.TranslateY) .AddEasingKeyFrame(Duration, transform.TranslateY) ); if (Math.Abs(DistanceX) > 0.001) animations.Add( element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, transform.TranslateX) .AddEasingKeyFrame(Duration * 0.2, transform.TranslateX) .AddEasingKeyFrame(Duration * 0.4, transform.TranslateX + DistanceX) .AddEasingKeyFrame(Duration * 0.5, transform.TranslateX) .AddEasingKeyFrame(Duration * 0.6, transform.TranslateX + (DistanceX / 2)) .AddEasingKeyFrame(Duration * 0.8, transform.TranslateX) .AddEasingKeyFrame(Duration, transform.TranslateX) ); return animations; }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1, new QuadraticEase { EasingMode = EasingMode.EaseInOut }) .AddEasingKeyFrame(Duration / 2, MaxScale, new QuadraticEase { EasingMode = EasingMode.EaseInOut }) .AddEasingKeyFrame(Duration, 1, new QuadraticEase { EasingMode = EasingMode.EaseInOut }), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1, new QuadraticEase { EasingMode = EasingMode.EaseInOut }) .AddEasingKeyFrame(Duration / 2, MaxScale, new QuadraticEase { EasingMode = EasingMode.EaseInOut }) .AddEasingKeyFrame(Duration, 1, new QuadraticEase { EasingMode = EasingMode.EaseInOut }) }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); return(new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0, 1)), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration, 1), element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, transform.TranslateX - 700) .AddEasingKeyFrame(Duration * 0.6, transform.TranslateX + 30, new QuadraticEase()) .AddEasingKeyFrame(Duration * 0.8, transform.TranslateX), element.AnimateProperty(AnimationProperty.SkewX) .AddEasingKeyFrame(0.0, 30) .AddEasingKeyFrame(Duration * 0.6, -30) .AddEasingKeyFrame(Duration * 0.8, 15) .AddEasingKeyFrame(Duration, 0), }); }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var list = new List<Timeline>(); if (RotateDirection == RotateAnimationDirection.RotateUp) { list.Add(element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.0, 1.5))); list.Add(element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(0.0, 45) .AddEasingKeyFrame(Duration, 0.0, new QuadraticEase())); } else { list.Add(element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.0, -0.5))); list.Add(element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(0.0, -45) .AddEasingKeyFrame(Duration, 0.0, new QuadraticEase())); } list.Add(element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration/4, 1, new QuadraticEase()) .AddEasingKeyFrame(Duration, 1)); return list; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); var list = new List<Timeline> { element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration, 1), }; if (Math.Abs(DistanceX) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, transform.TranslateX + DistanceX) .AddEasingKeyFrame(Duration, transform.TranslateX, new CubicEase())); } if (Math.Abs(DistanceY) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, transform.TranslateY + DistanceY) .AddEasingKeyFrame(Duration, transform.TranslateY, new CubicEase())); } return list; }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.Rotation).AddEasingKeyFrame(Duration, 0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.RotationX).AddEasingKeyFrame(Duration, 0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.RotationY).AddEasingKeyFrame(Duration, 0, new QuadraticEase()), }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.Opacity) .AddDiscreteKeyFrame(0.0, 1), element.AnimateProperty(AnimationProperty.Rotation) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.TranslateX) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.TranslateY) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.ScaleX) .AddDiscreteKeyFrame(0.0, 1), element.AnimateProperty(AnimationProperty.ScaleY) .AddDiscreteKeyFrame(0.0, 1), element.AnimateProperty(AnimationProperty.RotationX) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.RotationY) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.RotationZ) .AddDiscreteKeyFrame(0.0, 0), element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.5, 0.5)), }); }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { return new Timeline[] { element.AnimateProperty(AnimationProperty.Opacity) .AddDiscreteKeyFrame(0.0, 1), element.AnimateProperty(AnimationProperty.Rotation) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.TranslateX) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.TranslateY) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.ScaleX) .AddDiscreteKeyFrame(0.0, 1), element.AnimateProperty(AnimationProperty.ScaleY) .AddDiscreteKeyFrame(0.0, 1), element.AnimateProperty(AnimationProperty.RotationX) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.RotationY) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.RotationZ) .AddDiscreteKeyFrame(0.0, 0), element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.5, 0.5)), }; }
private static IEnumerable <Timeline> SkewToAnimation(this FrameworkElement element, double seconds, Point skew, EasingFunctionBase easingFunction = null) { return(new Timeline[] { element.AnimateProperty("(UIElement.RenderTransform).(CompositeTransformation.SkewX)") .AddEasingKeyFrame(seconds, skew.X, easingFunction), element.AnimateProperty("(UIElement.RenderTransform).(CompositeTransformation.SkewY)") .AddEasingKeyFrame(seconds, skew.Y, easingFunction) }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(Duration, FinalScale, new CubicEase { }), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, FinalScale, new CubicEase { }) }); }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { return new Timeline[] { element.AnimateProperty(AnimationProperty.CentreOfRotationX) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.RotationY) .AddEasingKeyFrame(0, 80) .AddEasingKeyFrame(Duration, 0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1), }; }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { var list = new List <Timeline> { element.AnimateProperty(AnimationProperty.CentreOfRotationX) .AddDiscreteKeyFrame(0.0, Centre), element.AnimateProperty(AnimationProperty.RotationY) .AddEasingKeyFrame(0.0, From) .AddEasingKeyFrame(Duration, To, new QuadraticEase()) }; return(list); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.CentreOfRotationX) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.RotationY) .AddEasingKeyFrame(0, 80) .AddEasingKeyFrame(Duration, 0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1), }); }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); if (Side == Side.Left) return new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0,0)), element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(0.0, 0, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration*0.2, 80, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration*0.4, 60, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration*0.6, 80, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration*0.8, 60, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration, 70), element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(Duration*0.7, transform.TranslateY) .AddEasingKeyFrame(Duration, transform.TranslateY + Distance, new CubicEase { EasingMode = EasingMode.EaseIn}), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration*0.9, 1) .AddEasingKeyFrame(Duration, 0), }; return new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(1,0)), element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(0.0, 0, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration*0.2, -80, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration*0.4, -60, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration*0.6, -80, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration*0.8, -60, new CubicEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration,-70), element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(Duration*0.7, transform.TranslateY) .AddEasingKeyFrame(Duration, transform.TranslateY + Distance, new CubicEase { EasingMode = EasingMode.EaseIn}), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration*0.9, 1) .AddEasingKeyFrame(Duration, 0), }; }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { var frame = Application.Current.RootVisual as Frame; if (frame == null) { return new Timeline[] {} } ; if (element == null) { return new Timeline[] {} } ; var ttv = FromElement.TransformToVisual(Application.Current.RootVisual); var screenCoords = ttv.Transform(new Point(0, 0)); var size = FromElement.RenderSize; var fromScaleX = size.Width / frame.ActualWidth; var fromScaleY = size.Height / frame.ActualHeight; return(new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.0, 0.0)), element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, screenCoords.X) .AddEasingKeyFrame(Duration, 0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, screenCoords.Y) .AddEasingKeyFrame(Duration, 0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, fromScaleX) .AddEasingKeyFrame(Duration, 1.0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, fromScaleY) .AddEasingKeyFrame(Duration, 1.0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration / 4, 1) .AddEasingKeyFrame(Duration, 1), }); } } #endif }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(Reverse ? AnimationProperty.RotationX : AnimationProperty.RotationY) .AddEasingKeyFrame(0.0, 180) .AddEasingKeyFrame(Duration * 0.75, 0, new QuadraticEase { EasingMode = EasingMode.EaseInOut }), element.AnimateProperty(Reverse ? AnimationProperty.RotationY : AnimationProperty.RotationX) .AddEasingKeyFrame(Duration * 0.25, 180) .AddEasingKeyFrame(Duration, 0, new QuadraticEase { EasingMode = EasingMode.EaseInOut }), }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1.07 * Amplify) .AddEasingKeyFrame(Duration, 1.0, new BackEase { Amplitude = 0.4, EasingMode = EasingMode.EaseIn }), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1.07 * Amplify) .AddEasingKeyFrame(Duration, 1.0, new BackEase { Amplitude = 0.4, EasingMode = EasingMode.EaseIn }) }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { var shape = element as Shape; if (shape == null) { return new Timeline[] {} } ; var timeline = element.AnimateProperty("(Shape.StrokeThickness)"); timeline.EnableDependentAnimation = true; var defaultThickness = shape.StrokeThickness; return(new Timeline[] { timeline .AddEasingKeyFrame(0.0, defaultThickness) .AddEasingKeyFrame(Duration * 0.25, Reverse ? MaxSize : MinSize, new QuadraticEase { EasingMode = EasingMode.EaseInOut }) .AddEasingKeyFrame(Duration * 0.75, Reverse ? MinSize : MaxSize, new QuadraticEase { EasingMode = EasingMode.EaseInOut }) .AddEasingKeyFrame(Duration, defaultThickness), }); } }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration / 2, 1) .AddEasingKeyFrame(Duration, 1), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, StartScale) .AddEasingKeyFrame(Duration, 1.0, new CubicEase()), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, StartScale) .AddEasingKeyFrame(Duration, 1.0, new CubicEase()), }); }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { return new Timeline[] { element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration/2, 1) .AddEasingKeyFrame(Duration, 1), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, StartScale) .AddEasingKeyFrame(Duration, 1.0, new CubicEase()), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, StartScale) .AddEasingKeyFrame(Duration, 1.0, new CubicEase()), }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { double startRotation = 0.0; double endRotation; if (StartRotation.HasValue) startRotation = StartRotation.Value; else { var compositeTransform = element.RenderTransform as CompositeTransform; if (compositeTransform != null) startRotation = compositeTransform.Rotation; } if (EndRotation.HasValue) endRotation = EndRotation.Value; else endRotation = startRotation + 360.0; return new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.5, 0.5)), element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(0.0, startRotation) .AddEasingKeyFrame(Duration, endRotation, Easing) .AddDiscreteKeyFrame(Duration, startRotation), }; }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.CentreOfRotationX) .AddDiscreteKeyFrame(0.0, Centre), element.AnimateProperty(AnimationProperty.RotationY) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration, Reverse ? 90 : -90, new QuarticEase { EasingMode = EasingMode.EaseOut }), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0), }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); var list = new List <Timeline>(); if (FromDirection != ZDirection.Steady) { list.Add( element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, (FromDirection == ZDirection.Away ? 0.3 : 2.0)) .AddEasingKeyFrame(Duration, 1, new BackEase { Amplitude = Amplitude })); list.Add( element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, (FromDirection == ZDirection.Away ? 0.3 : 2.0)) .AddEasingKeyFrame(Duration, 1, new BackEase { Amplitude = Amplitude })); } ; list.Add( element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration / 4, 1)); if (Math.Abs(DistanceX) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, transform.TranslateX + DistanceX) .AddEasingKeyFrame(Duration, transform.TranslateX, new BackEase { Amplitude = Amplitude })); } if (Math.Abs(DistanceY) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, transform.TranslateY + DistanceY) .AddEasingKeyFrame(Duration, transform.TranslateY, new BackEase { Amplitude = Amplitude })); } return(list); }
/***********************************************************************************/ private static IEnumerable <Timeline> RotateAnimation(FrameworkElement element, double seconds, double rotation, EasingFunctionBase easingFunction = null) { return(new Timeline[] { element.AnimateProperty("(UIElement.RenderTransform).(CompositeTransformation.Rotation)") .AddEasingKeyFrame(seconds, rotation, easingFunction), }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(0, Reverse ? 360 : -360) .AddEasingKeyFrame(Duration, 0), }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(HorizontalCentre, 0.5)), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0.95), //, new CubicEase { EasingMode = EasingMode.EaseIn }); element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0.95), //, new CubicEase { EasingMode = EasingMode.EaseIn }); element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration / 4, 1) .AddEasingKeyFrame(Duration, 0.7), }); }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { return new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(HorizontalCentre, 0.5)), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0.95), //, new CubicEase { EasingMode = EasingMode.EaseIn }); element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0.95), //, new CubicEase { EasingMode = EasingMode.EaseIn }); element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration/4, 1) .AddEasingKeyFrame(Duration, 0.7), }; }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); var list = new List <Timeline> { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, (ToDirection == ZDirection.Away ? 0.3 : 2.0), new BackEase { Amplitude = Amplitude, EasingMode = EasingMode.EaseIn }), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, (ToDirection == ZDirection.Away ? 0.3 : 2.0), new BackEase { Amplitude = Amplitude, EasingMode = EasingMode.EaseIn }), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration / 2, 1) .AddEasingKeyFrame(Duration, 0) }; if (Math.Abs(DistanceX) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateX) //.AddEasingKeyFrame(0.0, transform.TranslateX) .AddEasingKeyFrame(Duration, transform.TranslateX + DistanceX, new BackEase { Amplitude = Amplitude, EasingMode = EasingMode.EaseIn })); } if (Math.Abs(DistanceY) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateY) //.AddEasingKeyFrame(0.0, transform.TranslateY) .AddEasingKeyFrame(Duration, transform.TranslateY + DistanceY, new BackEase { Amplitude = Amplitude, EasingMode = EasingMode.EaseIn })); } return(list); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, EndScale, new CubicEase { EasingMode = EasingMode.EaseIn }), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, EndScale, new CubicEase { EasingMode = EasingMode.EaseIn }), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration / 2, 1) .AddEasingKeyFrame(Duration, 0), }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { #if NETFX_CORE || WINDOWS_81_PORTABLE var frame = Window.Current.Content as Frame; var width = (frame != null) ? frame.ActualWidth : 1024; #elif WINDOWS_PHONE var frame = Application.Current.RootVisual as PhoneApplicationFrame; var width = (frame != null) ? frame.ActualWidth : 250; #endif return(new Timeline[] { element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration / 2, width / 2, new QuadraticEase()) .AddEasingKeyFrame(Duration, 0.0, new QuadraticEase { EasingMode = EasingMode.EaseInOut }), element.AnimateObjectProperty(AnimationProperty.ZIndex) .AddDiscreteKeyFrame(Duration / 2, 0), element.AnimateProperty(AnimationProperty.CentreOfRotationX) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.RotationY) .AddEasingKeyFrame(0, 0) .AddEasingKeyFrame(Duration / 2, -25, new QuadraticEase { EasingMode = EasingMode.EaseOut }) .AddEasingKeyFrame(Duration, 0), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0.95), //, new CubicEase { EasingMode = EasingMode.EaseIn }); element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0.95), //, new CubicEase { EasingMode = EasingMode.EaseIn }); }); }
public override IEnumerable <Timeline> CreateAnimation(FrameworkElement element) { return(new Timeline[] { element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, 0, new QuadraticEase { EasingMode = EasingMode.EaseInOut }) .AddEasingKeyFrame(Duration, Distance, new QuadraticEase { EasingMode = EasingMode.EaseInOut }) }); }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); var list = new List<Timeline>(); if (FromDirection != ZDirection.Steady) { list.Add( element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, (FromDirection == ZDirection.Away ? 0.3 : 2.0)) .AddEasingKeyFrame(Duration, 1, new BackEase {Amplitude = Amplitude})); list.Add( element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, (FromDirection == ZDirection.Away ? 0.3 : 2.0)) .AddEasingKeyFrame(Duration, 1, new BackEase {Amplitude = Amplitude})); }; list.Add( element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration/4, 1)); if (Math.Abs(DistanceX) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, transform.TranslateX + DistanceX) .AddEasingKeyFrame(Duration, transform.TranslateX, new BackEase {Amplitude = Amplitude})); } if (Math.Abs(DistanceY) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, transform.TranslateY + DistanceY) .AddEasingKeyFrame(Duration, transform.TranslateY, new BackEase {Amplitude = Amplitude})); } return list; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); return new Timeline[] { element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(Duration*0.15, -5) .AddEasingKeyFrame(Duration*0.3, 3) .AddEasingKeyFrame(Duration*0.45, -3) .AddEasingKeyFrame(Duration*0.6, 2) .AddEasingKeyFrame(Duration*0.75, -1) .AddEasingKeyFrame(Duration, 0), element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, transform.TranslateX) .AddEasingKeyFrame(Duration*0.15, transform.TranslateX - Distance) .AddEasingKeyFrame(Duration*0.3, transform.TranslateX + (Distance * 0.8)) .AddEasingKeyFrame(Duration*0.45, transform.TranslateX - (Distance * 0.6)) .AddEasingKeyFrame(Duration*0.6, transform.TranslateX + (Distance * 0.4)) .AddEasingKeyFrame(Duration*0.75, transform.TranslateX - (Distance * 0.2)) .AddEasingKeyFrame(Duration, transform.TranslateX) }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var frame = Application.Current.RootVisual as Frame; if (frame == null) return new Timeline[] {}; if (element == null) return new Timeline[] {}; var ttv = FromElement.TransformToVisual(Application.Current.RootVisual); var screenCoords = ttv.Transform(new Point(0, 0)); var size = FromElement.RenderSize; var fromScaleX = size.Width/frame.ActualWidth; var fromScaleY = size.Height/frame.ActualHeight; return new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.0, 0.0)), element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, screenCoords.X) .AddEasingKeyFrame(Duration, 0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, screenCoords.Y) .AddEasingKeyFrame(Duration, 0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, fromScaleX) .AddEasingKeyFrame(Duration, 1.0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, fromScaleY) .AddEasingKeyFrame(Duration, 1.0, new QuadraticEase()), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration/4, 1) .AddEasingKeyFrame(Duration, 1), }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { if (Count == 0) Count = 2; double halfDuration = (Duration/Count/2); double position = halfDuration; var animation = element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1); for (int i = 0; i < Count; i++) { animation.AddEasingKeyFrame(position, 0); position += halfDuration; animation.AddEasingKeyFrame(position, 1); position += halfDuration; } return new Timeline[] { animation }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { return new Timeline[] { element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, 0, new QuadraticEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration, Distance, new QuadraticEase {EasingMode = EasingMode.EaseInOut}) }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); return new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.5, 1)), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration*0.2, 0.6) .AddEasingKeyFrame(Duration*0.4, 1.2) .AddEasingKeyFrame(Duration*0.8, 1) .AddEasingKeyFrame(Duration*1.0, 0.6) .AddEasingKeyFrame(Duration*1.2, 1), element.AnimateProperty(AnimationProperty.TranslateY) .AddEasingKeyFrame(0.0, transform.TranslateY) .AddEasingKeyFrame(Duration*0.2, transform.TranslateY) .AddEasingKeyFrame(Duration*0.4, transform.TranslateY + Distance) .AddEasingKeyFrame(Duration*0.6, transform.TranslateY + Distance) .AddEasingKeyFrame(Duration*0.8, transform.TranslateY + (Distance/2)) .AddEasingKeyFrame(Duration*1.0, transform.TranslateY), }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { return new Timeline[] { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1, new QuadraticEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration/2, MaxScale, new QuadraticEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration, 1, new QuadraticEase {EasingMode = EasingMode.EaseInOut}), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1, new QuadraticEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration/2, MaxScale, new QuadraticEase {EasingMode = EasingMode.EaseInOut}) .AddEasingKeyFrame(Duration, 1, new QuadraticEase {EasingMode = EasingMode.EaseInOut}) }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var list = new List<Timeline>(); if (RotateDirection == RotateAnimationDirection.RotateUp) { list.Add(element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.0, 1.5))); list.Add(element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration, 45, new QuadraticEase {EasingMode = EasingMode.EaseOut})); } else { list.Add(element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.0, -0.5))); list.Add(element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration, -45, new QuadraticEase {EasingMode = EasingMode.EaseOut})); } list.Add(element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration/2, 1) .AddEasingKeyFrame(Duration, 0)); return list; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { return new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.5, 0)), element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(Duration*0.2, Distance) .AddEasingKeyFrame(Duration*0.4, -(Distance * 0.66)) .AddEasingKeyFrame(Duration*0.6, Distance * 0.33) .AddEasingKeyFrame(Duration*0.8, -(Distance * 0.33)) .AddEasingKeyFrame(Duration, 0) }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { return new Timeline[] { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration*0.1, MinScale) .AddEasingKeyFrame(Duration*0.2, MinScale) .AddEasingKeyFrame(Duration*0.3, MaxScale) .AddEasingKeyFrame(Duration*0.9, MaxScale) .AddEasingKeyFrame(Duration, 1), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration*0.1, MinScale) .AddEasingKeyFrame(Duration*0.2, MinScale) .AddEasingKeyFrame(Duration*0.3, MaxScale) .AddEasingKeyFrame(Duration*0.9, MaxScale) .AddEasingKeyFrame(Duration, 1), element.AnimateProperty(AnimationProperty.Rotation) .AddEasingKeyFrame(Duration*0.1, -3) .AddEasingKeyFrame(Duration*0.2, -3) .AddEasingKeyFrame(Duration*0.3, 3) .AddEasingKeyFrame(Duration*0.4, -3) .AddEasingKeyFrame(Duration*0.5, 3) .AddEasingKeyFrame(Duration*0.6, -3) .AddEasingKeyFrame(Duration*0.7, 3) .AddEasingKeyFrame(Duration*0.8, -3) .AddEasingKeyFrame(Duration*0.9, 3) .AddEasingKeyFrame(Duration, 0), }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { #if NETFX_CORE || WINDOWS_81_PORTABLE var frame = Window.Current.Content as Frame; var width = (frame != null) ? frame.ActualWidth : 1024; #elif WINDOWS_PHONE var frame = Application.Current.RootVisual as PhoneApplicationFrame; var width = (frame != null) ? frame.ActualWidth : 250; #endif return new Timeline[] { element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration/2, width/2, new QuadraticEase()) .AddEasingKeyFrame(Duration, 0.0, new QuadraticEase {EasingMode = EasingMode.EaseInOut}), element.AnimateObjectProperty(AnimationProperty.ZIndex) .AddDiscreteKeyFrame(Duration/2, 0), element.AnimateProperty(AnimationProperty.CentreOfRotationX) .AddDiscreteKeyFrame(0.0, 0), element.AnimateProperty(AnimationProperty.RotationY) .AddEasingKeyFrame(0, 0) .AddEasingKeyFrame(Duration/2, -25, new QuadraticEase {EasingMode = EasingMode.EaseOut}) .AddEasingKeyFrame(Duration, 0), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0.95), //, new CubicEase { EasingMode = EasingMode.EaseIn }); element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, 0.95), //, new CubicEase { EasingMode = EasingMode.EaseIn }); }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { #if NETFX_CORE || WINDOWS_81_PORTABLE var frame = Window.Current.Content as Frame; var width = (frame != null) ? frame.ActualWidth : 1024; #elif WINDOWS_PHONE var frame = Application.Current.RootVisual as PhoneApplicationFrame; var width = (frame != null) ? frame.ActualWidth : 250; #endif return new Timeline[] { element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration, width*1.1, new CubicEase()), /* element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration/4, 0),*/ }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { var transform = GetTransform(element); var list = new List<Timeline> { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, (ToDirection == ZDirection.Away ? 0.3 : 2.0), new BackEase {Amplitude = Amplitude, EasingMode = EasingMode.EaseIn}), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, (ToDirection == ZDirection.Away ? 0.3 : 2.0), new BackEase {Amplitude = Amplitude, EasingMode = EasingMode.EaseIn}), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration/2, 1) .AddEasingKeyFrame(Duration, 0) }; if (Math.Abs(DistanceX) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateX) //.AddEasingKeyFrame(0.0, transform.TranslateX) .AddEasingKeyFrame(Duration, transform.TranslateX + DistanceX, new BackEase {Amplitude = Amplitude, EasingMode = EasingMode.EaseIn})); } if (Math.Abs(DistanceY) > 0) { list.Add( element.AnimateProperty(AnimationProperty.TranslateY) //.AddEasingKeyFrame(0.0, transform.TranslateY) .AddEasingKeyFrame(Duration, transform.TranslateY + DistanceY, new BackEase {Amplitude = Amplitude, EasingMode = EasingMode.EaseIn})); } return list; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { #if NETFX_CORE || WINDOWS_81_PORTABLE var frame = Window.Current.Content as Frame; var width = (frame != null) ? frame.ActualWidth : 1024; #elif WINDOWS_PHONE var frame = Application.Current.RootVisual as PhoneApplicationFrame; var width = (frame != null) ? frame.ActualWidth : 250; #endif return new Timeline[] { element.AnimatePointProperty(AnimationProperty.RenderTransformOrigin) .AddDiscreteKeyFrame(0.0, new Point(0.0, 0.5)), element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1.0) .AddEasingKeyFrame(Duration/2, JumpUp ? 0.95 : 1.05) .AddEasingKeyFrame(Duration, 1, new CubicEase()), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1.0) .AddEasingKeyFrame(Duration/2, JumpUp ? 0.95 : 1.05) .AddEasingKeyFrame(Duration, 1, new CubicEase()), element.AnimateProperty(AnimationProperty.TranslateX) .AddEasingKeyFrame(0.0, width) .AddEasingKeyFrame(Duration, 0, new CubicEase()), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 0) .AddEasingKeyFrame(Duration/4, 1), }; }
public override IEnumerable<Timeline> CreateAnimation(FrameworkElement element) { return new Timeline[] { element.AnimateProperty(AnimationProperty.ScaleX) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, EndScale, new CubicEase {EasingMode = EasingMode.EaseIn}), element.AnimateProperty(AnimationProperty.ScaleY) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration, EndScale, new CubicEase {EasingMode = EasingMode.EaseIn}), element.AnimateProperty(AnimationProperty.Opacity) .AddEasingKeyFrame(0.0, 1) .AddEasingKeyFrame(Duration/2, 1) .AddEasingKeyFrame(Duration, 0), }; }